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Showing below up to 50 results in range #301 to #350.

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  1. ObjectTemplate.BindToSkeletonPart‏‎ (02:23, 18 November 2008)
  2. ObjectTemplate.BurstFrequency‏‎ (02:34, 18 November 2008)
  3. ObjectTemplate.CameraDelayDistance‏‎ (02:35, 18 November 2008)
  4. ObjectTemplate.CameraDelayTime‏‎ (02:37, 18 November 2008)
  5. ObjectTemplate.CantSelectWhenNoAmmo‏‎ (02:40, 18 November 2008)
  6. ObjectTemplate.Center1pHands‏‎ (02:42, 18 November 2008)
  7. ObjectTemplate.ChangeWeaponWhenNoAmmo‏‎ (02:43, 18 November 2008)
  8. ObjectTemplate.CoolDownPerSec‏‎ (02:47, 18 November 2008)
  9. ObjectTemplate.CoolingFactor‏‎ (02:48, 18 November 2008)
  10. ObjectTemplate.Create‏‎ (02:49, 18 November 2008)
  11. ObjectTemplate.CreateInvisible‏‎ (02:50, 18 November 2008)
  12. ObjectTemplate.CreateNotInGrid‏‎ (02:51, 18 November 2008)
  13. ObjectTemplate.CreateSkeleton‏‎ (02:53, 18 November 2008)
  14. ObjectTemplate.CriticalDamage‏‎ (02:54, 18 November 2008)
  15. ObjectTemplate.CullRadiusScale‏‎ (02:55, 18 November 2008)
  16. ObjectTemplate.CVMChase‏‎ (02:56, 18 November 2008)
  17. ObjectTemplate.CVMExternTrace‏‎ (02:57, 18 November 2008)
  18. ObjectTemplate.CVMFlyBy‏‎ (02:58, 18 November 2008)
  19. ObjectTemplate.CVMFrontChase‏‎ (02:59, 18 November 2008)
  20. ObjectTemplate.CVMInside‏‎ (02:59, 18 November 2008)
  21. ObjectTemplate.GUIIndex‏‎ (06:55, 18 November 2008)
  22. ObjectTemplate.Looping‏‎ (07:42, 18 November 2008)
  23. ObjectTemplate.DetonateOnWaterCollision‏‎ (07:43, 18 November 2008)
  24. ObjectTemplate.DamageFromWater‏‎ (01:27, 20 November 2008)
  25. ObjectTemplate.DamageType‏‎ (01:29, 20 November 2008)
  26. ObjectTemplate.DamageWhenLost‏‎ (01:30, 20 November 2008)
  27. ObjectTemplate.Damping‏‎ (01:31, 20 November 2008)
  28. ObjectTemplate.Delay‏‎ (01:35, 20 November 2008)
  29. ObjectTemplate.Destroyed‏‎ (01:37, 20 November 2008)
  30. ObjectTemplate.DestroyVehicleWhenNoAmmo‏‎ (01:39, 20 November 2008)
  31. ObjectTemplate.DetectionRadius‏‎ (01:40, 20 November 2008)
  32. ObjectTemplate.DieAfterColl‏‎ (01:41, 20 November 2008)
  33. ObjectTemplate.DirBarRotate‏‎ (01:43, 20 November 2008)
  34. ObjectTemplate.DirBarXScale‏‎ (01:44, 20 November 2008)
  35. ObjectTemplate.DirBarYScaleAbove‏‎ (01:47, 20 November 2008)
  36. ObjectTemplate.DirBarYScaleBelow‏‎ (01:49, 20 November 2008)
  37. ObjectTemplate.DirBarYScaleMax‏‎ (01:50, 20 November 2008)
  38. ObjectTemplate.DirBarYScaleMin‏‎ (01:51, 20 November 2008)
  39. ObjectTemplate.DisableIfEnemyInsideRadius‏‎ (01:59, 20 November 2008)
  40. ObjectTemplate.DisableSpawnPointsOnEnter‏‎ (02:00, 20 November 2008)
  41. ObjectTemplate.DisableWhenFired‏‎ (02:01, 20 November 2008)
  42. ObjectTemplate.DisableWhenLosingControl‏‎ (02:02, 20 November 2008)
  43. ObjectTemplate.DisarmMinesDistance‏‎ (02:03, 20 November 2008)
  44. ObjectTemplate.Distance‏‎ (02:04, 20 November 2008)
  45. ObjectTemplate.DistToMinDamage‏‎ (02:09, 20 November 2008)
  46. ObjectTemplate.DistToStartLoseDamage‏‎ (02:13, 20 November 2008)
  47. ObjectTemplate.DontClearTeamOnExit‏‎ (02:14, 20 November 2008)
  48. ObjectTemplate.DownAngleMultiplier‏‎ (02:15, 20 November 2008)
  49. ObjectTemplate.Drag‏‎ (02:17, 20 November 2008)
  50. ObjectTemplate.EjectClipTime‏‎ (04:34, 20 November 2008)

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