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- (hist) Berkeley [0 bytes]
- (hist) Index.php [103 bytes]
- (hist) Sandbox [107 bytes]
- (hist) ExpPack [246 bytes]
- (hist) ObjectTemplate.AlphaTestRef [246 bytes]
- (hist) ObjectTemplate.ExplosionForce [246 bytes]
- (hist) ObjectTemplate.Delay [249 bytes]
- (hist) ObjectTemplate.AnimationSpeed [250 bytes]
- (hist) ObjectTemplate.BurstFrequency [250 bytes]
- (hist) ObjectTemplate.XYSizeRatio [255 bytes]
- (hist) ObjectTemplate.InitRotation [255 bytes]
- (hist) ObjectTemplate.RotationSpeed [256 bytes]
- (hist) ObjectTemplate.StartRotation [257 bytes]
- (hist) ObjectTemplate.SetRecoilForceUp [260 bytes]
- (hist) ObjectTemplate.InitAnimationFrame [261 bytes]
- (hist) ObjectTemplate.RotationalSpeedInUp [262 bytes]
- (hist) ObjectTemplate.PositionalSpeedInDof [263 bytes]
- (hist) ObjectTemplate.RelativePositionInUp [263 bytes]
- (hist) ObjectTemplate.RotationalSpeedInDof [263 bytes]
- (hist) ObjectTemplate.SetBoneName [264 bytes]
- (hist) ObjectTemplate.RelativePositionInDof [264 bytes]
- (hist) ObjectTemplate.RotationalSpeedInRight [265 bytes]
- (hist) ObjectTemplate.RelativePositionInRight [266 bytes]
- (hist) ObjectTemplate.SetRecoilForceLeftRight [267 bytes]
- (hist) ObjectTemplate.SetHasPointPhysics [270 bytes]
- (hist) ObjectTemplate.ProjectileType [270 bytes]
- (hist) ObjectTemplate.SetHasMobilePhysics [272 bytes]
- (hist) ObjectTemplate.UpAngleMultiplier [273 bytes]
- (hist) ObjectTemplate.DisableWhenFired [273 bytes]
- (hist) ObjectTemplate.Size [274 bytes]
- (hist) ObjectTemplate.LeftAngleMultiplier [274 bytes]
- (hist) ObjectTemplate.DownAngleMultiplier [275 bytes]
- (hist) ObjectTemplate.RightAngleMultiplier [276 bytes]
- (hist) ObjectTemplate.SetHasResponsePhysics [276 bytes]
- (hist) ObjectTemplate.HeadMaxAngleMultiplier [277 bytes]
- (hist) ObjectTemplate.SetHasCollisionPhysics [278 bytes]
- (hist) ObjectTemplate.SetVehicleType [278 bytes]
- (hist) ObjectTemplate.Damping [279 bytes]
- (hist) ObjectTemplate.LoadSoundScript [279 bytes]
- (hist) ObjectTemplate.FlagTemplate [280 bytes]
- (hist) ObjectTemplate.UseMMOnEndEffect [282 bytes]
- (hist) ObjectTemplate.SetNetworkableInfo [283 bytes]
- (hist) ObjectTemplate.DirBarXScale [285 bytes]
- (hist) ObjectTemplate.FireInCameraDof [285 bytes]
- (hist) ObjectTemplate.Haspointphysics [286 bytes]
- (hist) ObjectTemplate.SetKitName [287 bytes]
- (hist) ObjectTemplate.AddDevRun [290 bytes]
- (hist) ObjectTemplate.AddDevYaw [290 bytes]
- (hist) ObjectTemplate.SetAutomaticYawStabilization [290 bytes]
- (hist) ObjectTemplate.AddDevFire [291 bytes]
- (hist) ObjectTemplate.AddDevJump [291 bytes]
- (hist) ObjectTemplate.AddDevWalk [291 bytes]
- (hist) ObjectTemplate.SetPivotPosition [291 bytes]
- (hist) ObjectTemplate.AddDevPitch [292 bytes]
- (hist) GeometryTemplate.AlphaLodDistance [292 bytes]
- (hist) ObjectTemplate.AddDevStrafe [293 bytes]
- (hist) ObjectTemplate.SetAutomaticPitchStabilization [294 bytes]
- (hist) ObjectTemplate.CreateInvisible [294 bytes]
- (hist) ObjectTemplate.ProjectileVisible [294 bytes]
