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  1. (hist) ‎Berkeley ‎[0 bytes]
  2. (hist) ‎Index.php ‎[103 bytes]
  3. (hist) ‎Sandbox ‎[107 bytes]
  4. (hist) ‎ExpPack ‎[246 bytes]
  5. (hist) ‎ObjectTemplate.AlphaTestRef ‎[246 bytes]
  6. (hist) ‎ObjectTemplate.ExplosionForce ‎[246 bytes]
  7. (hist) ‎ObjectTemplate.Delay ‎[249 bytes]
  8. (hist) ‎ObjectTemplate.AnimationSpeed ‎[250 bytes]
  9. (hist) ‎ObjectTemplate.BurstFrequency ‎[250 bytes]
  10. (hist) ‎ObjectTemplate.XYSizeRatio ‎[255 bytes]
  11. (hist) ‎ObjectTemplate.InitRotation ‎[255 bytes]
  12. (hist) ‎ObjectTemplate.RotationSpeed ‎[256 bytes]
  13. (hist) ‎ObjectTemplate.StartRotation ‎[257 bytes]
  14. (hist) ‎ObjectTemplate.SetRecoilForceUp ‎[260 bytes]
  15. (hist) ‎ObjectTemplate.InitAnimationFrame ‎[261 bytes]
  16. (hist) ‎ObjectTemplate.RotationalSpeedInUp ‎[262 bytes]
  17. (hist) ‎ObjectTemplate.PositionalSpeedInDof ‎[263 bytes]
  18. (hist) ‎ObjectTemplate.RelativePositionInUp ‎[263 bytes]
  19. (hist) ‎ObjectTemplate.RotationalSpeedInDof ‎[263 bytes]
  20. (hist) ‎ObjectTemplate.SetBoneName ‎[264 bytes]
  21. (hist) ‎ObjectTemplate.RelativePositionInDof ‎[264 bytes]
  22. (hist) ‎ObjectTemplate.RotationalSpeedInRight ‎[265 bytes]
  23. (hist) ‎ObjectTemplate.RelativePositionInRight ‎[266 bytes]
  24. (hist) ‎ObjectTemplate.SetRecoilForceLeftRight ‎[267 bytes]
  25. (hist) ‎ObjectTemplate.SetHasPointPhysics ‎[270 bytes]
  26. (hist) ‎ObjectTemplate.ProjectileType ‎[270 bytes]
  27. (hist) ‎ObjectTemplate.SetHasMobilePhysics ‎[272 bytes]
  28. (hist) ‎ObjectTemplate.UpAngleMultiplier ‎[273 bytes]
  29. (hist) ‎ObjectTemplate.DisableWhenFired ‎[273 bytes]
  30. (hist) ‎ObjectTemplate.Size ‎[274 bytes]
  31. (hist) ‎ObjectTemplate.LeftAngleMultiplier ‎[274 bytes]
  32. (hist) ‎ObjectTemplate.DownAngleMultiplier ‎[275 bytes]
  33. (hist) ‎ObjectTemplate.RightAngleMultiplier ‎[276 bytes]
  34. (hist) ‎ObjectTemplate.SetHasResponsePhysics ‎[276 bytes]
  35. (hist) ‎ObjectTemplate.HeadMaxAngleMultiplier ‎[277 bytes]
  36. (hist) ‎ObjectTemplate.SetHasCollisionPhysics ‎[278 bytes]
  37. (hist) ‎ObjectTemplate.SetVehicleType ‎[278 bytes]
  38. (hist) ‎ObjectTemplate.Damping ‎[279 bytes]
  39. (hist) ‎ObjectTemplate.LoadSoundScript ‎[279 bytes]
  40. (hist) ‎ObjectTemplate.FlagTemplate ‎[280 bytes]
  41. (hist) ‎ObjectTemplate.UseMMOnEndEffect ‎[282 bytes]
  42. (hist) ‎ObjectTemplate.SetNetworkableInfo ‎[283 bytes]
