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Showing below up to 250 results in range #101 to #350.
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- (hist) ObjectTemplate.UnZoomBetweenFireTime [334 bytes]
- (hist) AnimationStateMachine.SetCameraShakeInOut [335 bytes]
- (hist) ObjectTemplate.SetSpawnPositionOffset [336 bytes]
- (hist) ObjectTemplate.Template [337 bytes]
- (hist) ObjectTemplate.SetMinDev [339 bytes]
- (hist) ObjectTemplate.AddEmitterSpeed [340 bytes]
- (hist) ObjectTemplate.SetNoPropellerEffectAtSpeed [340 bytes]
- (hist) ObjectTemplate.AddObjectiveSpawnerToComposite [342 bytes]
- (hist) ObjectTemplate.Intensity [342 bytes]
- (hist) GeometryTemplate.ShadowColor [342 bytes]
- (hist) AnimationStateMachine.SetCameraShakePitch [342 bytes]
- (hist) AnimationStateMachine.SetCameraShakeUpDown [342 bytes]
- (hist) AnimationStateMachine.SetCameraShakeYaw [342 bytes]
- (hist) ObjectTemplate.AddRootSpeed [343 bytes]
- (hist) ObjectTemplate.AddToProjectileList [343 bytes]
- (hist) AnimationStateMachine.SetCameraShakeRoll [345 bytes]
- (hist) ObjectTemplate.HasOnTimeEffect [346 bytes]
- (hist) ObjectTemplate.DisarmMinesDistance [348 bytes]
- (hist) ObjectTemplate.HasRestrictedExit [348 bytes]
- (hist) AnimationStateMachine.SetCameraShakeLeftRight [348 bytes]
- (hist) ObjectTemplate.ActiveHeatIncrement [349 bytes]
- (hist) ObjectTemplate.CVMExternTrace [349 bytes]
- (hist) ObjectTemplate.SetPoseCameraPos [350 bytes]
- (hist) ObjectTemplate.IntensityOverTime [350 bytes]
- (hist) ObjectTemplate.UnableToChangeTeam [351 bytes]
- (hist) ObjectTemplate.StartAtCreation [353 bytes]
- (hist) ObjectTemplate.TimeDelayOnOverHeat [353 bytes]
- (hist) ObjectTemplate.SetIsFirstPersonPart [355 bytes]
- (hist) ObjectTemplate.ExplosionRadius [357 bytes]
- (hist) ObjectTemplate.OutsideHudOffset [357 bytes]
- (hist) ObjectTemplate.CoolDownPerSec [360 bytes]
- (hist) Common soldiers [361 bytes]
- (hist) ObjectTemplate.AllowReloadOnEmptyClipOnly [361 bytes]
- (hist) ObjectTemplate.RecoilSize [362 bytes]
- (hist) ObjectTemplate.InverseHeatBar [362 bytes]
- (hist) SpawnPointManager.Group [363 bytes]
- (hist) ObjectTemplate.CVMInside [365 bytes]
- (hist) Object.Name [366 bytes]
- (hist) ObjectTemplate.AreaValue [367 bytes]
- (hist) ObjectTemplate.Destroyed [367 bytes]
- (hist) Referrals [367 bytes]
- (hist) ObjectTemplate.ScanForEnemySonars [371 bytes]
- (hist) ObjectTemplate.MagType [371 bytes]
- (hist) ObjectTemplate.SetMinimapIconSize [372 bytes]
- (hist) ObjectTemplate.AutoReload [374 bytes]
- (hist) ObjectTemplate.ExplosionForceMax [374 bytes]
- (hist) GeometryTemplate.SeaFloorLevel [374 bytes]
- (hist) ObjectTemplate.SetType [376 bytes]
- (hist) ObjectTemplate.CoolingFactor [378 bytes]
- (hist) ObjectTemplate.GUIIndex [378 bytes]
- (hist) ObjectiveManager.SetDefender [382 bytes]
- (hist) ObjectTemplate.AutomaticYawStabilization [383 bytes]
- (hist) ObjectTemplate.SetNumberOfGears [385 bytes]
- (hist) ObjectTemplate.PositionalSpeedInUp [385 bytes]
- (hist) ObjectTemplate.AutomaticPitchStabilization [386 bytes]
- (hist) Object.SetTeam [386 bytes]
- (hist) ObjectTemplate.SetAmmoBarPosX [387 bytes]
- (hist) ObjectTemplate.SetAmmoBarPosY [387 bytes]
- (hist) ObjectTemplate.StopAtEndEffect [387 bytes]
