Difference between revisions of "ObjectTemplate.AddPcoPosId"

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(New page: == MDT description == This allows you to set the object to jump to only specific PlayerControlObject (PCO) positions specified by SetPcoId. For example, this property is used in the destro...)
 
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Latest revision as of 00:27, 1 November 2008

MDT description

This allows you to set the object to jump to only specific PlayerControlObject (PCO) positions specified by SetPcoId. For example, this property is used in the destroyers so that you can jump only between the bow and stern positions and not the machineguns.
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Additional Description