  43. (hist) ‎ObjectTemplate.DirBarXScale ‎[285 bytes]
  44. (hist) ‎ObjectTemplate.FireInCameraDof ‎[285 bytes]
  45. (hist) ‎ObjectTemplate.Haspointphysics ‎[286 bytes]
  46. (hist) ‎ObjectTemplate.SetKitName ‎[287 bytes]
  47. (hist) ‎ObjectTemplate.AddDevRun ‎[290 bytes]
  48. (hist) ‎ObjectTemplate.AddDevYaw ‎[290 bytes]
  49. (hist) ‎ObjectTemplate.SetAutomaticYawStabilization ‎[290 bytes]
  50. (hist) ‎ObjectTemplate.AddDevFire ‎[291 bytes]
  51. (hist) ‎ObjectTemplate.AddDevJump ‎[291 bytes]
  52. (hist) ‎ObjectTemplate.AddDevWalk ‎[291 bytes]
  53. (hist) ‎ObjectTemplate.SetPivotPosition ‎[291 bytes]
  54. (hist) ‎ObjectTemplate.AddDevPitch ‎[292 bytes]
  55. (hist) ‎GeometryTemplate.AlphaLodDistance ‎[292 bytes]
  56. (hist) ‎ObjectTemplate.AddDevStrafe ‎[293 bytes]
  57. (hist) ‎ObjectTemplate.SetAutomaticPitchStabilization ‎[294 bytes]
  58. (hist) ‎ObjectTemplate.CreateInvisible ‎[294 bytes]
  59. (hist) ‎ObjectTemplate.ProjectileVisible ‎[294 bytes]
  60. (hist) ‎ObjectTemplate.SetKitTeam ‎[296 bytes]
  61. (hist) ‎ObjectTemplate.DirBarRotate ‎[296 bytes]
  62. (hist) ‎ObjectTemplate.SetCrossHairType ‎[298 bytes]
  63. (hist) ‎ObjectTemplate.HealDistance ‎[299 bytes]
  64. (hist) ‎ObjectTemplate.ProximityFusePrimer ‎[299 bytes]
  65. (hist) ‎ObjectTemplate.SizeModifier ‎[300 bytes]
  66. (hist) ‎AnimationStateMachine.SetCameraShakeTimeToShake ‎[300 bytes]
  67. (hist) ‎ObjectTemplate.SetTargetName ‎[301 bytes]
  68. (hist) ‎ObjectTemplate.MaxSpawnDelay ‎[303 bytes]
  69. (hist) ‎ObjectTemplate.MinSpawnDelay ‎[303 bytes]
  70. (hist) ‎ObjectTemplate.SetSpawnDelay ‎[304 bytes]
  71. (hist) ‎ObjectTemplate.DirBarYScaleMax ‎[304 bytes]
  72. (hist) ‎ObjectTemplate.DirBarYScaleMin ‎[304 bytes]
  73. (hist) ‎ObjectTemplate.AddWorkOnMaterial ‎[305 bytes]
  74. (hist) ‎ObjectTemplate.SaveInSeparateFile ‎[306 bytes]
  75. (hist) ‎ObjectTemplate.Texture ‎[306 bytes]
  76. (hist) ‎ObjectTemplate.DirBarYScaleAbove ‎[306 bytes]
  77. (hist) ‎ObjectTemplate.DirBarYScaleBelow ‎[306 bytes]
  78. (hist) ‎ObjectTemplate.SetToolTipType ‎[307 bytes]
  79. (hist) ‎ObjectTemplate.CreateSkeleton ‎[307 bytes]
  80. (hist) ‎ObjectTemplate.Mass ‎[308 bytes]
  81. (hist) ‎ObjectTemplate.SetTeam ‎[309 bytes]
  82. (hist) ‎ObjectTemplate.MoveToWaterSurface ‎[310 bytes]
  83. (hist) ‎ObjectTemplate.EjectClipTime ‎[312 bytes]
  84. (hist) ‎ObjectTemplate.SizeOverTime ‎[315 bytes]
  85. (hist) ‎ObjectTemplate.LodDistance ‎[316 bytes]
