MaterialManager.DamageMod: Difference between revisions

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New page: == MDT Description == This property defines how the damage is modified when two materials interact. By default this value is 1 if not defined for a pair of attack and defense material. It ...
 
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Latest revision as of 16:03, 20 November 2008

MDT Description

This property defines how the damage is modified when two materials interact. By default this value is 1 if not defined for a pair of attack and defense material. It is used as a multiplier for the effect of a weapon on a particular type of armor.

See the Damage Tutorial for more information.

Source and more details

Additional Description