- (hist) ObjectTemplate.SetKitTeam [296 bytes]
- (hist) ObjectTemplate.DirBarRotate [296 bytes]
- (hist) ObjectTemplate.SetCrossHairType [298 bytes]
- (hist) ObjectTemplate.HealDistance [299 bytes]
- (hist) ObjectTemplate.ProximityFusePrimer [299 bytes]
- (hist) ObjectTemplate.SizeModifier [300 bytes]
- (hist) AnimationStateMachine.SetCameraShakeTimeToShake [300 bytes]
- (hist) ObjectTemplate.SetTargetName [301 bytes]
- (hist) ObjectTemplate.MaxSpawnDelay [303 bytes]
- (hist) ObjectTemplate.MinSpawnDelay [303 bytes]
- (hist) ObjectTemplate.SetSpawnDelay [304 bytes]
- (hist) ObjectTemplate.DirBarYScaleMax [304 bytes]
- (hist) ObjectTemplate.DirBarYScaleMin [304 bytes]
- (hist) ObjectTemplate.AddWorkOnMaterial [305 bytes]
- (hist) ObjectTemplate.SaveInSeparateFile [306 bytes]
- (hist) ObjectTemplate.Texture [306 bytes]
- (hist) ObjectTemplate.DirBarYScaleAbove [306 bytes]
- (hist) ObjectTemplate.DirBarYScaleBelow [306 bytes]
- (hist) ObjectTemplate.SetToolTipType [307 bytes]
- (hist) ObjectTemplate.CreateSkeleton [307 bytes]
- (hist) ObjectTemplate.Mass [308 bytes]
- (hist) ObjectTemplate.SetTeam [309 bytes]
- (hist) ObjectTemplate.MoveToWaterSurface [310 bytes]
- (hist) ObjectTemplate.EjectClipTime [312 bytes]
- (hist) ObjectTemplate.SizeOverTime [315 bytes]
- (hist) ObjectTemplate.LodDistance [316 bytes]
- (hist) ObjectTemplate.TimeLimit [317 bytes]
- (hist) ObjectTemplate.Velocity [318 bytes]
- (hist) GeometryTemplate.YScale [318 bytes]
- (hist) AnimationStateMachine.SetCameraShakeMinFactor [320 bytes]
- (hist) ObjectTemplate.SinkInToLandAfterDeathSpeed [321 bytes]
- (hist) ObjectTemplate.Looping [324 bytes]
- (hist) AnimationStateMachine.SetCameraShakeFadeIn [327 bytes]
- (hist) ObjectTemplate.SetHeatBarType [330 bytes]
- (hist) ObjectTemplate.SetSpawnRotation [330 bytes]
- (hist) ObjectTemplate.SetTeamGeometry [330 bytes]
- (hist) ObjectTemplate.WorkOnSoldiers [330 bytes]
- (hist) ObjectTemplate.InvisibleAtEndEffect [330 bytes]
- (hist) ObjectTemplate.SetHullHeight [331 bytes]
- (hist) GeometryTemplate.SwayRangeDegrees [331 bytes]
- (hist) ObjectTemplate.WorkOnVehicles [332 bytes]
- (hist) ObjectTemplate.UnZoomBetweenFireTime [334 bytes]
- (hist) AnimationStateMachine.SetCameraShakeInOut [335 bytes]
- (hist) ObjectTemplate.SetSpawnPositionOffset [336 bytes]
- (hist) ObjectTemplate.Template [337 bytes]
- (hist) ObjectTemplate.SetMinDev [339 bytes]
- (hist) ObjectTemplate.AddEmitterSpeed [340 bytes]
- (hist) ObjectTemplate.SetNoPropellerEffectAtSpeed [340 bytes]
- (hist) ObjectTemplate.AddObjectiveSpawnerToComposite [342 bytes]
- (hist) ObjectTemplate.Intensity [342 bytes]
- (hist) GeometryTemplate.ShadowColor [342 bytes]
- (hist) AnimationStateMachine.SetCameraShakePitch [342 bytes]
- (hist) AnimationStateMachine.SetCameraShakeUpDown [342 bytes]
- (hist) AnimationStateMachine.SetCameraShakeYaw [342 bytes]
- (hist) ObjectTemplate.AddRootSpeed [343 bytes]
- (hist) ObjectTemplate.AddToProjectileList [343 bytes]
- (hist) AnimationStateMachine.SetCameraShakeRoll [345 bytes]
- (hist) ObjectTemplate.HasOnTimeEffect [346 bytes]
