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- AA Allies
- AA Base
- AiStrategicArea.Create
- AiTemplate.Create
- AiTemplatePlugIn.Create
- AichiVal
- AichiVal-T
- AnimationStateMachine.SetActiveState
- AnimationStateMachine.SetCameraShakeFadeIn
- AnimationStateMachine.SetCameraShakeFadeOut
- AnimationStateMachine.SetCameraShakeInOut
- AnimationStateMachine.SetCameraShakeLeftRight
- AnimationStateMachine.SetCameraShakeMinFactor
- AnimationStateMachine.SetCameraShakePitch
- AnimationStateMachine.SetCameraShakeRoll
- AnimationStateMachine.SetCameraShakeTimeToShake
- AnimationStateMachine.SetCameraShakeUpDown
- AnimationStateMachine.SetCameraShakeYaw
- AnimationStateMachine.SetFlag
- AnimationStateMachine.SetMorphFactor
- B-17
- BF1942: WWII Reality
- Bar1918
- Battleship (BF1942 map)
- Bazooka
- Bf109
- BlackMedal
- Browning
- Browning Air
- Browning unlimited
- Cannon
- Carrier AA Base
- Chi-ha
- Coaxial Browning
- Coaxial Mg42
- Coinflip
- Colt
- Comet Busters! (Java)
- Common hand weapons
- Common soldiers
- Common stationary weapons
- Console.SetAccess
- Corsair
- DP
- Daihatsu
- Defgun
- Elco 80
- Elco 80 raft
- Enterprise
- ExpPack
- Flak 38
- Fletcher
- Game.SetActiveCombatArea
- Game.SetLoadPicture
- Game.SetSonarRotationSpeed
- Gato
- GeometryTemplate.Active
- GeometryTemplate.AlphaLodDistance
- GeometryTemplate.Billboard
- GeometryTemplate.BillboardDistance
- GeometryTemplate.Create
- GeometryTemplate.DetailTexName
- GeometryTemplate.File
- GeometryTemplate.HasDynamicShadow
- GeometryTemplate.Lightcolor
- GeometryTemplate.LodDistance
- GeometryTemplate.MaterialMap
- GeometryTemplate.MaterialSize
- GeometryTemplate.Scale
- GeometryTemplate.SeaFloorLevel
- GeometryTemplate.SetLodDistance
- GeometryTemplate.ShadowColor
- GeometryTemplate.SwayEnable
- GeometryTemplate.SwayRangeDegrees
- GeometryTemplate.TexBaseName
- GeometryTemplate.TexOffsetX
- GeometryTemplate.TexOffsetY
- GeometryTemplate.TextureFadeMaxDist
- GeometryTemplate.WaterLevel
- GeometryTemplate.WorldSize
- GeometryTemplate.YScale
- GrenadeAllies
- GrenadeAxis
- Hanomag
- Hatsuzuki
- Hiryu
- Ho-Ha
- Hornet
- Ilyushin
- Index.php
- JohnsonLMG
- Ju88A
- K98
- Katyusha
- KatyushaRocket
- KettenKrad
- KitTemplate.Create
- KitTemplate.SetBattleStrength
- Kubelwagen
- L-Clock
- Lander
- Lander (Android)
- Lander (Java)
- Landmine
- Lcvp
- List of Battlefield 1942 objects
- List of Battlefield 1942 properties
- LodSelectorTemplate.Create
- LodSelectorTemplate.HasDestroyedLod
- Lynx
- M10
- M1Garand
- M3A1
- MG42 unlimited
- Main Page
- MaterialManager.AttGroup
- MaterialManager.DamageMod
- MaterialManager.DefGroup
- MaterialManager.Material
- MaterialManager.MaterialAttGroup
- MaterialManager.MaterialDamage
- MaterialManager.MaterialDefGroup
- MaterialManager.SetCell
- MaterialManager.SetEffectTemplate
- Mg42
- Mg42 Air
- Modding tutorials
- Mp18
- Mp40
- Mustang
- No4
- Object.Absoluteposition
- Object.Create
- Object.Name
- Object.Rotation
- Object.SetName
- Object.SetOSId
- Object.SetTeam
- ObjectTemplate.Active
- ObjectTemplate.ActiveHeatIncrement
- ObjectTemplate.AddAmmoType
- ObjectTemplate.AddArmorEffect
- ObjectTemplate.AddChild
- ObjectTemplate.AddDevFire
- ObjectTemplate.AddDevJump
- ObjectTemplate.AddDevPitch
- ObjectTemplate.AddDevRun
