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Showing below up to 250 results in range #251 to #500.

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  1. (hist) ‎ObjectTemplate.ExplodeNearEnemyDistance ‎[477 bytes]
  2. (hist) ‎AiTemplate.Create ‎[478 bytes]
  3. (hist) ‎ObjectTemplate.SetGroup ‎[480 bytes]
  4. (hist) ‎ObjectTemplate.SetMiscDev ‎[482 bytes]
  5. (hist) ‎AiStrategicArea.Create ‎[483 bytes]
  6. (hist) ‎KitTemplate.Create ‎[483 bytes]
  7. (hist) ‎MaterialManager.MaterialAttGroup ‎[483 bytes]
  8. (hist) ‎MaterialManager.MaterialDefGroup ‎[483 bytes]
  9. (hist) ‎ObjectTemplate.Center1pHands ‎[484 bytes]
  10. (hist) ‎AiTemplatePlugIn.Create ‎[484 bytes]
  11. (hist) ‎Game.SetSonarRotationSpeed ‎[485 bytes]
  12. (hist) ‎ObjectTemplate.AddChild ‎[488 bytes]
  13. (hist) ‎ObjectTemplate.VisibleBarrelTemplate ‎[489 bytes]
  14. (hist) ‎ObjectTemplate.RecoilSpeed ‎[489 bytes]
  15. (hist) ‎ObjectTemplate.LoseControlWhenNotClose ‎[491 bytes]
  16. (hist) ‎ObjectTemplate.IntensityAtSpeed ‎[492 bytes]
  17. (hist) ‎ObjectTemplate.AddToCollisionGroup ‎[493 bytes]
  18. (hist) ‎ObjectTemplate.SetInputFire ‎[493 bytes]
  19. (hist) ‎ObjectTemplate.Team ‎[496 bytes]
  20. (hist) ‎ObjectTemplate.HpLostWhileUpSideDown ‎[497 bytes]
  21. (hist) ‎ObjectTemplate.ToggleMouseLook ‎[498 bytes]
  22. (hist) ‎ObjectTemplate.HasResponsePhysics ‎[499 bytes]
  23. (hist) ‎ObjectTemplate.HeatIncrement ‎[501 bytes]
  24. (hist) ‎WeaponTemplate.Create ‎[501 bytes]
  25. (hist) ‎ObjectTemplate.TimeToStartFadeAfterDeath ‎[506 bytes]
  26. (hist) ‎ObjectTemplate.GravityModifierOverTime ‎[506 bytes]
  27. (hist) ‎Console.SetAccess ‎[506 bytes]
  28. (hist) ‎ObjectTemplate.SetHasTurretIcon ‎[508 bytes]
  29. (hist) ‎MaterialManager.SetCell ‎[509 bytes]
  30. (hist) ‎ObjectTemplate.SoldierZoomPosition ‎[509 bytes]
  31. (hist) ‎ObjectTemplate.FireOnce ‎[513 bytes]
  32. (hist) ‎ObjectTemplate.SetGearDownHeight ‎[516 bytes]
  33. (hist) ‎ObjectTemplate.SetTeamFlagIcon ‎[516 bytes]
  34. (hist) ‎ObjectTemplate.FireDelay ‎[518 bytes]
  35. (hist) ‎GeometryTemplate.Active ‎[519 bytes]
  36. (hist) ‎ObjectTemplate.SetSpawnId ‎[520 bytes]
  37. (hist) ‎ObjectTemplate.VisibleDummyProjectileTemplate ‎[522 bytes]
  38. (hist) ‎ObjectTemplate.SetAnimationState ‎[523 bytes]
  39. (hist) ‎Water.WaterAlphaDepth ‎[525 bytes]
  40. (hist) ‎Water.WaterShallowAlpha ‎[525 bytes]
  41. (hist) ‎ObjectTemplate.AnimationSpeedOverTime ‎[526 bytes]
  42. (hist) ‎GeometryTemplate.WorldSize ‎[526 bytes]
  43. (hist) ‎ObjectTemplate.SetDifferential ‎[531 bytes]
  44. (hist) ‎ObjectTemplate.Geometry ‎[531 bytes]
  45. (hist) ‎LodSelectorTemplate.HasDestroyedLod ‎[533 bytes]
