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Showing below up to 50 results in range #301 to #350.

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  1. ObjectTemplate.DirBarYScaleMax
  2. ObjectTemplate.DirBarYScaleMin
  3. ObjectTemplate.DisableIfEnemyInsideRadius
  4. ObjectTemplate.DisableSpawnPointsOnEnter
  5. ObjectTemplate.DisableWhenFired
  6. ObjectTemplate.DisableWhenLosingControl
  7. ObjectTemplate.DisarmMinesDistance
  8. ObjectTemplate.DistToMinDamage
  9. ObjectTemplate.DistToStartLoseDamage
  10. ObjectTemplate.Distance
  11. ObjectTemplate.DontClearTeamOnExit
  12. ObjectTemplate.DownAngleMultiplier
  13. ObjectTemplate.Drag
  14. ObjectTemplate.EjectClipTime
  15. ObjectTemplate.EmitterSpeedScale
  16. ObjectTemplate.EnableRadarMode
  17. ObjectTemplate.EndEffectTemplate
  18. ObjectTemplate.ExitSpeedMod
  19. ObjectTemplate.ExplodeNearEnemyDistance
  20. ObjectTemplate.ExplosionDamage
  21. ObjectTemplate.ExplosionForce
  22. ObjectTemplate.ExplosionForceMax
  23. ObjectTemplate.ExplosionForceMod
  24. ObjectTemplate.ExplosionRadius
  25. ObjectTemplate.FadeAtTimeToLiveAfterDeath
  26. ObjectTemplate.FireDelay
  27. ObjectTemplate.FireInCameraDof
  28. ObjectTemplate.FireOnce
  29. ObjectTemplate.FireingForce
  30. ObjectTemplate.FlagTemplate
  31. ObjectTemplate.ForceOnExplosion
  32. ObjectTemplate.GUIIndex
  33. ObjectTemplate.Geometry
  34. ObjectTemplate.GravityModifier
  35. ObjectTemplate.GravityModifierOverTime
  36. ObjectTemplate.Grip
  37. ObjectTemplate.HasArmor
  38. ObjectTemplate.HasCollisionEffect
  39. ObjectTemplate.HasCollisionPhysics
  40. ObjectTemplate.HasDynamicShadow
  41. ObjectTemplate.HasMobilePhysics
  42. ObjectTemplate.HasOnTimeEffect
  43. ObjectTemplate.HasResponsePhysics
  44. ObjectTemplate.HasRestrictedExit
  45. ObjectTemplate.HasStartEffect
  46. ObjectTemplate.Haspointphysics
  47. ObjectTemplate.HeadMaxAngleMultiplier
  48. ObjectTemplate.HealDistance
  49. ObjectTemplate.HealFactor
  50. ObjectTemplate.HeatAddWhenFire

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