  86. (hist) ‎ObjectTemplate.TimeLimit ‎[317 bytes]
  87. (hist) ‎ObjectTemplate.Velocity ‎[318 bytes]
  88. (hist) ‎GeometryTemplate.YScale ‎[318 bytes]
  89. (hist) ‎AnimationStateMachine.SetCameraShakeMinFactor ‎[320 bytes]
  90. (hist) ‎ObjectTemplate.SinkInToLandAfterDeathSpeed ‎[321 bytes]
  91. (hist) ‎ObjectTemplate.Looping ‎[324 bytes]
  92. (hist) ‎AnimationStateMachine.SetCameraShakeFadeIn ‎[327 bytes]
  93. (hist) ‎ObjectTemplate.SetHeatBarType ‎[330 bytes]
  94. (hist) ‎ObjectTemplate.SetSpawnRotation ‎[330 bytes]
  95. (hist) ‎ObjectTemplate.SetTeamGeometry ‎[330 bytes]
  96. (hist) ‎ObjectTemplate.WorkOnSoldiers ‎[330 bytes]
  97. (hist) ‎ObjectTemplate.InvisibleAtEndEffect ‎[330 bytes]
  98. (hist) ‎ObjectTemplate.SetHullHeight ‎[331 bytes]
  99. (hist) ‎GeometryTemplate.SwayRangeDegrees ‎[331 bytes]
  100. (hist) ‎ObjectTemplate.WorkOnVehicles ‎[332 bytes]
  101. (hist) ‎ObjectTemplate.UnZoomBetweenFireTime ‎[334 bytes]
  102. (hist) ‎AnimationStateMachine.SetCameraShakeInOut ‎[335 bytes]
  103. (hist) ‎ObjectTemplate.SetSpawnPositionOffset ‎[336 bytes]
  104. (hist) ‎ObjectTemplate.Template ‎[337 bytes]
  105. (hist) ‎ObjectTemplate.SetMinDev ‎[339 bytes]
  106. (hist) ‎ObjectTemplate.AddEmitterSpeed ‎[340 bytes]
  107. (hist) ‎ObjectTemplate.SetNoPropellerEffectAtSpeed ‎[340 bytes]
  108. (hist) ‎ObjectTemplate.AddObjectiveSpawnerToComposite ‎[342 bytes]
  109. (hist) ‎ObjectTemplate.Intensity ‎[342 bytes]
  110. (hist) ‎GeometryTemplate.ShadowColor ‎[342 bytes]
  111. (hist) ‎AnimationStateMachine.SetCameraShakePitch ‎[342 bytes]
  112. (hist) ‎AnimationStateMachine.SetCameraShakeUpDown ‎[342 bytes]
  113. (hist) ‎AnimationStateMachine.SetCameraShakeYaw ‎[342 bytes]
  114. (hist) ‎ObjectTemplate.AddRootSpeed ‎[343 bytes]
  115. (hist) ‎ObjectTemplate.AddToProjectileList ‎[343 bytes]
  116. (hist) ‎AnimationStateMachine.SetCameraShakeRoll ‎[345 bytes]
  117. (hist) ‎ObjectTemplate.HasOnTimeEffect ‎[346 bytes]
  118. (hist) ‎ObjectTemplate.DisarmMinesDistance ‎[348 bytes]
  119. (hist) ‎ObjectTemplate.HasRestrictedExit ‎[348 bytes]
  120. (hist) ‎AnimationStateMachine.SetCameraShakeLeftRight ‎[348 bytes]
  121. (hist) ‎ObjectTemplate.ActiveHeatIncrement ‎[349 bytes]
  122. (hist) ‎ObjectTemplate.CVMExternTrace ‎[349 bytes]
  123. (hist) ‎ObjectTemplate.SetPoseCameraPos ‎[350 bytes]
  124. (hist) ‎ObjectTemplate.IntensityOverTime ‎[350 bytes]
  125. (hist) ‎ObjectTemplate.UnableToChangeTeam ‎[351 bytes]