  46. (hist) ‎ObjectTemplate.ChangeWeaponWhenNoAmmo ‎[535 bytes]
  47. (hist) ‎GeometryTemplate.Lightcolor ‎[535 bytes]
  48. (hist) ‎AnimationStateMachine.SetMorphFactor ‎[535 bytes]
  49. (hist) ‎ObjectTemplate.ObjectSpawnerId ‎[541 bytes]
  50. (hist) ‎GeometryTemplate.WaterLevel ‎[543 bytes]
  51. (hist) ‎ObjectTemplate.SetKitActiveName ‎[547 bytes]
  52. (hist) ‎ObjectTemplate.SetSniperSight ‎[548 bytes]
  53. (hist) ‎ObjectTemplate.SetPitchOffset ‎[550 bytes]
  54. (hist) ‎ObjectTemplate.Maxhitpoints ‎[550 bytes]
  55. (hist) ‎ObjectTemplate.GravityModifier ‎[551 bytes]
  56. (hist) ‎ObjectTemplate.ExitSpeedMod ‎[554 bytes]
  57. (hist) ‎GeometryTemplate.LodDistance ‎[554 bytes]
  58. (hist) ‎ObjectTemplate.TimeToNotAllowChange ‎[559 bytes]
  59. (hist) ‎ObjectTemplate.SetAmmoBarSize ‎[565 bytes]
  60. (hist) ‎GeometryTemplate.Billboard ‎[565 bytes]
  61. (hist) ‎ObjectTemplate.Active ‎[568 bytes]
  62. (hist) ‎ObjectTemplate.SetVehicleIconPos ‎[568 bytes]
  63. (hist) ‎ObjectTemplate.Set1pFov ‎[569 bytes]
  64. (hist) ‎ObjectTemplate.ItemIndex ‎[572 bytes]
  65. (hist) ‎ObjectTemplate.SetGearChangeTime ‎[577 bytes]
  66. (hist) ‎ObjectTemplate.MagSize ‎[578 bytes]
  67. (hist) ‎MaterialManager.AttGroup ‎[578 bytes]
  68. (hist) ‎MaterialManager.DefGroup ‎[578 bytes]
  69. (hist) ‎ObjectTemplate.SetTorque ‎[580 bytes]
  70. (hist) ‎ObjectTemplate.DisableSpawnPointsOnEnter ‎[581 bytes]
  71. (hist) ‎ObjectTemplate.Drag ‎[582 bytes]
  72. (hist) ‎MaterialManager.MaterialDamage ‎[584 bytes]
  73. (hist) ‎Object.Create ‎[584 bytes]
  74. (hist) ‎ObjectTemplate.AddSkeletonIK ‎[585 bytes]
  75. (hist) ‎ObjectTemplate.SoldierZoomFov ‎[586 bytes]
  76. (hist) ‎AnimationStateMachine.SetFlag ‎[587 bytes]
  77. (hist) ‎ObjectTemplate.SetSpeedDev ‎[593 bytes]
  78. (hist) ‎ObjectTemplate.HasMobilePhysics ‎[593 bytes]
  79. (hist) ‎ObjectTemplate.SetTrigger ‎[599 bytes]
  80. (hist) ‎ObjectTemplate.SetTurnDev ‎[599 bytes]
  81. (hist) ‎AA Allies ‎[600 bytes]
  82. (hist) ‎ObjectTemplate.SetSkeletonCollisionBone ‎[601 bytes]
  83. (hist) ‎ObjectTemplate.EnableRadarMode ‎[603 bytes]
  84. (hist) ‎ObjectTemplate.NameTagOffset ‎[603 bytes]
  85. (hist) ‎ObjectTemplate.LoseControlWhenEnemyClose ‎[610 bytes]
  86. (hist) ‎ObjectTemplate.Material2 ‎[611 bytes]
  87. (hist) ‎ObjectTemplate.SetGearDown ‎[612 bytes]
  88. (hist) ‎GeometryTemplate.DetailTexName ‎[612 bytes]
  89. (hist) ‎MaterialManager.DamageMod ‎[613 bytes]
  90. (hist) ‎AnimationStateMachine.SetActiveState ‎[615 bytes]
  91. (hist) ‎ObjectTemplate.SetDamping ‎[616 bytes]
  92. (hist) ‎ObjectTemplate.SetStrength ‎[616 bytes]
  93. (hist) ‎ObjectTemplate.SpeedMod ‎[617 bytes]
