ObjectTemplate.HasMobilePhysics: Revision history

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20 November 2008

  • curprev 07:4707:47, 20 November 2008 Pilot 51 talk contribs 593 bytes +593 New page: == MDT description == If the object is mobile, this should be set to 1 so that the physics engine knows. This property sets the physics engine to calculate the object in the world as a mob...