ObjectTemplate.SetInputFire

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Revision as of 22:22, 17 November 2008 by Pilot 51 (talk | contribs) (New page: == MDT description == Sets a separate mouse action to activate a weapon mode (e.g. dropping a bomb, stabbing the bayonet, throwing a knife, firing the flakpanzer's machinegun). Modes are: ...)
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MDT description

Sets a separate mouse action to activate a weapon mode (e.g. dropping a bomb, stabbing the bayonet, throwing a knife, firing the flakpanzer's machinegun). Modes are:

c_PIAltFire - right mouse button fires weapon mode
c_PIFire - left mouse button fires weapon mode


Source and more details

Additional Description