  94. (hist) ‎ObjectTemplate.TimeToLiveAfterDeath ‎[624 bytes]
  95. (hist) ‎BlackMedal ‎[631 bytes]
  96. (hist) ‎ObjectTemplate.AddTemplate ‎[635 bytes]
  97. (hist) ‎ObjectTemplate.SetGoBackOnRecoil ‎[635 bytes]
  98. (hist) ‎ObjectTemplate.SetFloatMaxLift ‎[637 bytes]
  99. (hist) ‎ObjectTemplate.SetFloatMinLift ‎[637 bytes]
  100. (hist) ‎GeometryTemplate.Scale ‎[647 bytes]
  101. (hist) ‎ObjectTemplate.EndEffectTemplate ‎[648 bytes]
  102. (hist) ‎ObjectTemplate.SetAmmoIcon ‎[650 bytes]
  103. (hist) ‎ObjectTemplate.AlphaOverTime ‎[657 bytes]
  104. (hist) ‎ObjectTemplate.CreateNotInGrid ‎[657 bytes]
  105. (hist) ‎Flak 38 ‎[660 bytes]
  106. (hist) ‎ObjectTemplate.SpawnGroupId ‎[662 bytes]
  107. (hist) ‎KatyushaRocket ‎[663 bytes]
  108. (hist) ‎ObjectTemplate.AddWeaponIcon ‎[663 bytes]
  109. (hist) ‎ObjectTemplate.HasCollisionPhysics ‎[666 bytes]
  110. (hist) ‎Willy ‎[674 bytes]
  111. (hist) ‎KettenKrad ‎[678 bytes]
  112. (hist) ‎ObjectTemplate.SetDevMod ‎[678 bytes]
  113. (hist) ‎ObjectTemplate.SetHealthBarIcon ‎[678 bytes]
  114. (hist) ‎ObjectTemplate.SetPcoId ‎[679 bytes]
  115. (hist) ‎ObjectTemplate.SetHealthBarFullIcon ‎[680 bytes]
  116. (hist) ‎ObjectTemplate.AddVehicleType ‎[681 bytes]
  117. (hist) ‎ObjectTemplate.SetAmmoBarFill ‎[683 bytes]
  118. (hist) ‎ObjectTemplate.TriggerRadius ‎[686 bytes]
  119. (hist) ‎ObjectTemplate.HealFactor ‎[687 bytes]
  120. (hist) ‎ObjectTemplate.InertiaModifier ‎[689 bytes]
  121. (hist) ‎Landmine ‎[696 bytes]
  122. (hist) ‎Comet Busters! (Java) ‎[700 bytes]
  123. (hist) ‎ObjectTemplate.SetMaxSpeed ‎[710 bytes]
  124. (hist) ‎GeometryTemplate.Create ‎[721 bytes]
  125. (hist) ‎ObjectTemplate.MaxNrOfObjectSpawned ‎[727 bytes]
  126. (hist) ‎ObjectTemplate.ZoomFov ‎[728 bytes]
  127. (hist) ‎ObjectTemplate.SetScopeIcon ‎[731 bytes]
  128. (hist) ‎ObjectTemplate.HasDynamicShadow ‎[732 bytes]
  129. (hist) ‎GeometryTemplate.HasDynamicShadow ‎[734 bytes]
  130. (hist) ‎ObjectTemplate.ProjectilePosition ‎[741 bytes]
  131. (hist) ‎ObjectTemplate.SetInputToYaw ‎[744 bytes]
  132. (hist) ‎ObjectTemplate.SetObjectTemplate ‎[745 bytes]
  133. (hist) ‎ObjectTemplate.SetInputToPitch ‎[746 bytes]
  134. (hist) ‎ObjectTemplate.AmmoType ‎[756 bytes]
  135. (hist) ‎ObjectTemplate.FadeAtTimeToLiveAfterDeath ‎[757 bytes]
  136. (hist) ‎LodSelectorTemplate.Create ‎[762 bytes]
  137. (hist) ‎ObjectTemplate.SetAutomaticReset ‎[767 bytes]
  138. (hist) ‎ObjectTemplate.SetInputToRoll ‎[767 bytes]
  139. (hist) ‎Kubelwagen ‎[768 bytes]
  140. (hist) ‎ObjectTemplate.Hitpoints ‎[769 bytes]
  141. (hist) ‎ObjectTemplate.AiTemplate ‎[782 bytes]
  142. (hist) ‎ObjectTemplate.Create ‎[785 bytes]
