Revision history of "Object.SetTeam"

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  • curprev 16:22, 20 November 2008Pilot 51 talk contribs 386 bytes +386 New page: == MDT Description == Sets the team (1 = Axis, 2 = Allies) to which a object belongs. When not set this usually means that the base needs to be taken first before the spawn is even activat...