Oldest pages
Jump to navigation
Jump to search
Showing below up to 500 results in range #21 to #520.
View (previous 500 | next 500) (20 | 50 | 100 | 250 | 500)
- Katyusha (19:00, 22 December 2007)
- Ho-Ha (19:03, 22 December 2007)
- Hanomag (19:06, 22 December 2007)
- Flak 38 (19:09, 22 December 2007)
- Chi-ha (19:16, 22 December 2007)
- BlackMedal (19:16, 22 December 2007)
- Yak9 (19:29, 22 December 2007)
- B-17 (20:17, 22 December 2007)
- AA Allies (19:22, 3 January 2008)
- AA Base (22:05, 3 January 2008)
- Type 38 (05:12, 5 January 2008)
- Elco 80 (05:16, 5 January 2008)
- Shokaku (04:43, 11 January 2008)
- Enterprise (06:26, 11 January 2008)
- Carrier AA Base (19:29, 13 January 2008)
- Fletcher (19:57, 13 January 2008)
- Hatsuzuki (20:22, 13 January 2008)
- Yamato (22:28, 13 January 2008)
- SBD (01:48, 21 January 2008)
- SBD-T (01:50, 21 January 2008)
- Bf109 (02:05, 21 January 2008)
- Corsair (02:07, 21 January 2008)
- Mustang (02:11, 21 January 2008)
- Spitfire (02:13, 21 January 2008)
- Stuka (02:15, 21 January 2008)
- Zero (02:18, 21 January 2008)
- Bar1918 (20:17, 29 January 2008)
- Colt (20:21, 29 January 2008)
- DP (20:23, 29 January 2008)
- JohnsonLMG (20:24, 29 January 2008)
- K98 (21:03, 29 January 2008)
- M1Garand (21:16, 29 January 2008)
- Mp18 (21:24, 29 January 2008)
- Mp40 (21:32, 29 January 2008)
- No4 (21:46, 29 January 2008)
- Sg44 (22:03, 29 January 2008)
- Thompson (22:11, 29 January 2008)
- Type5 (22:18, 29 January 2008)
- Type99 (22:25, 29 January 2008)
- WalterP38 (22:30, 29 January 2008)
- Browning (23:21, 29 January 2008)
- Browning Air (23:24, 29 January 2008)
- Browning unlimited (23:26, 29 January 2008)
- Coaxial Browning (23:30, 29 January 2008)
- Stationary Browning (23:38, 29 January 2008)
- Coaxial Mg42 (00:33, 30 January 2008)
- Mg42 (00:37, 30 January 2008)
- Mg42 Air (00:41, 30 January 2008)
- MG42 unlimited (00:44, 30 January 2008)
- Stationary MG42 (00:47, 30 January 2008)
- ExpPack (10:49, 31 January 2008)
- Common soldiers (13:18, 31 January 2008)
- Common hand weapons (13:19, 31 January 2008)
- Ilyushin (17:15, 31 January 2008)
- Defgun (17:37, 31 January 2008)
- GrenadeAxis (18:10, 1 February 2008)
- GrenadeAllies (18:11, 1 February 2008)
- Bazooka (20:34, 1 February 2008)
- Panzershreck (20:34, 1 February 2008)
- Hiryu (01:41, 19 April 2008)
- Hornet (02:25, 19 April 2008)
- Ju88A (21:18, 20 April 2008)
- Pak40 (15:27, 21 April 2008)
- Gato (16:57, 4 June 2008)
- Landmine (03:54, 5 June 2008)
- Sub7C (02:18, 15 June 2008)
- PrinceOW (23:39, 16 June 2008)
- AichiVal (10:17, 20 June 2008)
- AichiVal-T (10:22, 20 June 2008)
- ObjectTemplate.TimeToNotAllowChange (09:59, 26 June 2008)
- Index.php (06:33, 27 July 2008)
- ObjectTemplate.AddFireArmsPosition (10:36, 4 August 2008)
- ObjectTemplate.VisibleBarrelTemplate (10:39, 4 August 2008)
- ObjectTemplate.SetAsynchronyFire (10:40, 4 August 2008)
- ObjectTemplate.Active (23:45, 31 October 2008)
- ObjectTemplate.ActiveHeatIncrement (23:46, 31 October 2008)
- ObjectTemplate.AddArmorEffect (23:50, 31 October 2008)
- ObjectTemplate.AddChild (23:52, 31 October 2008)
- ObjectTemplate.AddDevFire (23:54, 31 October 2008)
- ObjectTemplate.AddDevJump (23:55, 31 October 2008)
- ObjectTemplate.AddDevPitch (23:56, 31 October 2008)
- ObjectTemplate.AddDevRun (23:57, 31 October 2008)
- ObjectTemplate.AddDevStrafe (23:59, 31 October 2008)
- ObjectTemplate.AddDevWalk (00:00, 1 November 2008)
- ObjectTemplate.AddDevYaw (00:01, 1 November 2008)