- (hist) ObjectTemplate.CantSelectWhenNoAmmo [387 bytes]
- (hist) ObjectTemplate.DontClearTeamOnExit [387 bytes]
- (hist) ObjectTemplate.SetTracerTemplate [388 bytes]
- (hist) ObjectTemplate.EmitterSpeedScale [388 bytes]
- (hist) Object.SetName [388 bytes]
- (hist) ObjectTemplate.CVMFlyBy [389 bytes]
- (hist) ObjectTemplate.Reloadtime [390 bytes]
- (hist) ObjectTemplate.SetSoldierExitLocation [390 bytes]
- (hist) ObjectTemplate.HasArmor [390 bytes]
- (hist) GeometryTemplate.MaterialSize [390 bytes]
- (hist) ObjectTemplate.CVMFrontChase [391 bytes]
- (hist) ObjectTemplate.DetonateOnWaterCollision [391 bytes]
- (hist) GeometryTemplate.TexBaseName [391 bytes]
- (hist) ObjectTemplate.UseScope [392 bytes]
- (hist) GeometryTemplate.TexOffsetY [393 bytes]
- (hist) ObjectTemplate.CameraDelayDistance [394 bytes]
- (hist) ObjectTemplate.CameraDelayTime [394 bytes]
- (hist) ObjectTemplate.CVMChase [395 bytes]
- (hist) Object.Absoluteposition [395 bytes]
- (hist) ObjectTemplate.ProjectileTemplate [396 bytes]
- (hist) ObjectTemplate.OnlyTakeableByTeam [397 bytes]
- (hist) ObjectTemplate.PositionalSpeedInRight [398 bytes]
- (hist) Elco 80 raft [399 bytes]
- (hist) Type 38 raft [399 bytes]
- (hist) ObjectTemplate.SetFlareColor [399 bytes]
- (hist) ObjectTemplate.AddLinePoint [400 bytes]
- (hist) ObjectTemplate.SpawnDelay [400 bytes]
- (hist) ObjectTemplate.SetAmmoBar [401 bytes]
- (hist) ObjectTemplate.SonarPos [401 bytes]
- (hist) ObjectTemplate.DetectionRadius [403 bytes]
- (hist) ObjectTemplate.LodSelector [405 bytes]
- (hist) ObjectTemplate.PassiveHeatIncrement [406 bytes]
- (hist) ObjectTemplate.SetParachuteDrag [407 bytes]
- (hist) ObjectTemplate.ExplosionDamage [409 bytes]
- (hist) GeometryTemplate.SwayEnable [410 bytes]
- (hist) AnimationStateMachine.SetCameraShakeFadeOut [410 bytes]
- (hist) ObjectTemplate.SetAmmoBarTextPosX [412 bytes]
- (hist) ObjectTemplate.SetAmmoBarTextPosY [412 bytes]
- (hist) ObjectTemplate.RepairFactor [415 bytes]
- (hist) ObjectTemplate.SetSubmarineHudDepthModifier [417 bytes]
- (hist) ObjectTemplate.SetAmomBarPosX [421 bytes]
- (hist) ObjectTemplate.SetAmomBarPosY [421 bytes]
- (hist) ObjectTemplate.NumOfMag [422 bytes]
- (hist) ObjectTemplate.TimeToGetControl [425 bytes]
- (hist) ObjectTemplate.DieAfterColl [425 bytes]
- (hist) ObjectTemplate.Invisible [425 bytes]
- (hist) ObjectTemplate.SetRadioLanguage [426 bytes]
- (hist) Object.SetOSId [428 bytes]
- (hist) ObjectTemplate.RotationalSpeed [429 bytes]
- (hist) ObjectTemplate.RememberExcessInput [433 bytes]
- (hist) ObjectTemplate.SpawnDelayAtStart [434 bytes]
- (hist) ObjectTemplate.SetMinimapIcon [436 bytes]
- (hist) GeometryTemplate.BillboardDistance [438 bytes]
- (hist) ObjectTemplate.YModOnExplosion [440 bytes]
- (hist) ObjectTemplate.SoldierCameraPosition [441 bytes]
- (hist) ObjectTemplate.SetKitIcon [442 bytes]
- (hist) ObjectTemplate.SetVehicleIcon [442 bytes]
- (hist) ObjectTemplate.ExplosionForceMod [442 bytes]
- (hist) ObjectTemplate.DestroyVehicleWhenNoAmmo [443 bytes]
- (hist) ObjectTemplate.DisableWhenLosingControl [443 bytes]
- (hist) ObjectTemplate.SetSinkingSpeedMod [444 bytes]
- (hist) ObjectTemplate.ArtPos [446 bytes]
- (hist) ObjectTemplate.SetAmomBarTextPosX [446 bytes]