  126. (hist) ‎ObjectTemplate.StartAtCreation ‎[353 bytes]
  127. (hist) ‎ObjectTemplate.TimeDelayOnOverHeat ‎[353 bytes]
  128. (hist) ‎ObjectTemplate.SetIsFirstPersonPart ‎[355 bytes]
  129. (hist) ‎ObjectTemplate.ExplosionRadius ‎[357 bytes]
  130. (hist) ‎ObjectTemplate.OutsideHudOffset ‎[357 bytes]
  131. (hist) ‎ObjectTemplate.CoolDownPerSec ‎[360 bytes]
  132. (hist) ‎Common soldiers ‎[361 bytes]
  133. (hist) ‎ObjectTemplate.AllowReloadOnEmptyClipOnly ‎[361 bytes]
  134. (hist) ‎ObjectTemplate.RecoilSize ‎[362 bytes]
  135. (hist) ‎ObjectTemplate.InverseHeatBar ‎[362 bytes]
  136. (hist) ‎SpawnPointManager.Group ‎[363 bytes]
  137. (hist) ‎ObjectTemplate.CVMInside ‎[365 bytes]
  138. (hist) ‎Object.Name ‎[366 bytes]
  139. (hist) ‎ObjectTemplate.AreaValue ‎[367 bytes]
  140. (hist) ‎ObjectTemplate.Destroyed ‎[367 bytes]
  141. (hist) ‎Referrals ‎[367 bytes]
  142. (hist) ‎ObjectTemplate.ScanForEnemySonars ‎[371 bytes]
  143. (hist) ‎ObjectTemplate.MagType ‎[371 bytes]
  144. (hist) ‎ObjectTemplate.SetMinimapIconSize ‎[372 bytes]
  145. (hist) ‎ObjectTemplate.AutoReload ‎[374 bytes]
  146. (hist) ‎ObjectTemplate.ExplosionForceMax ‎[374 bytes]
  147. (hist) ‎GeometryTemplate.SeaFloorLevel ‎[374 bytes]
  148. (hist) ‎ObjectTemplate.SetType ‎[376 bytes]
  149. (hist) ‎ObjectTemplate.CoolingFactor ‎[378 bytes]
  150. (hist) ‎ObjectTemplate.GUIIndex ‎[378 bytes]
  151. (hist) ‎ObjectiveManager.SetDefender ‎[382 bytes]
  152. (hist) ‎ObjectTemplate.AutomaticYawStabilization ‎[383 bytes]
  153. (hist) ‎ObjectTemplate.SetNumberOfGears ‎[385 bytes]
  154. (hist) ‎ObjectTemplate.PositionalSpeedInUp ‎[385 bytes]
  155. (hist) ‎ObjectTemplate.AutomaticPitchStabilization ‎[386 bytes]
  156. (hist) ‎Object.SetTeam ‎[386 bytes]
  157. (hist) ‎ObjectTemplate.SetAmmoBarPosX ‎[387 bytes]
  158. (hist) ‎ObjectTemplate.SetAmmoBarPosY ‎[387 bytes]
  159. (hist) ‎ObjectTemplate.StopAtEndEffect ‎[387 bytes]
  160. (hist) ‎ObjectTemplate.CantSelectWhenNoAmmo ‎[387 bytes]
  161. (hist) ‎ObjectTemplate.DontClearTeamOnExit ‎[387 bytes]
  162. (hist) ‎ObjectTemplate.SetTracerTemplate ‎[388 bytes]
  163. (hist) ‎ObjectTemplate.EmitterSpeedScale ‎[388 bytes]
  164. (hist) ‎Object.SetName ‎[388 bytes]
  165. (hist) ‎ObjectTemplate.CVMFlyBy ‎[389 bytes]
  166. (hist) ‎ObjectTemplate.Reloadtime ‎[390 bytes]
  167. (hist) ‎ObjectTemplate.SetSoldierExitLocation ‎[390 bytes]
  168. (hist) ‎ObjectTemplate.HasArmor ‎[390 bytes]
