ObjectTemplate.SetInputFire: Difference between revisions
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New page: == MDT description == Sets a separate mouse action to activate a weapon mode (e.g. dropping a bomb, stabbing the bayonet, throwing a knife, firing the flakpanzer's machinegun). Modes are: ... |
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Latest revision as of 22:22, 17 November 2008
MDT description
Sets a separate mouse action to activate a weapon mode (e.g. dropping a bomb, stabbing the bayonet, throwing a knife, firing the flakpanzer's machinegun). Modes are:
c_PIAltFire - right mouse button fires weapon mode c_PIFire - left mouse button fires weapon mode
Additional Description