Difference between revisions of "ObjectTemplate.SpeedMod"

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Latest revision as of 22:40, 19 March 2011

MDT description

This property modifies the amount of damage due to a collision. Setting this value lower means the vehicle will take less damage from collisions. In general, tanks tend to use a value of 0.75, while some (but not all) lighter vehicles and planes use 2.

See the Damage Tutorial for more information.

Source and more details

Additional Description