- (hist) ObjectTemplate.DisarmMinesDistance [348 bytes]
- (hist) ObjectTemplate.HasRestrictedExit [348 bytes]
- (hist) AnimationStateMachine.SetCameraShakeLeftRight [348 bytes]
- (hist) ObjectTemplate.ActiveHeatIncrement [349 bytes]
- (hist) ObjectTemplate.CVMExternTrace [349 bytes]
- (hist) ObjectTemplate.SetPoseCameraPos [350 bytes]
- (hist) ObjectTemplate.IntensityOverTime [350 bytes]
- (hist) ObjectTemplate.UnableToChangeTeam [351 bytes]
- (hist) ObjectTemplate.StartAtCreation [353 bytes]
- (hist) ObjectTemplate.TimeDelayOnOverHeat [353 bytes]
- (hist) ObjectTemplate.SetIsFirstPersonPart [355 bytes]
- (hist) ObjectTemplate.ExplosionRadius [357 bytes]
- (hist) ObjectTemplate.OutsideHudOffset [357 bytes]
- (hist) ObjectTemplate.CoolDownPerSec [360 bytes]
- (hist) Common soldiers [361 bytes]
- (hist) ObjectTemplate.AllowReloadOnEmptyClipOnly [361 bytes]
- (hist) ObjectTemplate.RecoilSize [362 bytes]
- (hist) ObjectTemplate.InverseHeatBar [362 bytes]
- (hist) SpawnPointManager.Group [363 bytes]
- (hist) ObjectTemplate.CVMInside [365 bytes]
- (hist) Object.Name [366 bytes]
- (hist) ObjectTemplate.AreaValue [367 bytes]
- (hist) ObjectTemplate.Destroyed [367 bytes]
- (hist) Referrals [367 bytes]
- (hist) ObjectTemplate.ScanForEnemySonars [371 bytes]
- (hist) ObjectTemplate.MagType [371 bytes]
- (hist) ObjectTemplate.SetMinimapIconSize [372 bytes]
- (hist) ObjectTemplate.AutoReload [374 bytes]
- (hist) ObjectTemplate.ExplosionForceMax [374 bytes]
- (hist) GeometryTemplate.SeaFloorLevel [374 bytes]
- (hist) ObjectTemplate.SetType [376 bytes]
- (hist) ObjectTemplate.CoolingFactor [378 bytes]
- (hist) ObjectTemplate.GUIIndex [378 bytes]
- (hist) ObjectiveManager.SetDefender [382 bytes]
- (hist) ObjectTemplate.AutomaticYawStabilization [383 bytes]
- (hist) ObjectTemplate.SetNumberOfGears [385 bytes]
- (hist) ObjectTemplate.PositionalSpeedInUp [385 bytes]
- (hist) ObjectTemplate.AutomaticPitchStabilization [386 bytes]
- (hist) Object.SetTeam [386 bytes]
- (hist) ObjectTemplate.SetAmmoBarPosX [387 bytes]
- (hist) ObjectTemplate.SetAmmoBarPosY [387 bytes]
- (hist) ObjectTemplate.StopAtEndEffect [387 bytes]
- (hist) ObjectTemplate.CantSelectWhenNoAmmo [387 bytes]
- (hist) ObjectTemplate.DontClearTeamOnExit [387 bytes]
- (hist) ObjectTemplate.SetTracerTemplate [388 bytes]
- (hist) ObjectTemplate.EmitterSpeedScale [388 bytes]
- (hist) Object.SetName [388 bytes]
- (hist) ObjectTemplate.CVMFlyBy [389 bytes]
- (hist) ObjectTemplate.Reloadtime [390 bytes]
- (hist) ObjectTemplate.SetSoldierExitLocation [390 bytes]
- (hist) ObjectTemplate.HasArmor [390 bytes]
- (hist) GeometryTemplate.MaterialSize [390 bytes]
- (hist) ObjectTemplate.CVMFrontChase [391 bytes]
- (hist) ObjectTemplate.DetonateOnWaterCollision [391 bytes]
- (hist) GeometryTemplate.TexBaseName [391 bytes]
- (hist) ObjectTemplate.UseScope [392 bytes]
- (hist) GeometryTemplate.TexOffsetY [393 bytes]
- (hist) ObjectTemplate.CameraDelayDistance [394 bytes]
- (hist) ObjectTemplate.CameraDelayTime [394 bytes]
- (hist) ObjectTemplate.CVMChase [395 bytes]