- (hist) ObjectTemplate.SetAmomBarTextPosY [446 bytes]
- (hist) ObjectTemplate.SetSoldierProneIcon [446 bytes]
- (hist) ObjectTemplate.SelfHealFactor [446 bytes]
- (hist) ObjectTemplate.TimeToLoseControl [447 bytes]
- (hist) GeometryTemplate.TextureFadeMaxDist [448 bytes]
- (hist) ObjectTemplate.DragOverTime [448 bytes]
- (hist) MaterialManager.Material [448 bytes]
- (hist) ObjectTemplate.NrOfObjectToSpawn [449 bytes]
- (hist) ObjectTemplate.SetTicketIcon [450 bytes]
- (hist) ObjectTemplate.SetSoldierCrouchIcon [451 bytes]
- (hist) ObjectTemplate.SetSoldierStandingIcon [452 bytes]
- (hist) ObjectTemplate.DisableIfEnemyInsideRadius [452 bytes]
- (hist) GeometryTemplate.TexOffsetX [452 bytes]
- (hist) ObjectTemplate.SetEntryRadius [455 bytes]
- (hist) ObjectTemplate.SetGearUpHeight [458 bytes]
- (hist) ObjectTemplate.SetCharacterHeight [458 bytes]
- (hist) TreeRenderer.Billboardlightscale [460 bytes]
- (hist) ObjectTemplate.AltFireOnce [462 bytes]
- (hist) ObjectTemplate.SetControlPointIcon [464 bytes]
- (hist) ObjectTemplate.SetContinousRotationSpeed [469 bytes]
- (hist) ObjectTemplate.SetSpawnAsParaTroper [469 bytes]
- (hist) ObjectTemplate.SetVehicleCategory [469 bytes]
- (hist) ObjectTemplate.CullRadiusScale [474 bytes]
- (hist) GeometryTemplate.File [474 bytes]
- (hist) ObjectTemplate.NetworkableInfo [475 bytes]
- (hist) Game.SetLoadPicture [476 bytes]
- (hist) ObjectTemplate.AddPcoPosId [477 bytes]
- (hist) ObjectTemplate.SetAnimatedTextureSpeed [477 bytes]
- (hist) ObjectTemplate.ExplodeNearEnemyDistance [477 bytes]
- (hist) AiTemplate.Create [478 bytes]
- (hist) ObjectTemplate.SetGroup [480 bytes]
- (hist) ObjectTemplate.SetMiscDev [482 bytes]
- (hist) AiStrategicArea.Create [483 bytes]
- (hist) KitTemplate.Create [483 bytes]
- (hist) MaterialManager.MaterialAttGroup [483 bytes]
- (hist) MaterialManager.MaterialDefGroup [483 bytes]
- (hist) ObjectTemplate.Center1pHands [484 bytes]
- (hist) AiTemplatePlugIn.Create [484 bytes]
- (hist) Game.SetSonarRotationSpeed [485 bytes]
- (hist) ObjectTemplate.AddChild [488 bytes]
- (hist) ObjectTemplate.VisibleBarrelTemplate [489 bytes]
- (hist) ObjectTemplate.RecoilSpeed [489 bytes]
- (hist) ObjectTemplate.LoseControlWhenNotClose [491 bytes]
- (hist) ObjectTemplate.IntensityAtSpeed [492 bytes]
- (hist) ObjectTemplate.AddToCollisionGroup [493 bytes]
- (hist) ObjectTemplate.SetInputFire [493 bytes]
- (hist) ObjectTemplate.Team [496 bytes]
- (hist) ObjectTemplate.HpLostWhileUpSideDown [497 bytes]
- (hist) ObjectTemplate.ToggleMouseLook [498 bytes]
- (hist) ObjectTemplate.HasResponsePhysics [499 bytes]
- (hist) ObjectTemplate.HeatIncrement [501 bytes]
- (hist) WeaponTemplate.Create [501 bytes]
- (hist) ObjectTemplate.TimeToStartFadeAfterDeath [506 bytes]
- (hist) ObjectTemplate.GravityModifierOverTime [506 bytes]
- (hist) Console.SetAccess [506 bytes]
- (hist) ObjectTemplate.SetHasTurretIcon [508 bytes]
- (hist) MaterialManager.SetCell [509 bytes]
- (hist) ObjectTemplate.SoldierZoomPosition [509 bytes]
- (hist) ObjectTemplate.FireOnce [513 bytes]
- (hist) ObjectTemplate.SetGearDownHeight [516 bytes]
- (hist) ObjectTemplate.SetTeamFlagIcon [516 bytes]
- (hist) ObjectTemplate.FireDelay [518 bytes]
- (hist) GeometryTemplate.Active [519 bytes]
