Pages without language links

Jump to navigation Jump to search

The following pages do not link to other language versions.

Showing below up to 50 results in range #251 to #300.

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)

  1. ObjectTemplate.DistToStartLoseDamage
  2. ObjectTemplate.Distance
  3. ObjectTemplate.DontClearTeamOnExit
  4. ObjectTemplate.DownAngleMultiplier
  5. ObjectTemplate.Drag
  6. ObjectTemplate.DragOverTime
  7. ObjectTemplate.EjectClipTime
  8. ObjectTemplate.EmitterSpeedScale
  9. ObjectTemplate.EnableRadarMode
  10. ObjectTemplate.EndEffectTemplate
  11. ObjectTemplate.ExitSpeedMod
  12. ObjectTemplate.ExplodeNearEnemyDistance
  13. ObjectTemplate.ExplosionDamage
  14. ObjectTemplate.ExplosionForce
  15. ObjectTemplate.ExplosionForceMax
  16. ObjectTemplate.ExplosionForceMod
  17. ObjectTemplate.ExplosionRadius
  18. ObjectTemplate.FadeAtTimeToLiveAfterDeath
  19. ObjectTemplate.FireDelay
  20. ObjectTemplate.FireInCameraDof
  21. ObjectTemplate.FireOnce
  22. ObjectTemplate.FireingForce
  23. ObjectTemplate.FlagTemplate
  24. ObjectTemplate.ForceOnExplosion
  25. ObjectTemplate.GUIIndex
  26. ObjectTemplate.Geometry
  27. ObjectTemplate.GravityModifier
  28. ObjectTemplate.GravityModifierOverTime
  29. ObjectTemplate.Grip
  30. ObjectTemplate.HasArmor
  31. ObjectTemplate.HasCollisionEffect
  32. ObjectTemplate.HasCollisionPhysics
  33. ObjectTemplate.HasDynamicShadow
  34. ObjectTemplate.HasMobilePhysics
  35. ObjectTemplate.HasOnTimeEffect
  36. ObjectTemplate.HasResponsePhysics
  37. ObjectTemplate.HasRestrictedExit
  38. ObjectTemplate.HasStartEffect
  39. ObjectTemplate.Haspointphysics
  40. ObjectTemplate.HeadMaxAngleMultiplier
  41. ObjectTemplate.HealDistance
  42. ObjectTemplate.HealFactor
  43. ObjectTemplate.HeatAddWhenFire
  44. ObjectTemplate.HeatIncrement
  45. ObjectTemplate.Hitpoints
  46. ObjectTemplate.HpLostWhileCriticalDamage
  47. ObjectTemplate.HpLostWhileDamageFromWater
  48. ObjectTemplate.HpLostWhileUpSideDown
  49. ObjectTemplate.InertiaModifier
  50. ObjectTemplate.InitAnimationFrame

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)