Difference between revisions of "ObjectTemplate.StopAtEndEffect"
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(New page: == MDT description == If this property is set, the projectile will cease to exist once it has collided with something and caused it damage, or when its TimeToLive has expired.<br> <br> ''[...) |
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Latest revision as of 01:42, 18 November 2008
MDT description
If this property is set, the projectile will cease to exist once it has collided with something and caused it damage, or when its TimeToLive has expired.
Source and more details
Additional Description