ObjectTemplate.ChangeWeaponWhenNoAmmo: Revision history

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18 November 2008

  • curprev 02:4302:43, 18 November 2008 Pilot 51 talk contribs 535 bytes +535 New page: == MDT description == When a weapon runs out of ammo, it will automatically switch to another weapon when the boolean is 1. This property is 0 by default, i.e. the weapon does not change. ...