From Pilot_51's Wiki
Jump to navigation Jump to search

MDT description

Set this to true (1) to signal that this object can collide with other objects. When set, the geometry mesh associated with this object must have at least one collision mesh (see the Damage Tutorial). The property SetHasCollisionPhysics is another name for this property.

The HasResponsePhysics is often set in tandem with this property.

Source and more details

Additional Description