- (hist) ObjectTemplate.SetSpawnId [520 bytes]
- (hist) ObjectTemplate.VisibleDummyProjectileTemplate [522 bytes]
- (hist) ObjectTemplate.SetAnimationState [523 bytes]
- (hist) Water.WaterAlphaDepth [525 bytes]
- (hist) Water.WaterShallowAlpha [525 bytes]
- (hist) ObjectTemplate.AnimationSpeedOverTime [526 bytes]
- (hist) GeometryTemplate.WorldSize [526 bytes]
- (hist) ObjectTemplate.SetDifferential [531 bytes]
- (hist) ObjectTemplate.Geometry [531 bytes]
- (hist) LodSelectorTemplate.HasDestroyedLod [533 bytes]
- (hist) ObjectTemplate.ChangeWeaponWhenNoAmmo [535 bytes]
- (hist) GeometryTemplate.Lightcolor [535 bytes]
- (hist) AnimationStateMachine.SetMorphFactor [535 bytes]
- (hist) ObjectTemplate.ObjectSpawnerId [541 bytes]
- (hist) GeometryTemplate.WaterLevel [543 bytes]
- (hist) ObjectTemplate.SetKitActiveName [547 bytes]
- (hist) ObjectTemplate.SetSniperSight [548 bytes]
- (hist) ObjectTemplate.SetPitchOffset [550 bytes]
- (hist) ObjectTemplate.Maxhitpoints [550 bytes]
- (hist) ObjectTemplate.GravityModifier [551 bytes]
- (hist) ObjectTemplate.ExitSpeedMod [554 bytes]
- (hist) GeometryTemplate.LodDistance [554 bytes]
- (hist) ObjectTemplate.TimeToNotAllowChange [559 bytes]
- (hist) ObjectTemplate.SetAmmoBarSize [565 bytes]
- (hist) GeometryTemplate.Billboard [565 bytes]
- (hist) ObjectTemplate.Active [568 bytes]
- (hist) ObjectTemplate.SetVehicleIconPos [568 bytes]
- (hist) ObjectTemplate.Set1pFov [569 bytes]
- (hist) ObjectTemplate.ItemIndex [572 bytes]
- (hist) ObjectTemplate.SetGearChangeTime [577 bytes]
- (hist) ObjectTemplate.MagSize [578 bytes]
- (hist) MaterialManager.AttGroup [578 bytes]
- (hist) MaterialManager.DefGroup [578 bytes]
- (hist) ObjectTemplate.SetTorque [580 bytes]
- (hist) ObjectTemplate.DisableSpawnPointsOnEnter [581 bytes]
- (hist) ObjectTemplate.Drag [582 bytes]
- (hist) MaterialManager.MaterialDamage [584 bytes]
- (hist) Object.Create [584 bytes]
- (hist) ObjectTemplate.AddSkeletonIK [585 bytes]
- (hist) ObjectTemplate.SoldierZoomFov [586 bytes]
- (hist) AnimationStateMachine.SetFlag [587 bytes]
- (hist) ObjectTemplate.SetSpeedDev [593 bytes]
- (hist) ObjectTemplate.HasMobilePhysics [593 bytes]
- (hist) ObjectTemplate.SetTrigger [599 bytes]
- (hist) ObjectTemplate.SetTurnDev [599 bytes]
- (hist) AA Allies [600 bytes]
- (hist) ObjectTemplate.SetSkeletonCollisionBone [601 bytes]
- (hist) ObjectTemplate.EnableRadarMode [603 bytes]
- (hist) ObjectTemplate.NameTagOffset [603 bytes]
- (hist) ObjectTemplate.LoseControlWhenEnemyClose [610 bytes]
- (hist) ObjectTemplate.Material2 [611 bytes]
- (hist) ObjectTemplate.SetGearDown [612 bytes]
- (hist) GeometryTemplate.DetailTexName [612 bytes]
- (hist) MaterialManager.DamageMod [613 bytes]
- (hist) AnimationStateMachine.SetActiveState [615 bytes]
- (hist) ObjectTemplate.SetDamping [616 bytes]
- (hist) ObjectTemplate.SetStrength [616 bytes]
- (hist) ObjectTemplate.SpeedMod [617 bytes]
- (hist) ObjectTemplate.TimeToLiveAfterDeath [624 bytes]
- (hist) BlackMedal [631 bytes]
- (hist) ObjectTemplate.AddTemplate [635 bytes]
- (hist) ObjectTemplate.SetGoBackOnRecoil [635 bytes]
- (hist) ObjectTemplate.SetFloatMaxLift [637 bytes]
- (hist) ObjectTemplate.SetFloatMinLift [637 bytes]
- (hist) GeometryTemplate.Scale [647 bytes]