- (hist) Object.Absoluteposition [395 bytes]
- (hist) ObjectTemplate.ProjectileTemplate [396 bytes]
- (hist) ObjectTemplate.OnlyTakeableByTeam [397 bytes]
- (hist) ObjectTemplate.PositionalSpeedInRight [398 bytes]
- (hist) Elco 80 raft [399 bytes]
- (hist) Type 38 raft [399 bytes]
- (hist) ObjectTemplate.SetFlareColor [399 bytes]
- (hist) ObjectTemplate.AddLinePoint [400 bytes]
- (hist) ObjectTemplate.SpawnDelay [400 bytes]
- (hist) ObjectTemplate.SetAmmoBar [401 bytes]
- (hist) ObjectTemplate.SonarPos [401 bytes]
- (hist) ObjectTemplate.DetectionRadius [403 bytes]
- (hist) ObjectTemplate.LodSelector [405 bytes]
- (hist) ObjectTemplate.PassiveHeatIncrement [406 bytes]
- (hist) ObjectTemplate.SetParachuteDrag [407 bytes]
- (hist) ObjectTemplate.ExplosionDamage [409 bytes]
- (hist) GeometryTemplate.SwayEnable [410 bytes]
- (hist) AnimationStateMachine.SetCameraShakeFadeOut [410 bytes]
- (hist) ObjectTemplate.SetAmmoBarTextPosX [412 bytes]
- (hist) ObjectTemplate.SetAmmoBarTextPosY [412 bytes]
- (hist) ObjectTemplate.RepairFactor [415 bytes]
- (hist) ObjectTemplate.SetSubmarineHudDepthModifier [417 bytes]
- (hist) ObjectTemplate.SetAmomBarPosX [421 bytes]
- (hist) ObjectTemplate.SetAmomBarPosY [421 bytes]
- (hist) ObjectTemplate.NumOfMag [422 bytes]
- (hist) ObjectTemplate.TimeToGetControl [425 bytes]
- (hist) ObjectTemplate.DieAfterColl [425 bytes]
- (hist) ObjectTemplate.Invisible [425 bytes]
- (hist) ObjectTemplate.SetRadioLanguage [426 bytes]
- (hist) Object.SetOSId [428 bytes]
- (hist) ObjectTemplate.RotationalSpeed [429 bytes]
- (hist) ObjectTemplate.RememberExcessInput [433 bytes]
- (hist) ObjectTemplate.SpawnDelayAtStart [434 bytes]
- (hist) ObjectTemplate.SetMinimapIcon [436 bytes]
- (hist) GeometryTemplate.BillboardDistance [438 bytes]
- (hist) ObjectTemplate.YModOnExplosion [440 bytes]
- (hist) ObjectTemplate.SoldierCameraPosition [441 bytes]
- (hist) ObjectTemplate.SetKitIcon [442 bytes]
- (hist) ObjectTemplate.SetVehicleIcon [442 bytes]
- (hist) ObjectTemplate.ExplosionForceMod [442 bytes]
- (hist) ObjectTemplate.DestroyVehicleWhenNoAmmo [443 bytes]
- (hist) ObjectTemplate.DisableWhenLosingControl [443 bytes]
- (hist) ObjectTemplate.SetSinkingSpeedMod [444 bytes]
- (hist) ObjectTemplate.ArtPos [446 bytes]
- (hist) ObjectTemplate.SetAmomBarTextPosX [446 bytes]
- (hist) ObjectTemplate.SetAmomBarTextPosY [446 bytes]
- (hist) ObjectTemplate.SetSoldierProneIcon [446 bytes]
- (hist) ObjectTemplate.SelfHealFactor [446 bytes]
- (hist) ObjectTemplate.TimeToLoseControl [447 bytes]
- (hist) GeometryTemplate.TextureFadeMaxDist [448 bytes]
- (hist) ObjectTemplate.DragOverTime [448 bytes]
- (hist) MaterialManager.Material [448 bytes]
- (hist) ObjectTemplate.NrOfObjectToSpawn [449 bytes]
- (hist) ObjectTemplate.SetTicketIcon [450 bytes]
- (hist) ObjectTemplate.SetSoldierCrouchIcon [451 bytes]
- (hist) ObjectTemplate.SetSoldierStandingIcon [452 bytes]
- (hist) ObjectTemplate.DisableIfEnemyInsideRadius [452 bytes]
- (hist) GeometryTemplate.TexOffsetX [452 bytes]
- (hist) ObjectTemplate.SetEntryRadius [455 bytes]
