ObjectTemplate.DieAfterColl

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Revision as of 01:41, 20 November 2008 by Pilot 51 (talk | contribs) (New page: == MDT description == Destroy projectile after collision. This is set to 1 for most projectiles in their Weapons.con file. The exceptions are: expack, grenade, landmine, the Aichival-TProj...)
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MDT description

Destroy projectile after collision. This is set to 1 for most projectiles in their Weapons.con file. The exceptions are: expack, grenade, landmine, the Aichival-TProjectile, and the plane bombs.

Source and more details

Additional Description