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	<id>https://pilot51.com/w/index.php?action=history&amp;feed=atom&amp;title=ObjectTemplate.Projectile2Template</id>
	<title>ObjectTemplate.Projectile2Template - Revision history</title>
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	<updated>2026-04-26T18:36:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://pilot51.com/w/index.php?title=ObjectTemplate.Projectile2Template&amp;diff=833&amp;oldid=prev</id>
		<title>Pilot 51: New page: == MDT description == In BF this is used only in the binoculars&#039; Objects.con file:    ObjectTemplate.ProjectileTemplate BinocularsProjectile   ObjectTemplate.Projectile2Template Binoculars...</title>
		<link rel="alternate" type="text/html" href="https://pilot51.com/w/index.php?title=ObjectTemplate.Projectile2Template&amp;diff=833&amp;oldid=prev"/>
		<updated>2008-11-20T09:20:29Z</updated>

		<summary type="html">&lt;p&gt;New page: == MDT description == In BF this is used only in the binoculars&amp;#039; Objects.con file:    ObjectTemplate.ProjectileTemplate BinocularsProjectile   ObjectTemplate.Projectile2Template Binoculars...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== MDT description ==&lt;br /&gt;
In BF this is used only in the binoculars&amp;#039; Objects.con file:&lt;br /&gt;
&lt;br /&gt;
  ObjectTemplate.ProjectileTemplate BinocularsProjectile&lt;br /&gt;
  ObjectTemplate.Projectile2Template BinocularsProjectile2&lt;br /&gt;
&lt;br /&gt;
This template makes the &amp;quot;scouting for artillery&amp;quot; object come into being for 120 seconds, i.e.&lt;br /&gt;
&lt;br /&gt;
  ObjectTemplate.Create Projectile BinocularsProjectile2&lt;br /&gt;
  rem ObjectTemplate.NetworkableInfo SpyProjectileInfo&lt;br /&gt;
  ObjectTemplate.TimeToLive CRD_NONE/120/0/0&lt;br /&gt;
  ObjectTemplate.HasCollisionPhysics 0&lt;br /&gt;
  ObjectTemplate.GravityModifier 0.0&lt;br /&gt;
  ObjectTemplate.HasCollisionEffect 0&lt;br /&gt;
&lt;br /&gt;
That said, this is almost exactly the same object as is created by ProjectileTemplate, which makes a BinocularsProjectile. The only difference in the .con file is that this BinocularsProjectile object also has this defined:&lt;br /&gt;
&lt;br /&gt;
  ObjectTemplate.DamageType 3&lt;br /&gt;
&lt;br /&gt;
A DamageType of 3 defines the &amp;quot;projectile&amp;quot; as a binoculars sighting.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;[http://mdt.planetbattlefield.gamespy.com/scripting/ObjectTemplate/Properties/Projectile2Template.shtm Source and more details]&amp;#039;&amp;#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Additional Description ==&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Battlefield 1942]]&lt;/div&gt;</summary>
		<author><name>Pilot 51</name></author>
	</entry>
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