MaterialManager.SetEffectTemplate: Revision history

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20 November 2008

  • curprev 16:1216:12, 20 November 2008 Pilot 51 talk contribs 1,026 bytes +1,026 New page: == MDT Description == This property specifies what effect happens when a particular attacking Material hits an object's Material. For example, a bullethole could appear, or a piece of ceme...