  143. (hist) ‎AA Base ‎[794 bytes]
  144. (hist) ‎ObjectTemplate.SeatAnimationLowerBody ‎[809 bytes]
  145. (hist) ‎KitTemplate.SetBattleStrength ‎[813 bytes]
  146. (hist) ‎ObjectTemplate.BindToSkeletonPart ‎[816 bytes]
  147. (hist) ‎Game.SetActiveCombatArea ‎[818 bytes]
  148. (hist) ‎GrenadeAxis ‎[825 bytes]
  149. (hist) ‎ObjectTemplate.RoundOfFire ‎[827 bytes]
  150. (hist) ‎ObjectTemplate.ForceOnExplosion ‎[829 bytes]
  151. (hist) ‎ObjectTemplate.SeatFlags ‎[829 bytes]
  152. (hist) ‎Defgun ‎[836 bytes]
  153. (hist) ‎GrenadeAllies ‎[838 bytes]
  154. (hist) ‎ObjectTemplate.VelocityDependentOnHeat ‎[855 bytes]
  155. (hist) ‎GeometryTemplate.MaterialMap ‎[861 bytes]
  156. (hist) ‎AichiVal-T ‎[872 bytes]
  157. (hist) ‎ObjectTemplate.SetFlapLift ‎[874 bytes]
  158. (hist) ‎ObjectTemplate.DamageType ‎[881 bytes]
  159. (hist) ‎ObjectTemplate.SetEngineType ‎[891 bytes]
  160. (hist) ‎ObjectTemplate.SetPosition ‎[898 bytes]
  161. (hist) ‎ObjectTemplate.SeatAnimationUpperBody ‎[898 bytes]
  162. (hist) ‎ObjectTemplate.DamageFromWater ‎[935 bytes]
  163. (hist) ‎ObjectTemplate.WaterDamageDelay ‎[940 bytes]
  164. (hist) ‎ObjectTemplate.SetAsynchronyFire ‎[941 bytes]
  165. (hist) ‎ObjectTemplate.HpLostWhileDamageFromWater ‎[949 bytes]
  166. (hist) ‎ObjectTemplate.SetWingLift ‎[967 bytes]
  167. (hist) ‎ObjectTemplate.SetFireDev ‎[974 bytes]
  168. (hist) ‎ObjectTemplate.SetGearUpEngineInput ‎[988 bytes]
  169. (hist) ‎ObjectTemplate.SetHealth ‎[991 bytes]
  170. (hist) ‎ObjectTemplate.SetGearDownEngineInput ‎[993 bytes]
  171. (hist) ‎ObjectTemplate.HasStartEffect ‎[1,014 bytes]
  172. (hist) ‎ObjectTemplate.SubPos ‎[1,020 bytes]
  173. (hist) ‎ObjectTemplate.HpLostWhileCriticalDamage ‎[1,023 bytes]
  174. (hist) ‎MaterialManager.SetEffectTemplate ‎[1,026 bytes]
  175. (hist) ‎ObjectTemplate.FireingForce ‎[1,030 bytes]
  176. (hist) ‎ObjectTemplate.Distance ‎[1,055 bytes]
  177. (hist) ‎ObjectTemplate.DamageWhenLost ‎[1,061 bytes]
  178. (hist) ‎ObjectTemplate.AddFireArmsPosition ‎[1,093 bytes]
  179. (hist) ‎ObjectTemplate.CriticalDamage ‎[1,096 bytes]
  180. (hist) ‎ObjectTemplate.ColorRGBAOverTime ‎[1,098 bytes]
  181. (hist) ‎ObjectTemplate.SetRotation ‎[1,099 bytes]
  182. (hist) ‎ObjectTemplate.SetMaxRotation ‎[1,105 bytes]
  183. (hist) ‎ObjectTemplate.Projectile2Template ‎[1,107 bytes]
  184. (hist) ‎ObjectTemplate.SetPositionOffset ‎[1,108 bytes]
  185. (hist) ‎GeometryTemplate.SetLodDistance ‎[1,109 bytes]
  186. (hist) ‎Sg44 ‎[1,131 bytes]
  187. (hist) ‎JohnsonLMG ‎[1,153 bytes]
  188. (hist) ‎DP ‎[1,155 bytes]
  189. (hist) ‎Mp18 ‎[1,170 bytes]
  190. (hist) ‎Daihatsu ‎[1,173 bytes]
  191. (hist) ‎ObjectTemplate.HeatAddWhenFire ‎[1,206 bytes]