- (hist) ObjectTemplate.SetGearUpHeight [458 bytes]
- (hist) ObjectTemplate.SetCharacterHeight [458 bytes]
- (hist) TreeRenderer.Billboardlightscale [460 bytes]
- (hist) ObjectTemplate.AltFireOnce [462 bytes]
- (hist) ObjectTemplate.SetControlPointIcon [464 bytes]
- (hist) ObjectTemplate.SetContinousRotationSpeed [469 bytes]
- (hist) ObjectTemplate.SetSpawnAsParaTroper [469 bytes]
- (hist) ObjectTemplate.SetVehicleCategory [469 bytes]
- (hist) ObjectTemplate.CullRadiusScale [474 bytes]
- (hist) GeometryTemplate.File [474 bytes]
- (hist) ObjectTemplate.NetworkableInfo [475 bytes]
- (hist) Game.SetLoadPicture [476 bytes]
- (hist) ObjectTemplate.AddPcoPosId [477 bytes]
- (hist) ObjectTemplate.SetAnimatedTextureSpeed [477 bytes]
- (hist) ObjectTemplate.ExplodeNearEnemyDistance [477 bytes]
- (hist) AiTemplate.Create [478 bytes]
- (hist) ObjectTemplate.SetGroup [480 bytes]
- (hist) ObjectTemplate.SetMiscDev [482 bytes]
- (hist) AiStrategicArea.Create [483 bytes]
- (hist) KitTemplate.Create [483 bytes]
- (hist) MaterialManager.MaterialAttGroup [483 bytes]
- (hist) MaterialManager.MaterialDefGroup [483 bytes]
- (hist) ObjectTemplate.Center1pHands [484 bytes]
- (hist) AiTemplatePlugIn.Create [484 bytes]
- (hist) Game.SetSonarRotationSpeed [485 bytes]
- (hist) ObjectTemplate.AddChild [488 bytes]
- (hist) ObjectTemplate.VisibleBarrelTemplate [489 bytes]
- (hist) ObjectTemplate.RecoilSpeed [489 bytes]
- (hist) ObjectTemplate.LoseControlWhenNotClose [491 bytes]
- (hist) ObjectTemplate.IntensityAtSpeed [492 bytes]
- (hist) ObjectTemplate.AddToCollisionGroup [493 bytes]
- (hist) ObjectTemplate.SetInputFire [493 bytes]
- (hist) ObjectTemplate.Team [496 bytes]
- (hist) ObjectTemplate.HpLostWhileUpSideDown [497 bytes]
- (hist) ObjectTemplate.ToggleMouseLook [498 bytes]
- (hist) ObjectTemplate.HasResponsePhysics [499 bytes]
- (hist) ObjectTemplate.HeatIncrement [501 bytes]
- (hist) WeaponTemplate.Create [501 bytes]
- (hist) ObjectTemplate.TimeToStartFadeAfterDeath [506 bytes]
- (hist) ObjectTemplate.GravityModifierOverTime [506 bytes]
- (hist) Console.SetAccess [506 bytes]
- (hist) ObjectTemplate.SetHasTurretIcon [508 bytes]
- (hist) MaterialManager.SetCell [509 bytes]
- (hist) ObjectTemplate.SoldierZoomPosition [509 bytes]
- (hist) ObjectTemplate.FireOnce [513 bytes]
- (hist) ObjectTemplate.SetGearDownHeight [516 bytes]
- (hist) ObjectTemplate.SetTeamFlagIcon [516 bytes]
- (hist) ObjectTemplate.FireDelay [518 bytes]
- (hist) GeometryTemplate.Active [519 bytes]
- (hist) ObjectTemplate.SetSpawnId [520 bytes]
- (hist) ObjectTemplate.VisibleDummyProjectileTemplate [522 bytes]
- (hist) ObjectTemplate.SetAnimationState [523 bytes]
- (hist) Water.WaterAlphaDepth [525 bytes]
- (hist) Water.WaterShallowAlpha [525 bytes]
- (hist) ObjectTemplate.AnimationSpeedOverTime [526 bytes]
- (hist) GeometryTemplate.WorldSize [526 bytes]
- (hist) ObjectTemplate.SetDifferential [531 bytes]
- (hist) ObjectTemplate.Geometry [531 bytes]
- (hist) LodSelectorTemplate.HasDestroyedLod [533 bytes]
- (hist) ObjectTemplate.ChangeWeaponWhenNoAmmo [535 bytes]
