Difference between revisions of "AnimationStateMachine.SetFlag"

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(New page: == MDT Description == This property sets a flag modifying how the animation works. Some sample arguments: c_AsmLockFreeLook - disables free look. For example, locks view to straight ahead...)
 
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This property sets a flag modifying how the animation works. Some sample arguments:
 
This property sets a flag modifying how the animation works. Some sample arguments:
  
c_AsmLockFreeLook - disables free look. For example, locks view to straight ahead while on the ladder.
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c_AsmLockFreeLook - disables free look. For example, locks view to straight ahead while on the ladder.<br>
 
c_AsmHideWeapon - hides the weapon. For example, while free falling the soldier does not have a weapon.
 
c_AsmHideWeapon - hides the weapon. For example, while free falling the soldier does not have a weapon.
  

Latest revision as of 10:45, 20 November 2008

MDT Description

This property sets a flag modifying how the animation works. Some sample arguments:

c_AsmLockFreeLook - disables free look. For example, locks view to straight ahead while on the ladder.
c_AsmHideWeapon - hides the weapon. For example, while free falling the soldier does not have a weapon.

This property is not a part of any defined type of object.

Source and more details

Additional Description