- ObjectTemplate.AddEmitterSpeed (00:03, 1 November 2008)
- ObjectTemplate.DragOverTime (00:10, 1 November 2008)
- ObjectTemplate.AddObjectiveSpawnerToComposite (00:26, 1 November 2008)
- ObjectTemplate.AddPcoPosId (00:27, 1 November 2008)
- ObjectTemplate.AddRootSpeed (00:29, 1 November 2008)
- ObjectTemplate.AddSkeletonIK (00:32, 1 November 2008)
- ObjectTemplate.AddLinePoint (00:38, 1 November 2008)
- ObjectTemplate.AddTemplate (00:40, 1 November 2008)
- ObjectTemplate.AmmoType (00:41, 1 November 2008)
- ObjectTemplate.AddToCollisionGroup (01:46, 1 November 2008)
- ObjectTemplate.AddToProjectileList (01:48, 1 November 2008)
- ObjectTemplate.AddVehicleType (01:50, 1 November 2008)
- ObjectTemplate.AddWeaponIcon (01:52, 1 November 2008)
- ObjectTemplate.AddWorkOnMaterial (01:53, 1 November 2008)
- ObjectTemplate.AiTemplate (01:55, 1 November 2008)
- ObjectTemplate.AllowReloadOnEmptyClipOnly (02:00, 1 November 2008)
- ObjectTemplate.AlphaOverTime (02:02, 1 November 2008)
- ObjectTemplate.AlphaTestRef (02:04, 1 November 2008)
- ObjectTemplate.AltFireOnce (02:06, 1 November 2008)
- ObjectTemplate.AngleMod (02:12, 1 November 2008)
- ObjectTemplate.AnimationSpeed (02:14, 1 November 2008)
- ObjectTemplate.AnimationSpeedOverTime (02:18, 1 November 2008)
- ObjectTemplate.AreaValue (02:19, 1 November 2008)
- ObjectTemplate.ArtPos (02:21, 1 November 2008)
- ObjectTemplate.AutomaticPitchStabilization (02:22, 1 November 2008)
- ObjectTemplate.AutomaticYawStabilization (02:23, 1 November 2008)
- ObjectTemplate.AutoReload (02:24, 1 November 2008)
- ObjectTemplate.SetPcoId (20:11, 17 November 2008)
- ObjectTemplate.SetPosition (20:25, 17 November 2008)
- ObjectTemplate.SetPositionOffset (20:26, 17 November 2008)
- ObjectTemplate.SetRotation (20:28, 17 November 2008)
- ObjectTemplate.SetMaxSpeed (20:31, 17 November 2008)
- ObjectTemplate.SetMaxRotation (20:33, 17 November 2008)
- ObjectTemplate.SetMinRotation (20:35, 17 November 2008)
- ObjectTemplate.SetAcceleration (20:39, 17 November 2008)
- ObjectTemplate.Set1pFov (20:41, 17 November 2008)
- ObjectTemplate.SaveInSeparateFile (20:43, 17 November 2008)
- ObjectTemplate.ScanForEnemySonars (20:44, 17 November 2008)
- ObjectTemplate.Radius (20:46, 17 November 2008)
- ObjectTemplate.RememberExcessInput (21:02, 17 November 2008)
- ObjectTemplate.RepairFactor (21:04, 17 November 2008)
- ObjectTemplate.RightAngleMultiplier (21:05, 17 November 2008)
- ObjectTemplate.RecoilSize (21:06, 17 November 2008)
- ObjectTemplate.RecoilSpeed (21:07, 17 November 2008)
- ObjectTemplate.Reloadtime (21:07, 17 November 2008)
- ObjectTemplate.SetAmmoBar (21:09, 17 November 2008)
- ObjectTemplate.SetAmmoBarFill (21:10, 17 November 2008)
- ObjectTemplate.SetAmmoBarPosX (21:11, 17 November 2008)
- ObjectTemplate.SetAmmoBarPosY (21:12, 17 November 2008)
- ObjectTemplate.SetAmmoBarSize (21:12, 17 November 2008)
- ObjectTemplate.SetAmmoBarTextPosX (21:13, 17 November 2008)
- ObjectTemplate.SetAmmoBarTextPosY (21:14, 17 November 2008)
- ObjectTemplate.SetAmmoIcon (21:19, 17 November 2008)
- ObjectTemplate.SetAmomBarPosX (21:20, 17 November 2008)
- ObjectTemplate.SetAmomBarPosY (21:21, 17 November 2008)
- ObjectTemplate.SetAmomBarTextPosX (21:22, 17 November 2008)
- ObjectTemplate.SetAmomBarTextPosY (21:23, 17 November 2008)
- ObjectTemplate.SetAnimatedTextureSpeed (21:24, 17 November 2008)
- ObjectTemplate.SetAnimationState (21:25, 17 November 2008)
- ObjectTemplate.SetAutomaticPitchStabilization (21:26, 17 November 2008)