- (hist) GeometryTemplate.Lightcolor [535 bytes]
- (hist) AnimationStateMachine.SetMorphFactor [535 bytes]
- (hist) ObjectTemplate.ObjectSpawnerId [541 bytes]
- (hist) GeometryTemplate.WaterLevel [543 bytes]
- (hist) ObjectTemplate.SetKitActiveName [547 bytes]
- (hist) ObjectTemplate.SetSniperSight [548 bytes]
- (hist) ObjectTemplate.SetPitchOffset [550 bytes]
- (hist) ObjectTemplate.Maxhitpoints [550 bytes]
- (hist) ObjectTemplate.GravityModifier [551 bytes]
- (hist) ObjectTemplate.ExitSpeedMod [554 bytes]
- (hist) GeometryTemplate.LodDistance [554 bytes]
- (hist) ObjectTemplate.TimeToNotAllowChange [559 bytes]
- (hist) ObjectTemplate.SetAmmoBarSize [565 bytes]
- (hist) GeometryTemplate.Billboard [565 bytes]
- (hist) ObjectTemplate.Active [568 bytes]
- (hist) ObjectTemplate.SetVehicleIconPos [568 bytes]
- (hist) ObjectTemplate.Set1pFov [569 bytes]
- (hist) ObjectTemplate.ItemIndex [572 bytes]
- (hist) ObjectTemplate.SetGearChangeTime [577 bytes]
- (hist) ObjectTemplate.MagSize [578 bytes]
- (hist) MaterialManager.AttGroup [578 bytes]
- (hist) MaterialManager.DefGroup [578 bytes]
- (hist) ObjectTemplate.SetTorque [580 bytes]
- (hist) ObjectTemplate.DisableSpawnPointsOnEnter [581 bytes]
- (hist) ObjectTemplate.Drag [582 bytes]
- (hist) MaterialManager.MaterialDamage [584 bytes]
- (hist) Object.Create [584 bytes]
- (hist) ObjectTemplate.AddSkeletonIK [585 bytes]
- (hist) ObjectTemplate.SoldierZoomFov [586 bytes]
- (hist) AnimationStateMachine.SetFlag [587 bytes]
- (hist) ObjectTemplate.SetSpeedDev [593 bytes]
- (hist) ObjectTemplate.HasMobilePhysics [593 bytes]
- (hist) ObjectTemplate.SetTrigger [599 bytes]
- (hist) ObjectTemplate.SetTurnDev [599 bytes]
- (hist) AA Allies [600 bytes]
- (hist) ObjectTemplate.SetSkeletonCollisionBone [601 bytes]
- (hist) ObjectTemplate.EnableRadarMode [603 bytes]
- (hist) ObjectTemplate.NameTagOffset [603 bytes]
- (hist) ObjectTemplate.LoseControlWhenEnemyClose [610 bytes]
- (hist) ObjectTemplate.Material2 [611 bytes]
- (hist) ObjectTemplate.SetGearDown [612 bytes]
- (hist) GeometryTemplate.DetailTexName [612 bytes]
- (hist) MaterialManager.DamageMod [613 bytes]
- (hist) AnimationStateMachine.SetActiveState [615 bytes]
- (hist) ObjectTemplate.SetDamping [616 bytes]
- (hist) ObjectTemplate.SetStrength [616 bytes]
- (hist) ObjectTemplate.SpeedMod [617 bytes]
- (hist) ObjectTemplate.TimeToLiveAfterDeath [624 bytes]
- (hist) BlackMedal [631 bytes]
- (hist) ObjectTemplate.AddTemplate [635 bytes]
- (hist) ObjectTemplate.SetGoBackOnRecoil [635 bytes]
- (hist) ObjectTemplate.SetFloatMaxLift [637 bytes]
- (hist) ObjectTemplate.SetFloatMinLift [637 bytes]
- (hist) GeometryTemplate.Scale [647 bytes]
- (hist) ObjectTemplate.EndEffectTemplate [648 bytes]
- (hist) ObjectTemplate.SetAmmoIcon [650 bytes]
- (hist) ObjectTemplate.AlphaOverTime [657 bytes]
- (hist) ObjectTemplate.CreateNotInGrid [657 bytes]
- (hist) Flak 38 [660 bytes]
- (hist) ObjectTemplate.SpawnGroupId [662 bytes]
- (hist) KatyushaRocket [663 bytes]
- (hist) ObjectTemplate.AddWeaponIcon [663 bytes]
- (hist) ObjectTemplate.HasCollisionPhysics [666 bytes]
