ObjectTemplate.SeatAnimationUpperBody
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MDT description
For jeeps, APCs, rafts, and the C-47 (or any other vehicle where there are passengers not interacting with objects in the vehicle). Sets the animation for a vehicle position, namely how the upper body is animated. These animation states are defined in Animations/AnimationStatesVehicle.con but SeatAnimationUpperBody will accept any animation state of an upper body, so you could use an animation state for the player with a gun, also e.g. Ub_IdleThompson1, which will give you a player sitting in the car with his hands in position to hold a gun. (These other animation states are defined in the various other con files in the animations directory.)
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