- ObjectTemplate.SetAutomaticReset (21:27, 17 November 2008)
- ObjectTemplate.SetAutomaticYawStabilization (21:28, 17 November 2008)
- ObjectTemplate.SetBoneName (21:29, 17 November 2008)
- ObjectTemplate.SetContinousRotationSpeed (21:31, 17 November 2008)
- ObjectTemplate.SetControlPointIcon (21:33, 17 November 2008)
- ObjectTemplate.SetCrossHairType (21:35, 17 November 2008)
- ObjectTemplate.SetDamping (21:36, 17 November 2008)
- ObjectTemplate.SetDevMod (21:37, 17 November 2008)
- ObjectTemplate.SetDifferential (21:38, 17 November 2008)
- ObjectTemplate.SetEngineType (21:40, 17 November 2008)
- ObjectTemplate.SetEntryRadius (21:41, 17 November 2008)
- ObjectTemplate.SetFireDev (21:43, 17 November 2008)
- ObjectTemplate.SetFlapLift (21:44, 17 November 2008)
- ObjectTemplate.SetFlareColor (21:45, 17 November 2008)
- ObjectTemplate.SetFloatMaxLift (21:47, 17 November 2008)
- ObjectTemplate.SetFloatMinLift (21:48, 17 November 2008)
- ObjectTemplate.SetGearChangeTime (21:58, 17 November 2008)
- ObjectTemplate.SetGearDown (21:59, 17 November 2008)
- ObjectTemplate.SetGearDownEngineInput (22:00, 17 November 2008)
- ObjectTemplate.SetGearDownHeight (22:01, 17 November 2008)
- ObjectTemplate.SetGearUp (22:03, 17 November 2008)
- ObjectTemplate.SetGearUpEngineInput (22:04, 17 November 2008)
- ObjectTemplate.SetGearUpHeight (22:05, 17 November 2008)
- ObjectTemplate.SetGoBackOnRecoil (22:06, 17 November 2008)
- ObjectTemplate.SetGroup (22:07, 17 November 2008)
- ObjectTemplate.SetHasCollisionPhysics (22:07, 17 November 2008)
- ObjectTemplate.SetHasMobilePhysics (22:08, 17 November 2008)
- ObjectTemplate.SetHasPointPhysics (22:09, 17 November 2008)
- ObjectTemplate.SetHasResponsePhysics (22:09, 17 November 2008)
- ObjectTemplate.SetHasTurretIcon (22:11, 17 November 2008)
- ObjectTemplate.SetHealth (22:12, 17 November 2008)
- ObjectTemplate.SetHealthBarFullIcon (22:14, 17 November 2008)
- ObjectTemplate.SetHealthBarIcon (22:16, 17 November 2008)
- ObjectTemplate.SetHeatBarType (22:17, 17 November 2008)
- ObjectTemplate.SetHudAmmoType (22:20, 17 November 2008)
- ObjectTemplate.SetHullHeight (22:21, 17 November 2008)
- ObjectTemplate.SetInputFire (22:22, 17 November 2008)
- ObjectTemplate.SetInputToPitch (22:23, 17 November 2008)
- ObjectTemplate.SetInputToRoll (22:24, 17 November 2008)
- ObjectTemplate.SetInputToYaw (22:26, 17 November 2008)
- ObjectTemplate.SetIsFirstPersonPart (22:27, 17 November 2008)
- ObjectTemplate.SetKitActiveName (22:27, 17 November 2008)
- ObjectTemplate.SetKitIcon (22:29, 17 November 2008)
- ObjectTemplate.SetKitName (22:29, 17 November 2008)
- ObjectTemplate.SetKitTeam (22:30, 17 November 2008)
- ObjectTemplate.SetMinDev (22:32, 17 November 2008)
- ObjectTemplate.SetMinimapIcon (22:33, 17 November 2008)
- ObjectTemplate.SetMinimapIconSize (22:33, 17 November 2008)
- ObjectTemplate.SetMiscDev (22:34, 17 November 2008)
- ObjectTemplate.SetNetworkableInfo (22:36, 17 November 2008)
- ObjectTemplate.SetNoPropellerEffectAtSpeed (22:37, 17 November 2008)
- ObjectTemplate.SetNumberOfGears (22:38, 17 November 2008)
- ObjectTemplate.SetNumberOfWeaponIcons (22:41, 17 November 2008)
- ObjectTemplate.SetObjectTemplate (22:42, 17 November 2008)
- ObjectTemplate.SetParachuteDrag (22:43, 17 November 2008)
- ObjectTemplate.SetPitchOffset (22:44, 17 November 2008)
- ObjectTemplate.SetPivotPosition (22:44, 17 November 2008)
- ObjectTemplate.SetPoseCameraPos (22:45, 17 November 2008)
