https://pilot51.com/w/index.php?title=ObjectTemplate.SpawnDelayAtStart&feed=atom&action=historyObjectTemplate.SpawnDelayAtStart - Revision history2024-03-28T14:59:10ZRevision history for this page on the wikiMediaWiki 1.35.2https://pilot51.com/w/index.php?title=ObjectTemplate.SpawnDelayAtStart&diff=673&oldid=prevPilot 51: New page: == MDT description == The amount of time that must pass before an object appears at a spawn point at the beginning of a battle. Always set to 0 in Battlefield games, but could be used to d...2008-11-18T01:34:56Z<p>New page: == MDT description == The amount of time that must pass before an object appears at a spawn point at the beginning of a battle. Always set to 0 in Battlefield games, but could be used to d...</p>
<p><b>New page</b></p><div>== MDT description ==<br />
The amount of time that must pass before an object appears at a spawn point at the beginning of a battle. Always set to 0 in Battlefield games, but could be used to delay reinforcements in a battle.<br><br />
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''[http://mdt.planetbattlefield.gamespy.com/scripting/ObjectTemplate/Properties/SpawnDelayAtStart.shtm Source and more details]''<br />
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== Additional Description ==<br />
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[[Category:Battlefield 1942]]</div>Pilot 51