ObjectTemplate.MagType
MDT description
This property sets which ammo magazine type to use:
0 = standard weapon projectiles
1 = repair mag type (like repair kit or medic)
2 = binoculars
Source and more details
Additional Description
This property sets which ammo magazine type to use:
0 = standard weapon projectiles
1 = repair mag type (like repair kit or medic)
2 = binoculars
Source and more details