  192. (hist) ‎ObjectTemplate.AddArmorEffect ‎[1,210 bytes]
  193. (hist) ‎Bazooka ‎[1,224 bytes]
  194. (hist) ‎Mp40 ‎[1,241 bytes]
  195. (hist) ‎Pak40 ‎[1,243 bytes]
  196. (hist) ‎Type5 ‎[1,251 bytes]
  197. (hist) ‎Lcvp ‎[1,266 bytes]
  198. (hist) ‎Bar1918 ‎[1,269 bytes]
  199. (hist) ‎Type99 ‎[1,269 bytes]
  200. (hist) ‎WalterP38 ‎[1,291 bytes]
  201. (hist) ‎Colt ‎[1,299 bytes]
  202. (hist) ‎Corsair ‎[1,307 bytes]
  203. (hist) ‎Thompson ‎[1,320 bytes]
  204. (hist) ‎ObjectTemplate.HasCollisionEffect ‎[1,329 bytes]
  205. (hist) ‎Panzershreck ‎[1,337 bytes]
  206. (hist) ‎Stationary MG42 ‎[1,368 bytes]
  207. (hist) ‎Common stationary weapons ‎[1,373 bytes]
  208. (hist) ‎Ho-Ha ‎[1,377 bytes]
  209. (hist) ‎Object.Rotation ‎[1,380 bytes]
  210. (hist) ‎ObjectTemplate.Radius ‎[1,381 bytes]
  211. (hist) ‎Mg42 ‎[1,391 bytes]
  212. (hist) ‎ObjectTemplate.Material ‎[1,399 bytes]
  213. (hist) ‎Coaxial Mg42 ‎[1,408 bytes]
  214. (hist) ‎Mg42 Air ‎[1,418 bytes]
  215. (hist) ‎Main Page ‎[1,419 bytes]
  216. (hist) ‎Browning ‎[1,422 bytes]
  217. (hist) ‎MG42 unlimited ‎[1,427 bytes]
  218. (hist) ‎ObjectTemplate.AngleMod ‎[1,434 bytes]
  219. (hist) ‎Hanomag ‎[1,441 bytes]
  220. (hist) ‎B-17 ‎[1,453 bytes]
  221. (hist) ‎Lander (Java) ‎[1,485 bytes]
  222. (hist) ‎Mustang ‎[1,488 bytes]
  223. (hist) ‎Wespe ‎[1,497 bytes]
  224. (hist) ‎ObjectTemplate.SetRandomGeometries ‎[1,509 bytes]
  225. (hist) ‎Browning Air ‎[1,524 bytes]
  226. (hist) ‎ObjectTemplate.TimeToLive ‎[1,527 bytes]
  227. (hist) ‎Coaxial Browning ‎[1,550 bytes]
  228. (hist) ‎Lynx ‎[1,551 bytes]
  229. (hist) ‎Browning unlimited ‎[1,552 bytes]
  230. (hist) ‎K98 ‎[1,583 bytes]
  231. (hist) ‎M1Garand ‎[1,601 bytes]
  232. (hist) ‎Katyusha ‎[1,604 bytes]
  233. (hist) ‎ObjectTemplate.SetAcceleration ‎[1,610 bytes]
  234. (hist) ‎No4 ‎[1,674 bytes]
  235. (hist) ‎Yak9 ‎[1,688 bytes]
  236. (hist) ‎ObjectTemplate.SetHudAmmoType ‎[1,725 bytes]
  237. (hist) ‎ObjectTemplate.MinDamage ‎[1,748 bytes]
  238. (hist) ‎ObjectTemplate.DistToMinDamage ‎[1,759 bytes]
  239. (hist) ‎ObjectTemplate.DistToStartLoseDamage ‎[1,765 bytes]
  240. (hist) ‎Spitfire ‎[1,821 bytes]
  241. (hist) ‎Chi-ha ‎[1,838 bytes]
  242. (hist) ‎Stationary Browning ‎[1,850 bytes]
  243. (hist) ‎Stuka ‎[1,897 bytes]
  244. (hist) ‎ObjectTemplate.Grip ‎[1,899 bytes]
  245. (hist) ‎SBD ‎[1,925 bytes]
  246. (hist) ‎Priest ‎[1,934 bytes]
  247. (hist) ‎SBD-T ‎[1,946 bytes]
  248. (hist) ‎Bf109 ‎[1,960 bytes]
  249. (hist) ‎Carrier AA Base ‎[1,973 bytes]
  250. (hist) ‎ObjectTemplate.SetSecondaryAmmoBar ‎[1,994 bytes]

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