- ObjectTemplate.SetPrimaryAmmoBar (22:48, 17 November 2008)
- ObjectTemplate.SetPrimaryAmmoIcon (22:49, 17 November 2008)
- ObjectTemplate.SetRadioLanguage (22:50, 17 November 2008)
- ObjectTemplate.SetRandomGeometries (22:52, 17 November 2008)
- ObjectTemplate.SetRecoilForceLeftRight (22:53, 17 November 2008)
- ObjectTemplate.SetRecoilForceUp (22:53, 17 November 2008)
- ObjectTemplate.SetScopeIcon (22:56, 17 November 2008)
- ObjectTemplate.SetSecondaryAmmoBar (22:57, 17 November 2008)
- ObjectTemplate.SetSecondaryAmmoIcon (22:59, 17 November 2008)
- ObjectTemplate.SetSinkingSpeedMod (23:00, 17 November 2008)
- ObjectTemplate.SetSkeletonCollisionBone (23:02, 17 November 2008)
- ObjectTemplate.SetSniperSight (23:03, 17 November 2008)
- ObjectTemplate.SetSoldierCrouchIcon (23:04, 17 November 2008)
- ObjectTemplate.SetSoldierExitLocation (23:04, 17 November 2008)
- ObjectTemplate.SetSoldierProneIcon (23:05, 17 November 2008)
- ObjectTemplate.SetSoldierStandingIcon (23:06, 17 November 2008)
- ObjectTemplate.SetSpawnAsParaTroper (23:20, 17 November 2008)
- ObjectTemplate.SetSpawnDelay (23:22, 17 November 2008)
- ObjectTemplate.SetSpawnId (23:23, 17 November 2008)
- ObjectTemplate.SetSpawnPositionOffset (23:24, 17 November 2008)
- ObjectTemplate.SetSpawnRotation (23:25, 17 November 2008)
- ObjectTemplate.SetSpeedDev (23:26, 17 November 2008)
- ObjectTemplate.SetStrength (23:28, 17 November 2008)
- ObjectTemplate.SetSubmarineHudDepthModifier (23:30, 17 November 2008)
- ObjectTemplate.SetTargetName (23:31, 17 November 2008)
- ObjectTemplate.SetTeam (23:32, 17 November 2008)
- ObjectTemplate.SetTeamFlagIcon (23:33, 17 November 2008)
- ObjectTemplate.SetTeamGeometry (23:34, 17 November 2008)
- ObjectTemplate.SetTicketIcon (23:35, 17 November 2008)
- ObjectTemplate.SetToolTipType (23:36, 17 November 2008)
- ObjectTemplate.SetTorque (23:37, 17 November 2008)
- ObjectTemplate.SetTracerTemplate (23:38, 17 November 2008)
- ObjectTemplate.SetTrigger (23:39, 17 November 2008)
- ObjectTemplate.SetType (23:40, 17 November 2008)
- ObjectTemplate.SetVehicleCategory (23:41, 17 November 2008)
- ObjectTemplate.SetVehicleIcon (23:42, 17 November 2008)
- ObjectTemplate.SetVehicleIconPos (23:43, 17 November 2008)
- ObjectTemplate.SetVehicleType (23:44, 17 November 2008)
- ObjectTemplate.SetWingLift (23:46, 17 November 2008)
- Modding tutorials (01:11, 18 November 2008)
- ObjectTemplate.SinkInToLandAfterDeathSpeed (01:19, 18 November 2008)
- ObjectTemplate.Size (01:20, 18 November 2008)
- ObjectTemplate.SizeModifier (01:21, 18 November 2008)
- ObjectTemplate.SetTurnDev (01:25, 18 November 2008)
- ObjectTemplate.SizeOverTime (01:30, 18 November 2008)
- ObjectTemplate.SoldierCameraPosition (01:31, 18 November 2008)
- ObjectTemplate.SonarPos (01:32, 18 November 2008)
- ObjectTemplate.SpawnDelay (01:33, 18 November 2008)
- ObjectTemplate.SpawnDelayAtStart (01:34, 18 November 2008)
- ObjectTemplate.SpawnGroupId (01:36, 18 November 2008)
- ObjectTemplate.StartAtCreation (01:39, 18 November 2008)
- ObjectTemplate.StartRotation (01:40, 18 November 2008)
- ObjectTemplate.StopAtEndEffect (01:42, 18 November 2008)
- ObjectTemplate.Team (01:43, 18 November 2008)
- ObjectTemplate.Template (01:44, 18 November 2008)
- ObjectTemplate.Texture (01:45, 18 November 2008)
- ObjectTemplate.TimeDelayOnOverHeat (01:45, 18 November 2008)
- ObjectTemplate.TimeLimit (01:46, 18 November 2008)
- ObjectTemplate.TimeToGetControl (01:47, 18 November 2008)