- ObjectTemplate.AddDevStrafe
- ObjectTemplate.AddDevWalk
- ObjectTemplate.AddDevYaw
- ObjectTemplate.AddEmitterSpeed
- ObjectTemplate.AddFireArmsPosition
- ObjectTemplate.AddLinePoint
- ObjectTemplate.AddObjectiveSpawnerToComposite
- ObjectTemplate.AddPcoPosId
- ObjectTemplate.AddRootSpeed
- ObjectTemplate.AddSkeletonIK
- ObjectTemplate.AddTemplate
- ObjectTemplate.AddToCollisionGroup
- ObjectTemplate.AddToProjectileList
- ObjectTemplate.AddVehicleType
- ObjectTemplate.AddWeaponIcon
- ObjectTemplate.AddWorkOnMaterial
- ObjectTemplate.AiTemplate
- ObjectTemplate.AllowReloadOnEmptyClipOnly
- ObjectTemplate.AlphaOverTime
- ObjectTemplate.AlphaTestRef
- ObjectTemplate.AltFireOnce
- ObjectTemplate.AmmoType
- ObjectTemplate.AngleMod
- ObjectTemplate.AnimationSpeed
- ObjectTemplate.AnimationSpeedOverTime
- ObjectTemplate.AreaValue
- ObjectTemplate.ArtPos
- ObjectTemplate.AutoReload
- ObjectTemplate.AutomaticPitchStabilization
- ObjectTemplate.AutomaticYawStabilization
- ObjectTemplate.BindToSkeletonPart
- ObjectTemplate.BurstFrequency
- ObjectTemplate.CVMChase
- ObjectTemplate.CVMExternTrace
- ObjectTemplate.CVMFlyBy
- ObjectTemplate.CVMFrontChase
- ObjectTemplate.CVMInside
- ObjectTemplate.CameraDelayDistance
- ObjectTemplate.CameraDelayTime
- ObjectTemplate.CantSelectWhenNoAmmo
- ObjectTemplate.Center1pHands
- ObjectTemplate.ChangeWeaponWhenNoAmmo
- ObjectTemplate.ColorRGBAOverTime
- ObjectTemplate.CoolDownPerSec
- ObjectTemplate.CoolingFactor
- ObjectTemplate.Create
- ObjectTemplate.CreateInvisible
- ObjectTemplate.CreateNotInGrid
- ObjectTemplate.CreateSkeleton
- ObjectTemplate.CriticalDamage
- ObjectTemplate.CullRadiusScale
- ObjectTemplate.DamageFromWater
- ObjectTemplate.DamageType
- ObjectTemplate.DamageWhenLost
- ObjectTemplate.Damping
- ObjectTemplate.Delay
- ObjectTemplate.DestroyVehicleWhenNoAmmo
- ObjectTemplate.Destroyed
- ObjectTemplate.DetectionRadius
- ObjectTemplate.DetonateOnWaterCollision
- ObjectTemplate.DieAfterColl
- ObjectTemplate.DirBarRotate
- ObjectTemplate.DirBarXScale
- ObjectTemplate.DirBarYScaleAbove
- ObjectTemplate.DirBarYScaleBelow
- ObjectTemplate.DirBarYScaleMax
- ObjectTemplate.DirBarYScaleMin
- ObjectTemplate.DisableIfEnemyInsideRadius
- ObjectTemplate.DisableSpawnPointsOnEnter
- ObjectTemplate.DisableWhenFired
- ObjectTemplate.DisableWhenLosingControl
- ObjectTemplate.DisarmMinesDistance
- ObjectTemplate.DistToMinDamage
- ObjectTemplate.DistToStartLoseDamage
- ObjectTemplate.Distance
- ObjectTemplate.DontClearTeamOnExit
- ObjectTemplate.DownAngleMultiplier
- ObjectTemplate.Drag
- ObjectTemplate.DragOverTime
- ObjectTemplate.EjectClipTime
- ObjectTemplate.EmitterSpeedScale
- ObjectTemplate.EnableRadarMode
- ObjectTemplate.EndEffectTemplate
- ObjectTemplate.ExitSpeedMod
- ObjectTemplate.ExplodeNearEnemyDistance
- ObjectTemplate.ExplosionDamage
- ObjectTemplate.ExplosionForce
- ObjectTemplate.ExplosionForceMax
- ObjectTemplate.ExplosionForceMod
- ObjectTemplate.ExplosionRadius
- ObjectTemplate.FadeAtTimeToLiveAfterDeath
- ObjectTemplate.FireDelay
- ObjectTemplate.FireInCameraDof
- ObjectTemplate.FireOnce
- ObjectTemplate.FireingForce
- ObjectTemplate.FlagTemplate
- ObjectTemplate.ForceOnExplosion
- ObjectTemplate.GUIIndex
- ObjectTemplate.Geometry
- ObjectTemplate.GravityModifier
