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Showing below up to 50 results in range #301 to #350.

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  1. ObjectTemplate.InitRotation
  2. ObjectTemplate.Intensity
  3. ObjectTemplate.IntensityAtSpeed
  4. ObjectTemplate.IntensityOverTime
  5. ObjectTemplate.InverseHeatBar
  6. ObjectTemplate.Invisible
  7. ObjectTemplate.InvisibleAtEndEffect
  8. ObjectTemplate.ItemIndex
  9. ObjectTemplate.LeftAngleMultiplier
  10. ObjectTemplate.LoadSoundScript
  11. ObjectTemplate.LodDistance
  12. ObjectTemplate.LodSelector
  13. ObjectTemplate.Looping
  14. ObjectTemplate.LoseControlWhenEnemyClose
  15. ObjectTemplate.LoseControlWhenNotClose
  16. ObjectTemplate.MagSize
  17. ObjectTemplate.MagType
  18. ObjectTemplate.Mass
  19. ObjectTemplate.Material
  20. ObjectTemplate.Material2
  21. ObjectTemplate.MaxNrOfObjectSpawned
  22. ObjectTemplate.MaxSpawnDelay
  23. ObjectTemplate.Maxhitpoints
  24. ObjectTemplate.MinDamage
  25. ObjectTemplate.MinSpawnDelay
  26. ObjectTemplate.MoveToWaterSurface
  27. ObjectTemplate.NameTagOffset
  28. ObjectTemplate.NetworkableInfo
  29. ObjectTemplate.NrOfObjectToSpawn
  30. ObjectTemplate.NumOfMag
  31. ObjectTemplate.ObjectSpawnerId
  32. ObjectTemplate.OnlyTakeableByTeam
  33. ObjectTemplate.OutsideHudOffset
  34. ObjectTemplate.PassiveHeatIncrement
  35. ObjectTemplate.PositionalSpeedInDof
  36. ObjectTemplate.PositionalSpeedInRight
  37. ObjectTemplate.PositionalSpeedInUp
  38. ObjectTemplate.Projectile2Template
  39. ObjectTemplate.ProjectilePosition
  40. ObjectTemplate.ProjectileTemplate
  41. ObjectTemplate.ProjectileType
  42. ObjectTemplate.ProjectileVisible
  43. ObjectTemplate.ProximityFusePrimer
  44. ObjectTemplate.Radius
  45. ObjectTemplate.RecoilSize
  46. ObjectTemplate.RecoilSpeed
  47. ObjectTemplate.RelativePositionInDof
  48. ObjectTemplate.RelativePositionInRight
  49. ObjectTemplate.RelativePositionInUp
  50. ObjectTemplate.Reloadtime

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