- ObjectTemplate.TimeToLive (01:50, 18 November 2008)
- ObjectTemplate.TimeToLiveAfterDeath (01:51, 18 November 2008)
- ObjectTemplate.TimeToLoseControl (01:52, 18 November 2008)
- ObjectTemplate.TimeToStartFadeAfterDeath (01:55, 18 November 2008)
- ObjectTemplate.ToggleMouseLook (01:56, 18 November 2008)
- ObjectTemplate.TriggerRadius (01:57, 18 November 2008)
- ObjectTemplate.UnableToChangeTeam (01:59, 18 November 2008)
- ObjectTemplate.UnZoomBetweenFireTime (02:00, 18 November 2008)
- ObjectTemplate.UpAngleMultiplier (02:01, 18 November 2008)
- ObjectTemplate.UseMMOnEndEffect (02:05, 18 November 2008)
- ObjectTemplate.UseScope (02:07, 18 November 2008)
- ObjectTemplate.Velocity (02:08, 18 November 2008)
- ObjectTemplate.VisibleDummyProjectileTemplate (02:09, 18 November 2008)
- ObjectTemplate.WaterDamageDelay (02:11, 18 November 2008)
- ObjectTemplate.WorkOnSoldiers (02:15, 18 November 2008)
- ObjectTemplate.WorkOnVehicles (02:17, 18 November 2008)
- ObjectTemplate.XYSizeRatio (02:18, 18 November 2008)
- ObjectTemplate.YModOnExplosion (02:19, 18 November 2008)
- ObjectTemplate.BindToSkeletonPart (02:23, 18 November 2008)
- ObjectTemplate.BurstFrequency (02:34, 18 November 2008)
- ObjectTemplate.CameraDelayDistance (02:35, 18 November 2008)
- ObjectTemplate.CameraDelayTime (02:37, 18 November 2008)
- ObjectTemplate.CantSelectWhenNoAmmo (02:40, 18 November 2008)
- ObjectTemplate.Center1pHands (02:42, 18 November 2008)
- ObjectTemplate.ChangeWeaponWhenNoAmmo (02:43, 18 November 2008)
- ObjectTemplate.CoolDownPerSec (02:47, 18 November 2008)
- ObjectTemplate.CoolingFactor (02:48, 18 November 2008)
- ObjectTemplate.Create (02:49, 18 November 2008)
- ObjectTemplate.CreateInvisible (02:50, 18 November 2008)
- ObjectTemplate.CreateNotInGrid (02:51, 18 November 2008)
- ObjectTemplate.CreateSkeleton (02:53, 18 November 2008)
- ObjectTemplate.CriticalDamage (02:54, 18 November 2008)
- ObjectTemplate.CullRadiusScale (02:55, 18 November 2008)
- ObjectTemplate.CVMChase (02:56, 18 November 2008)
- ObjectTemplate.CVMExternTrace (02:57, 18 November 2008)
- ObjectTemplate.CVMFlyBy (02:58, 18 November 2008)
- ObjectTemplate.CVMFrontChase (02:59, 18 November 2008)
- ObjectTemplate.CVMInside (02:59, 18 November 2008)
- ObjectTemplate.GUIIndex (06:55, 18 November 2008)
- ObjectTemplate.Looping (07:42, 18 November 2008)
- ObjectTemplate.DetonateOnWaterCollision (07:43, 18 November 2008)
- ObjectTemplate.DamageFromWater (01:27, 20 November 2008)
- ObjectTemplate.DamageType (01:29, 20 November 2008)
- ObjectTemplate.DamageWhenLost (01:30, 20 November 2008)
- ObjectTemplate.Damping (01:31, 20 November 2008)
- ObjectTemplate.Delay (01:35, 20 November 2008)
- ObjectTemplate.Destroyed (01:37, 20 November 2008)
- ObjectTemplate.DestroyVehicleWhenNoAmmo (01:39, 20 November 2008)
- ObjectTemplate.DetectionRadius (01:40, 20 November 2008)
- ObjectTemplate.DieAfterColl (01:41, 20 November 2008)
- ObjectTemplate.DirBarRotate (01:43, 20 November 2008)
- ObjectTemplate.DirBarXScale (01:44, 20 November 2008)
- ObjectTemplate.DirBarYScaleAbove (01:47, 20 November 2008)
- ObjectTemplate.DirBarYScaleBelow (01:49, 20 November 2008)
- ObjectTemplate.DirBarYScaleMax (01:50, 20 November 2008)
- ObjectTemplate.DirBarYScaleMin (01:51, 20 November 2008)
- ObjectTemplate.DisableIfEnemyInsideRadius (01:59, 20 November 2008)
- ObjectTemplate.DisableSpawnPointsOnEnter (02:00, 20 November 2008)
- ObjectTemplate.DisableWhenFired (02:01, 20 November 2008)