- ObjectTemplate.GravityModifierOverTime
- ObjectTemplate.Grip
- ObjectTemplate.HasArmor
- ObjectTemplate.HasCollisionEffect
- ObjectTemplate.HasCollisionPhysics
- ObjectTemplate.HasDynamicShadow
- ObjectTemplate.HasMobilePhysics
- ObjectTemplate.HasOnTimeEffect
- ObjectTemplate.HasResponsePhysics
- ObjectTemplate.HasRestrictedExit
- ObjectTemplate.HasStartEffect
- ObjectTemplate.Haspointphysics
- ObjectTemplate.HeadMaxAngleMultiplier
- ObjectTemplate.HealDistance
- ObjectTemplate.HealFactor
- ObjectTemplate.HeatAddWhenFire
- ObjectTemplate.HeatIncrement
- ObjectTemplate.Hitpoints
- ObjectTemplate.HpLostWhileCriticalDamage
- ObjectTemplate.HpLostWhileDamageFromWater
- ObjectTemplate.HpLostWhileUpSideDown
- ObjectTemplate.InertiaModifier
- ObjectTemplate.InitAnimationFrame
- ObjectTemplate.InitRotation
- ObjectTemplate.Intensity
- ObjectTemplate.IntensityAtSpeed
- ObjectTemplate.IntensityOverTime
- ObjectTemplate.InverseHeatBar
- ObjectTemplate.Invisible
- ObjectTemplate.InvisibleAtEndEffect
- ObjectTemplate.ItemIndex
- ObjectTemplate.LeftAngleMultiplier
- ObjectTemplate.LoadSoundScript
- ObjectTemplate.LodDistance
- ObjectTemplate.LodSelector
- ObjectTemplate.Looping
- ObjectTemplate.LoseControlWhenEnemyClose
- ObjectTemplate.LoseControlWhenNotClose
- ObjectTemplate.MagSize
- ObjectTemplate.MagType
- ObjectTemplate.Mass
- ObjectTemplate.Material
- ObjectTemplate.Material2
- ObjectTemplate.MaxNrOfObjectSpawned
- ObjectTemplate.MaxSpawnDelay
- ObjectTemplate.Maxhitpoints
- ObjectTemplate.MinDamage
- ObjectTemplate.MinSpawnDelay
- ObjectTemplate.MoveToWaterSurface
- ObjectTemplate.NameTagOffset
- ObjectTemplate.NetworkableInfo
- ObjectTemplate.NrOfObjectToSpawn
- ObjectTemplate.NumOfMag
- ObjectTemplate.ObjectSpawnerId
- ObjectTemplate.OnlyTakeableByTeam
- ObjectTemplate.OutsideHudOffset
- ObjectTemplate.PassiveHeatIncrement
- ObjectTemplate.PositionalSpeedInDof
- ObjectTemplate.PositionalSpeedInRight
- ObjectTemplate.PositionalSpeedInUp
- ObjectTemplate.Projectile2Template
- ObjectTemplate.ProjectilePosition
- ObjectTemplate.ProjectileTemplate
- ObjectTemplate.ProjectileType
- ObjectTemplate.ProjectileVisible
- ObjectTemplate.ProximityFusePrimer
- ObjectTemplate.Radius
- ObjectTemplate.RecoilSize
- ObjectTemplate.RecoilSpeed
- ObjectTemplate.RelativePositionInDof
- ObjectTemplate.RelativePositionInRight
- ObjectTemplate.RelativePositionInUp
- ObjectTemplate.Reloadtime
- ObjectTemplate.RememberExcessInput
- ObjectTemplate.RepairFactor
- ObjectTemplate.RightAngleMultiplier
- ObjectTemplate.RotationSpeed
- ObjectTemplate.RotationalSpeed
- ObjectTemplate.RotationalSpeedInDof
- ObjectTemplate.RotationalSpeedInRight
- ObjectTemplate.RotationalSpeedInUp
- ObjectTemplate.RoundOfFire
- ObjectTemplate.SaveInSeparateFile
- ObjectTemplate.ScanForEnemySonars
- ObjectTemplate.SeatAnimationLowerBody
- ObjectTemplate.SeatAnimationUpperBody
- ObjectTemplate.SeatFlags
- ObjectTemplate.SelfHealFactor
- ObjectTemplate.Set1pFov
- ObjectTemplate.SetAcceleration
- ObjectTemplate.SetAmmoBar
- ObjectTemplate.SetAmmoBarFill
- ObjectTemplate.SetAmmoBarPosX
- ObjectTemplate.SetAmmoBarPosY
- ObjectTemplate.SetAmmoBarSize
- ObjectTemplate.SetAmmoBarTextPosX
- ObjectTemplate.SetAmmoBarTextPosY
- ObjectTemplate.SetAmmoIcon