  169. (hist) ‎GeometryTemplate.MaterialSize ‎[390 bytes]
  170. (hist) ‎ObjectTemplate.CVMFrontChase ‎[391 bytes]
  171. (hist) ‎ObjectTemplate.DetonateOnWaterCollision ‎[391 bytes]
  172. (hist) ‎GeometryTemplate.TexBaseName ‎[391 bytes]
  173. (hist) ‎ObjectTemplate.UseScope ‎[392 bytes]
  174. (hist) ‎GeometryTemplate.TexOffsetY ‎[393 bytes]
  175. (hist) ‎ObjectTemplate.CameraDelayDistance ‎[394 bytes]
  176. (hist) ‎ObjectTemplate.CameraDelayTime ‎[394 bytes]
  177. (hist) ‎ObjectTemplate.CVMChase ‎[395 bytes]
  178. (hist) ‎Object.Absoluteposition ‎[395 bytes]
  179. (hist) ‎ObjectTemplate.ProjectileTemplate ‎[396 bytes]
  180. (hist) ‎ObjectTemplate.OnlyTakeableByTeam ‎[397 bytes]
  181. (hist) ‎ObjectTemplate.PositionalSpeedInRight ‎[398 bytes]
  182. (hist) ‎Elco 80 raft ‎[399 bytes]
  183. (hist) ‎Type 38 raft ‎[399 bytes]
  184. (hist) ‎ObjectTemplate.SetFlareColor ‎[399 bytes]
  185. (hist) ‎ObjectTemplate.AddLinePoint ‎[400 bytes]
  186. (hist) ‎ObjectTemplate.SpawnDelay ‎[400 bytes]
  187. (hist) ‎ObjectTemplate.SetAmmoBar ‎[401 bytes]
  188. (hist) ‎ObjectTemplate.SonarPos ‎[401 bytes]
  189. (hist) ‎ObjectTemplate.DetectionRadius ‎[403 bytes]
  190. (hist) ‎ObjectTemplate.LodSelector ‎[405 bytes]
  191. (hist) ‎ObjectTemplate.PassiveHeatIncrement ‎[406 bytes]
  192. (hist) ‎ObjectTemplate.SetParachuteDrag ‎[407 bytes]
  193. (hist) ‎ObjectTemplate.ExplosionDamage ‎[409 bytes]
  194. (hist) ‎GeometryTemplate.SwayEnable ‎[410 bytes]
  195. (hist) ‎AnimationStateMachine.SetCameraShakeFadeOut ‎[410 bytes]
  196. (hist) ‎ObjectTemplate.SetAmmoBarTextPosX ‎[412 bytes]
  197. (hist) ‎ObjectTemplate.SetAmmoBarTextPosY ‎[412 bytes]
  198. (hist) ‎ObjectTemplate.RepairFactor ‎[415 bytes]
  199. (hist) ‎ObjectTemplate.SetSubmarineHudDepthModifier ‎[417 bytes]
  200. (hist) ‎ObjectTemplate.SetAmomBarPosX ‎[421 bytes]
  201. (hist) ‎ObjectTemplate.SetAmomBarPosY ‎[421 bytes]
  202. (hist) ‎ObjectTemplate.NumOfMag ‎[422 bytes]
  203. (hist) ‎ObjectTemplate.TimeToGetControl ‎[425 bytes]
  204. (hist) ‎ObjectTemplate.DieAfterColl ‎[425 bytes]
  205. (hist) ‎ObjectTemplate.Invisible ‎[425 bytes]
  206. (hist) ‎ObjectTemplate.SetRadioLanguage ‎[426 bytes]
  207. (hist) ‎Object.SetOSId ‎[428 bytes]
  208. (hist) ‎ObjectTemplate.RotationalSpeed ‎[429 bytes]
  209. (hist) ‎ObjectTemplate.RememberExcessInput ‎[433 bytes]
  210. (hist) ‎ObjectTemplate.SpawnDelayAtStart ‎[434 bytes]