- ObjectTemplate.DisableWhenLosingControl (02:02, 20 November 2008)
- ObjectTemplate.DisarmMinesDistance (02:03, 20 November 2008)
- ObjectTemplate.Distance (02:04, 20 November 2008)
- ObjectTemplate.DistToMinDamage (02:09, 20 November 2008)
- ObjectTemplate.DistToStartLoseDamage (02:13, 20 November 2008)
- ObjectTemplate.DontClearTeamOnExit (02:14, 20 November 2008)
- ObjectTemplate.DownAngleMultiplier (02:15, 20 November 2008)
- ObjectTemplate.Drag (02:17, 20 November 2008)
- ObjectTemplate.EjectClipTime (04:34, 20 November 2008)
- ObjectTemplate.EmitterSpeedScale (04:35, 20 November 2008)
- ObjectTemplate.EndEffectTemplate (04:36, 20 November 2008)
- ObjectTemplate.ExitSpeedMod (04:40, 20 November 2008)
- ObjectTemplate.ExplodeNearEnemyDistance (04:43, 20 November 2008)
- ObjectTemplate.ExplosionDamage (04:45, 20 November 2008)
- ObjectTemplate.ExplosionForce (04:46, 20 November 2008)
- ObjectTemplate.ExplosionForceMax (04:47, 20 November 2008)
- ObjectTemplate.ExplosionForceMod (04:47, 20 November 2008)
- ObjectTemplate.ExplosionRadius (04:48, 20 November 2008)
- ObjectTemplate.FadeAtTimeToLiveAfterDeath (04:49, 20 November 2008)
- ObjectTemplate.FireDelay (04:51, 20 November 2008)
- ObjectTemplate.FireInCameraDof (04:52, 20 November 2008)
- ObjectTemplate.FireingForce (05:23, 20 November 2008)
- ObjectTemplate.FireOnce (05:24, 20 November 2008)
- ObjectTemplate.FlagTemplate (05:25, 20 November 2008)
- ObjectTemplate.ForceOnExplosion (05:28, 20 November 2008)
- ObjectTemplate.Geometry (05:29, 20 November 2008)
- ObjectTemplate.GravityModifier (05:31, 20 November 2008)
- ObjectTemplate.GravityModifierOverTime (05:33, 20 November 2008)
- ObjectTemplate.Grip (05:36, 20 November 2008)
- ObjectTemplate.HasArmor (07:36, 20 November 2008)
- ObjectTemplate.HasCollisionEffect (07:42, 20 November 2008)
- ObjectTemplate.HasCollisionPhysics (07:44, 20 November 2008)
- ObjectTemplate.HasDynamicShadow (07:46, 20 November 2008)
- ObjectTemplate.HasMobilePhysics (07:47, 20 November 2008)
- ObjectTemplate.HasOnTimeEffect (07:47, 20 November 2008)
- ObjectTemplate.Haspointphysics (07:48, 20 November 2008)
- ObjectTemplate.HasResponsePhysics (07:49, 20 November 2008)
- ObjectTemplate.HasRestrictedExit (07:50, 20 November 2008)
- ObjectTemplate.HasStartEffect (07:51, 20 November 2008)
- ObjectTemplate.HeadMaxAngleMultiplier (07:52, 20 November 2008)
- ObjectTemplate.HealDistance (07:53, 20 November 2008)
- ObjectTemplate.HealFactor (07:54, 20 November 2008)
- ObjectTemplate.HeatAddWhenFire (07:55, 20 November 2008)
- ObjectTemplate.HeatIncrement (07:57, 20 November 2008)
- ObjectTemplate.Hitpoints (07:58, 20 November 2008)
- ObjectTemplate.HpLostWhileCriticalDamage (08:05, 20 November 2008)
- ObjectTemplate.HpLostWhileDamageFromWater (08:08, 20 November 2008)
- ObjectTemplate.HpLostWhileUpSideDown (08:09, 20 November 2008)
- ObjectTemplate.InertiaModifier (08:10, 20 November 2008)
- ObjectTemplate.InitAnimationFrame (08:10, 20 November 2008)
- ObjectTemplate.InitRotation (08:12, 20 November 2008)
- ObjectTemplate.Intensity (08:12, 20 November 2008)
- ObjectTemplate.IntensityAtSpeed (08:13, 20 November 2008)
- ObjectTemplate.IntensityOverTime (08:15, 20 November 2008)
- ObjectTemplate.InverseHeatBar (08:16, 20 November 2008)
- ObjectTemplate.Invisible (08:17, 20 November 2008)
- ObjectTemplate.InvisibleAtEndEffect (08:18, 20 November 2008)
- ObjectTemplate.ItemIndex (08:20, 20 November 2008)
- ObjectTemplate.LeftAngleMultiplier (08:20, 20 November 2008)