- (hist) Willy [674 bytes]
- (hist) KettenKrad [678 bytes]
- (hist) ObjectTemplate.SetDevMod [678 bytes]
- (hist) ObjectTemplate.SetHealthBarIcon [678 bytes]
- (hist) ObjectTemplate.SetPcoId [679 bytes]
- (hist) ObjectTemplate.SetHealthBarFullIcon [680 bytes]
- (hist) ObjectTemplate.AddVehicleType [681 bytes]
- (hist) ObjectTemplate.SetAmmoBarFill [683 bytes]
- (hist) ObjectTemplate.TriggerRadius [686 bytes]
- (hist) ObjectTemplate.HealFactor [687 bytes]
- (hist) ObjectTemplate.InertiaModifier [689 bytes]
- (hist) Landmine [696 bytes]
- (hist) Comet Busters! (Java) [700 bytes]
- (hist) ObjectTemplate.SetMaxSpeed [710 bytes]
- (hist) GeometryTemplate.Create [721 bytes]
- (hist) ObjectTemplate.MaxNrOfObjectSpawned [727 bytes]
- (hist) ObjectTemplate.ZoomFov [728 bytes]
- (hist) ObjectTemplate.SetScopeIcon [731 bytes]
- (hist) ObjectTemplate.HasDynamicShadow [732 bytes]
- (hist) GeometryTemplate.HasDynamicShadow [734 bytes]
- (hist) ObjectTemplate.ProjectilePosition [741 bytes]
- (hist) ObjectTemplate.SetInputToYaw [744 bytes]
- (hist) ObjectTemplate.SetObjectTemplate [745 bytes]
- (hist) ObjectTemplate.SetInputToPitch [746 bytes]
- (hist) ObjectTemplate.AmmoType [756 bytes]
- (hist) ObjectTemplate.FadeAtTimeToLiveAfterDeath [757 bytes]
- (hist) LodSelectorTemplate.Create [762 bytes]
- (hist) ObjectTemplate.SetAutomaticReset [767 bytes]
- (hist) ObjectTemplate.SetInputToRoll [767 bytes]
- (hist) Kubelwagen [768 bytes]
- (hist) ObjectTemplate.Hitpoints [769 bytes]
- (hist) ObjectTemplate.AiTemplate [782 bytes]
- (hist) ObjectTemplate.Create [785 bytes]
- (hist) AA Base [794 bytes]
- (hist) ObjectTemplate.SeatAnimationLowerBody [809 bytes]
- (hist) KitTemplate.SetBattleStrength [813 bytes]
- (hist) ObjectTemplate.BindToSkeletonPart [816 bytes]
- (hist) Game.SetActiveCombatArea [818 bytes]
- (hist) GrenadeAxis [825 bytes]
- (hist) ObjectTemplate.RoundOfFire [827 bytes]
- (hist) ObjectTemplate.ForceOnExplosion [829 bytes]
- (hist) ObjectTemplate.SeatFlags [829 bytes]
- (hist) Defgun [836 bytes]
- (hist) GrenadeAllies [838 bytes]
- (hist) ObjectTemplate.VelocityDependentOnHeat [855 bytes]
- (hist) GeometryTemplate.MaterialMap [861 bytes]
- (hist) AichiVal-T [872 bytes]
- (hist) ObjectTemplate.SetFlapLift [874 bytes]
- (hist) ObjectTemplate.DamageType [881 bytes]
- (hist) ObjectTemplate.SetEngineType [891 bytes]
- (hist) ObjectTemplate.SetPosition [898 bytes]
- (hist) ObjectTemplate.SeatAnimationUpperBody [898 bytes]
- (hist) ObjectTemplate.DamageFromWater [935 bytes]
- (hist) ObjectTemplate.WaterDamageDelay [940 bytes]
- (hist) ObjectTemplate.SetAsynchronyFire [941 bytes]
- (hist) ObjectTemplate.HpLostWhileDamageFromWater [949 bytes]
- (hist) ObjectTemplate.SetWingLift [967 bytes]
- (hist) ObjectTemplate.SetFireDev [974 bytes]
- (hist) ObjectTemplate.SetGearUpEngineInput [988 bytes]
- (hist) ObjectTemplate.SetHealth [991 bytes]
- (hist) ObjectTemplate.SetGearDownEngineInput [993 bytes]
- (hist) ObjectTemplate.HasStartEffect [1,014 bytes]
- (hist) ObjectTemplate.SubPos [1,020 bytes]
