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Showing below up to 50 results in range #451 to #500.
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- GeometryTemplate.File (10:02, 20 November 2008)
- GeometryTemplate.HasDynamicShadow (10:03, 20 November 2008)
- GeometryTemplate.Lightcolor (10:04, 20 November 2008)
- GeometryTemplate.LodDistance (10:05, 20 November 2008)
- GeometryTemplate.MaterialMap (10:06, 20 November 2008)
- GeometryTemplate.MaterialSize (10:06, 20 November 2008)
- GeometryTemplate.Scale (10:10, 20 November 2008)
- GeometryTemplate.SeaFloorLevel (10:11, 20 November 2008)
- GeometryTemplate.SetLodDistance (10:13, 20 November 2008)
- GeometryTemplate.ShadowColor (10:13, 20 November 2008)
- GeometryTemplate.SwayEnable (10:14, 20 November 2008)
- GeometryTemplate.SwayRangeDegrees (10:15, 20 November 2008)
- GeometryTemplate.TexBaseName (10:16, 20 November 2008)
- GeometryTemplate.TexOffsetX (10:16, 20 November 2008)
- GeometryTemplate.TexOffsetY (10:17, 20 November 2008)
- GeometryTemplate.WaterLevel (10:19, 20 November 2008)
- GeometryTemplate.WorldSize (10:20, 20 November 2008)
- GeometryTemplate.YScale (10:21, 20 November 2008)
- AiStrategicArea.Create (10:28, 20 November 2008)
- AiTemplate.Create (10:31, 20 November 2008)
- AiTemplatePlugIn.Create (10:33, 20 November 2008)
- AnimationStateMachine.SetActiveState (10:38, 20 November 2008)
- AnimationStateMachine.SetCameraShakeFadeIn (10:39, 20 November 2008)
- AnimationStateMachine.SetCameraShakeFadeOut (10:39, 20 November 2008)
- AnimationStateMachine.SetCameraShakeInOut (10:40, 20 November 2008)
- AnimationStateMachine.SetCameraShakeLeftRight (10:41, 20 November 2008)
- AnimationStateMachine.SetCameraShakeMinFactor (10:41, 20 November 2008)
- AnimationStateMachine.SetCameraShakePitch (10:42, 20 November 2008)
- AnimationStateMachine.SetCameraShakeRoll (10:42, 20 November 2008)
- AnimationStateMachine.SetCameraShakeTimeToShake (10:43, 20 November 2008)
- AnimationStateMachine.SetCameraShakeUpDown (10:43, 20 November 2008)
- AnimationStateMachine.SetCameraShakeYaw (10:44, 20 November 2008)
- AnimationStateMachine.SetFlag (10:45, 20 November 2008)
- Console.SetAccess (10:47, 20 November 2008)
- Game.SetActiveCombatArea (10:49, 20 November 2008)
- Game.SetLoadPicture (10:51, 20 November 2008)
- Game.SetSonarRotationSpeed (10:53, 20 November 2008)
- KitTemplate.Create (10:55, 20 November 2008)
- KitTemplate.SetBattleStrength (10:55, 20 November 2008)
- LodSelectorTemplate.Create (10:57, 20 November 2008)
- LodSelectorTemplate.HasDestroyedLod (10:57, 20 November 2008)
- MaterialManager.AttGroup (16:00, 20 November 2008)
- MaterialManager.DamageMod (16:03, 20 November 2008)
- MaterialManager.DefGroup (16:04, 20 November 2008)
- MaterialManager.Material (16:05, 20 November 2008)
- MaterialManager.MaterialAttGroup (16:06, 20 November 2008)
- MaterialManager.MaterialDamage (16:07, 20 November 2008)
- MaterialManager.MaterialDefGroup (16:08, 20 November 2008)
- MaterialManager.SetCell (16:10, 20 November 2008)
- MaterialManager.SetEffectTemplate (16:12, 20 November 2008)