- ObjectTemplate.LoadSoundScript (08:21, 20 November 2008)
- ObjectTemplate.LodDistance (08:22, 20 November 2008)
- ObjectTemplate.LodSelector (08:22, 20 November 2008)
- ObjectTemplate.LoseControlWhenEnemyClose (08:23, 20 November 2008)
- ObjectTemplate.LoseControlWhenNotClose (08:26, 20 November 2008)
- ObjectTemplate.MagSize (08:50, 20 November 2008)
- ObjectTemplate.MagType (08:51, 20 November 2008)
- ObjectTemplate.Mass (08:51, 20 November 2008)
- ObjectTemplate.Material (08:54, 20 November 2008)
- ObjectTemplate.Material2 (08:55, 20 November 2008)
- ObjectTemplate.Maxhitpoints (08:57, 20 November 2008)
- ObjectTemplate.MaxNrOfObjectSpawned (08:59, 20 November 2008)
- ObjectTemplate.MaxSpawnDelay (09:00, 20 November 2008)
- ObjectTemplate.MinSpawnDelay (09:03, 20 November 2008)
- ObjectTemplate.MoveToWaterSurface (09:05, 20 November 2008)
- ObjectTemplate.NameTagOffset (09:05, 20 November 2008)
- ObjectTemplate.NetworkableInfo (09:06, 20 November 2008)
- ObjectTemplate.NrOfObjectToSpawn (09:08, 20 November 2008)
- ObjectTemplate.NumOfMag (09:09, 20 November 2008)
- ObjectTemplate.ObjectSpawnerId (09:10, 20 November 2008)
- ObjectTemplate.OnlyTakeableByTeam (09:12, 20 November 2008)
- ObjectTemplate.OutsideHudOffset (09:13, 20 November 2008)
- ObjectTemplate.PassiveHeatIncrement (09:14, 20 November 2008)
- ObjectTemplate.PositionalSpeedInDof (09:15, 20 November 2008)
- ObjectTemplate.PositionalSpeedInRight (09:16, 20 November 2008)
- ObjectTemplate.PositionalSpeedInUp (09:17, 20 November 2008)
- ObjectTemplate.Projectile2Template (09:20, 20 November 2008)
- ObjectTemplate.ProjectilePosition (09:22, 20 November 2008)
- ObjectTemplate.ProjectileTemplate (09:23, 20 November 2008)
- ObjectTemplate.ProjectileType (09:23, 20 November 2008)
- ObjectTemplate.ProjectileVisible (09:28, 20 November 2008)
- ObjectTemplate.ProximityFusePrimer (09:28, 20 November 2008)
- ObjectTemplate.RelativePositionInDof (09:34, 20 November 2008)
- ObjectTemplate.RelativePositionInRight (09:35, 20 November 2008)
- ObjectTemplate.RelativePositionInUp (09:35, 20 November 2008)
- ObjectTemplate.RotationalSpeed (09:38, 20 November 2008)
- ObjectTemplate.RotationalSpeedInDof (09:38, 20 November 2008)
- ObjectTemplate.RotationalSpeedInRight (09:39, 20 November 2008)
- ObjectTemplate.RotationalSpeedInUp (09:40, 20 November 2008)
- ObjectTemplate.RotationSpeed (09:46, 20 November 2008)
- ObjectTemplate.SeatAnimationLowerBody (09:49, 20 November 2008)
- ObjectTemplate.SeatAnimationUpperBody (09:51, 20 November 2008)
- ObjectTemplate.SeatFlags (09:53, 20 November 2008)
- ObjectTemplate.SelfHealFactor (09:53, 20 November 2008)
- GeometryTemplate.Active (09:55, 20 November 2008)
- GeometryTemplate.AlphaLodDistance (09:56, 20 November 2008)
- GeometryTemplate.Billboard (09:57, 20 November 2008)
- GeometryTemplate.BillboardDistance (09:58, 20 November 2008)
- GeometryTemplate.Create (09:59, 20 November 2008)
- GeometryTemplate.DetailTexName (10:01, 20 November 2008)
- GeometryTemplate.File (10:02, 20 November 2008)
- GeometryTemplate.HasDynamicShadow (10:03, 20 November 2008)
- GeometryTemplate.Lightcolor (10:04, 20 November 2008)
- GeometryTemplate.LodDistance (10:05, 20 November 2008)
- GeometryTemplate.MaterialMap (10:06, 20 November 2008)
- GeometryTemplate.MaterialSize (10:06, 20 November 2008)
- GeometryTemplate.Scale (10:10, 20 November 2008)
- GeometryTemplate.SeaFloorLevel (10:11, 20 November 2008)
- GeometryTemplate.SetLodDistance (10:13, 20 November 2008)