  211. (hist) ‎ObjectTemplate.SetMinimapIcon ‎[436 bytes]
  212. (hist) ‎GeometryTemplate.BillboardDistance ‎[438 bytes]
  213. (hist) ‎ObjectTemplate.YModOnExplosion ‎[440 bytes]
  214. (hist) ‎ObjectTemplate.SoldierCameraPosition ‎[441 bytes]
  215. (hist) ‎ObjectTemplate.SetKitIcon ‎[442 bytes]
  216. (hist) ‎ObjectTemplate.SetVehicleIcon ‎[442 bytes]
  217. (hist) ‎ObjectTemplate.ExplosionForceMod ‎[442 bytes]
  218. (hist) ‎ObjectTemplate.DestroyVehicleWhenNoAmmo ‎[443 bytes]
  219. (hist) ‎ObjectTemplate.DisableWhenLosingControl ‎[443 bytes]
  220. (hist) ‎ObjectTemplate.SetSinkingSpeedMod ‎[444 bytes]
  221. (hist) ‎ObjectTemplate.ArtPos ‎[446 bytes]
  222. (hist) ‎ObjectTemplate.SetAmomBarTextPosX ‎[446 bytes]
  223. (hist) ‎ObjectTemplate.SetAmomBarTextPosY ‎[446 bytes]
  224. (hist) ‎ObjectTemplate.SetSoldierProneIcon ‎[446 bytes]
  225. (hist) ‎ObjectTemplate.SelfHealFactor ‎[446 bytes]
  226. (hist) ‎ObjectTemplate.TimeToLoseControl ‎[447 bytes]
  227. (hist) ‎GeometryTemplate.TextureFadeMaxDist ‎[448 bytes]
  228. (hist) ‎ObjectTemplate.DragOverTime ‎[448 bytes]
  229. (hist) ‎MaterialManager.Material ‎[448 bytes]
  230. (hist) ‎ObjectTemplate.NrOfObjectToSpawn ‎[449 bytes]
  231. (hist) ‎ObjectTemplate.SetTicketIcon ‎[450 bytes]
  232. (hist) ‎ObjectTemplate.SetSoldierCrouchIcon ‎[451 bytes]
  233. (hist) ‎ObjectTemplate.SetSoldierStandingIcon ‎[452 bytes]
  234. (hist) ‎ObjectTemplate.DisableIfEnemyInsideRadius ‎[452 bytes]
  235. (hist) ‎GeometryTemplate.TexOffsetX ‎[452 bytes]
  236. (hist) ‎ObjectTemplate.SetEntryRadius ‎[455 bytes]
  237. (hist) ‎ObjectTemplate.SetGearUpHeight ‎[458 bytes]
  238. (hist) ‎ObjectTemplate.SetCharacterHeight ‎[458 bytes]
  239. (hist) ‎TreeRenderer.Billboardlightscale ‎[460 bytes]
  240. (hist) ‎ObjectTemplate.AltFireOnce ‎[462 bytes]
  241. (hist) ‎ObjectTemplate.SetControlPointIcon ‎[464 bytes]
  242. (hist) ‎ObjectTemplate.SetContinousRotationSpeed ‎[469 bytes]
  243. (hist) ‎ObjectTemplate.SetSpawnAsParaTroper ‎[469 bytes]
  244. (hist) ‎ObjectTemplate.SetVehicleCategory ‎[469 bytes]
  245. (hist) ‎ObjectTemplate.CullRadiusScale ‎[474 bytes]
  246. (hist) ‎GeometryTemplate.File ‎[474 bytes]
  247. (hist) ‎ObjectTemplate.NetworkableInfo ‎[475 bytes]
  248. (hist) ‎Game.SetLoadPicture ‎[476 bytes]
  249. (hist) ‎ObjectTemplate.AddPcoPosId ‎[477 bytes]
  250. (hist) ‎ObjectTemplate.SetAnimatedTextureSpeed ‎[477 bytes]

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