ObjectTemplate.SetEngineType
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MDT description
This property is used in Engine objects to specify where the engine will generate thrust. It is one of the following:
c_ETLand - Thrust generated through child spring objects c_ETTank - Thrust generated through child spring objects, uses 4 springs for "tank style" steering c_ETPlane - Thrust generated directly from the engine, does not work underwater c_ETSea - Thrust generated directly from the engine, only works underwater c_ETRocket - Identical to c_ETPlane, except that it does not require input, the engine starts running at creation c_ETTorpedo - Identical to c_ETSea, except that it does not require input, the engine starts running at creation
Additional Description