- GeometryTemplate.ShadowColor (10:13, 20 November 2008)
- GeometryTemplate.SwayEnable (10:14, 20 November 2008)
- GeometryTemplate.SwayRangeDegrees (10:15, 20 November 2008)
- GeometryTemplate.TexBaseName (10:16, 20 November 2008)
- GeometryTemplate.TexOffsetX (10:16, 20 November 2008)
- GeometryTemplate.TexOffsetY (10:17, 20 November 2008)
- GeometryTemplate.WaterLevel (10:19, 20 November 2008)
- GeometryTemplate.WorldSize (10:20, 20 November 2008)
- GeometryTemplate.YScale (10:21, 20 November 2008)
- AiStrategicArea.Create (10:28, 20 November 2008)
- AiTemplate.Create (10:31, 20 November 2008)
- AiTemplatePlugIn.Create (10:33, 20 November 2008)
- AnimationStateMachine.SetActiveState (10:38, 20 November 2008)
- AnimationStateMachine.SetCameraShakeFadeIn (10:39, 20 November 2008)
- AnimationStateMachine.SetCameraShakeFadeOut (10:39, 20 November 2008)
- AnimationStateMachine.SetCameraShakeInOut (10:40, 20 November 2008)
- AnimationStateMachine.SetCameraShakeLeftRight (10:41, 20 November 2008)
- AnimationStateMachine.SetCameraShakeMinFactor (10:41, 20 November 2008)
- AnimationStateMachine.SetCameraShakePitch (10:42, 20 November 2008)
- AnimationStateMachine.SetCameraShakeRoll (10:42, 20 November 2008)
- AnimationStateMachine.SetCameraShakeTimeToShake (10:43, 20 November 2008)
- AnimationStateMachine.SetCameraShakeUpDown (10:43, 20 November 2008)
- AnimationStateMachine.SetCameraShakeYaw (10:44, 20 November 2008)
- AnimationStateMachine.SetFlag (10:45, 20 November 2008)
- Console.SetAccess (10:47, 20 November 2008)
- Game.SetActiveCombatArea (10:49, 20 November 2008)
- Game.SetLoadPicture (10:51, 20 November 2008)
- Game.SetSonarRotationSpeed (10:53, 20 November 2008)
- KitTemplate.Create (10:55, 20 November 2008)
- KitTemplate.SetBattleStrength (10:55, 20 November 2008)
- LodSelectorTemplate.Create (10:57, 20 November 2008)
- LodSelectorTemplate.HasDestroyedLod (10:57, 20 November 2008)
- MaterialManager.AttGroup (16:00, 20 November 2008)
- MaterialManager.DamageMod (16:03, 20 November 2008)
- MaterialManager.DefGroup (16:04, 20 November 2008)
- MaterialManager.Material (16:05, 20 November 2008)
- MaterialManager.MaterialAttGroup (16:06, 20 November 2008)
- MaterialManager.MaterialDamage (16:07, 20 November 2008)
- MaterialManager.MaterialDefGroup (16:08, 20 November 2008)
- MaterialManager.SetCell (16:10, 20 November 2008)
- MaterialManager.SetEffectTemplate (16:12, 20 November 2008)
- Object.Absoluteposition (16:14, 20 November 2008)
- Object.Create (16:15, 20 November 2008)
- Object.Name (16:16, 20 November 2008)
- Object.Rotation (16:19, 20 November 2008)
- Object.SetName (16:21, 20 November 2008)
- Object.SetOSId (16:22, 20 November 2008)
- Object.SetTeam (16:22, 20 November 2008)
- ObjectiveManager.SetDefender (16:24, 20 November 2008)
- TreeRenderer.Billboardlightscale (16:31, 20 November 2008)
- Water.WaterAlphaDepth (16:34, 20 November 2008)
- Water.WaterShallowAlpha (16:35, 20 November 2008)
- WeaponTemplate.Create (16:35, 20 November 2008)
- ObjectTemplate.SoldierZoomFov (23:57, 20 November 2008)
- GeometryTemplate.TextureFadeMaxDist (23:58, 20 November 2008)
- ObjectTemplate.ZoomFov (00:00, 21 November 2008)
- ObjectTemplate.EnableRadarMode (00:05, 21 November 2008)
- Common stationary weapons (18:26, 21 November 2008)
- List of Battlefield 1942 properties (11:57, 22 November 2008)
- ObjectTemplate.SubmarineData (07:06, 29 November 2008)
- ObjectTemplate.SubPos (09:36, 29 November 2008)