ObjectTemplate.AddTemplate

From Pilot_51's Wiki
Revision as of 00:40, 1 November 2008 by Jjxclan (talk | contribs) (New page: == MDT description == This command property is used to attach a child object to another object. Any SetPosition and SetRotation commands following this will apply to the attached object, u...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

MDT description

This command property is used to attach a child object to another object. Any SetPosition and SetRotation commands following this will apply to the attached object, until another AddTemplate command is encountered.

The first argument is the unique name of the object, set by a Create command.

For an example, see the HasStartEffect property, which shows a muzzle-flash effect attached to the barrel of a defgun.
Source and more details

Additional Description