- (hist) ObjectTemplate.HpLostWhileCriticalDamage [1,023 bytes]
- (hist) MaterialManager.SetEffectTemplate [1,026 bytes]
- (hist) ObjectTemplate.FireingForce [1,030 bytes]
- (hist) ObjectTemplate.Distance [1,055 bytes]
- (hist) ObjectTemplate.DamageWhenLost [1,061 bytes]
- (hist) ObjectTemplate.AddFireArmsPosition [1,093 bytes]
- (hist) ObjectTemplate.CriticalDamage [1,096 bytes]
- (hist) ObjectTemplate.ColorRGBAOverTime [1,098 bytes]
- (hist) ObjectTemplate.SetRotation [1,099 bytes]
- (hist) ObjectTemplate.SetMaxRotation [1,105 bytes]
- (hist) ObjectTemplate.Projectile2Template [1,107 bytes]
- (hist) ObjectTemplate.SetPositionOffset [1,108 bytes]
- (hist) GeometryTemplate.SetLodDistance [1,109 bytes]
- (hist) Sg44 [1,131 bytes]
- (hist) JohnsonLMG [1,153 bytes]
- (hist) DP [1,155 bytes]
- (hist) Mp18 [1,170 bytes]
- (hist) Daihatsu [1,173 bytes]
- (hist) ObjectTemplate.HeatAddWhenFire [1,206 bytes]
- (hist) ObjectTemplate.AddArmorEffect [1,210 bytes]
- (hist) Bazooka [1,224 bytes]
- (hist) Mp40 [1,241 bytes]
- (hist) Pak40 [1,243 bytes]
- (hist) Type5 [1,251 bytes]
- (hist) Lcvp [1,266 bytes]
- (hist) Bar1918 [1,269 bytes]
- (hist) Type99 [1,269 bytes]
- (hist) WalterP38 [1,291 bytes]
- (hist) Colt [1,299 bytes]
- (hist) Corsair [1,307 bytes]
- (hist) Thompson [1,320 bytes]
- (hist) ObjectTemplate.HasCollisionEffect [1,329 bytes]
- (hist) Panzershreck [1,337 bytes]
- (hist) Stationary MG42 [1,368 bytes]
- (hist) Common stationary weapons [1,373 bytes]
- (hist) Ho-Ha [1,377 bytes]
- (hist) Object.Rotation [1,380 bytes]
- (hist) ObjectTemplate.Radius [1,381 bytes]
- (hist) Mg42 [1,391 bytes]
- (hist) ObjectTemplate.Material [1,399 bytes]
- (hist) Coaxial Mg42 [1,408 bytes]
- (hist) Mg42 Air [1,418 bytes]
- (hist) Main Page [1,419 bytes]
- (hist) Browning [1,422 bytes]
- (hist) MG42 unlimited [1,427 bytes]
- (hist) ObjectTemplate.AngleMod [1,434 bytes]
- (hist) Hanomag [1,441 bytes]
- (hist) B-17 [1,453 bytes]
- (hist) Lander (Java) [1,485 bytes]
- (hist) Mustang [1,488 bytes]
- (hist) Wespe [1,497 bytes]
- (hist) ObjectTemplate.SetRandomGeometries [1,509 bytes]
- (hist) Browning Air [1,524 bytes]
- (hist) ObjectTemplate.TimeToLive [1,527 bytes]
- (hist) Coaxial Browning [1,550 bytes]
- (hist) Lynx [1,551 bytes]
- (hist) Browning unlimited [1,552 bytes]
- (hist) K98 [1,583 bytes]
- (hist) M1Garand [1,601 bytes]
- (hist) Katyusha [1,604 bytes]
- (hist) ObjectTemplate.SetAcceleration [1,610 bytes]
- (hist) No4 [1,674 bytes]
- (hist) Yak9 [1,688 bytes]
- (hist) ObjectTemplate.SetHudAmmoType [1,725 bytes]
- (hist) ObjectTemplate.MinDamage [1,748 bytes]
- (hist) ObjectTemplate.DistToMinDamage [1,759 bytes]
- (hist) ObjectTemplate.DistToStartLoseDamage [1,765 bytes]
- (hist) Spitfire [1,821 bytes]
- (hist) Chi-ha [1,838 bytes]
- (hist) Stationary Browning [1,850 bytes]
- (hist) Stuka [1,897 bytes]
- (hist) ObjectTemplate.Grip [1,899 bytes]
- (hist) SBD [1,925 bytes]
- (hist) Priest [1,934 bytes]
- (hist) SBD-T [1,946 bytes]
- (hist) Bf109 [1,960 bytes]
- (hist) Carrier AA Base [1,973 bytes]
- (hist) ObjectTemplate.SetSecondaryAmmoBar [1,994 bytes]