Difference between revisions of "ObjectTemplate.StopAtEndEffect"

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(New page: == MDT description == If this property is set, the projectile will cease to exist once it has collided with something and caused it damage, or when its TimeToLive has expired.<br> <br> ''[...)
 
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Latest revision as of 01:42, 18 November 2008

MDT description

If this property is set, the projectile will cease to exist once it has collided with something and caused it damage, or when its TimeToLive has expired.

Source and more details

Additional Description