GeometryTemplate.Lightcolor

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Revision as of 10:04, 20 November 2008 by Pilot 51 (talk | contribs) (New page: == MDT description == This property sets what color is used to illuminate the object (white 1/1/1 is the default). Changing this value can give the object a different brightness or tone. T...)
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MDT description

This property sets what color is used to illuminate the object (white 1/1/1 is the default). Changing this value can give the object a different brightness or tone. This property is often set for a particular battle by using the Active property.

This property is not a part of any defined type of object.

Source and more details

Additional Description