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Showing below up to 50 results in range #331 to #380.

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  1. ObjectTemplate.DetectionRadius‏‎ (01:40, 20 November 2008)
  2. ObjectTemplate.DieAfterColl‏‎ (01:41, 20 November 2008)
  3. ObjectTemplate.DirBarRotate‏‎ (01:43, 20 November 2008)
  4. ObjectTemplate.DirBarXScale‏‎ (01:44, 20 November 2008)
  5. ObjectTemplate.DirBarYScaleAbove‏‎ (01:47, 20 November 2008)
  6. ObjectTemplate.DirBarYScaleBelow‏‎ (01:49, 20 November 2008)
  7. ObjectTemplate.DirBarYScaleMax‏‎ (01:50, 20 November 2008)
  8. ObjectTemplate.DirBarYScaleMin‏‎ (01:51, 20 November 2008)
  9. ObjectTemplate.DisableIfEnemyInsideRadius‏‎ (01:59, 20 November 2008)
  10. ObjectTemplate.DisableSpawnPointsOnEnter‏‎ (02:00, 20 November 2008)
  11. ObjectTemplate.DisableWhenFired‏‎ (02:01, 20 November 2008)
  12. ObjectTemplate.DisableWhenLosingControl‏‎ (02:02, 20 November 2008)
  13. ObjectTemplate.DisarmMinesDistance‏‎ (02:03, 20 November 2008)
  14. ObjectTemplate.Distance‏‎ (02:04, 20 November 2008)
  15. ObjectTemplate.DistToMinDamage‏‎ (02:09, 20 November 2008)
  16. ObjectTemplate.DistToStartLoseDamage‏‎ (02:13, 20 November 2008)
  17. ObjectTemplate.DontClearTeamOnExit‏‎ (02:14, 20 November 2008)
  18. ObjectTemplate.DownAngleMultiplier‏‎ (02:15, 20 November 2008)
  19. ObjectTemplate.Drag‏‎ (02:17, 20 November 2008)
  20. ObjectTemplate.EjectClipTime‏‎ (04:34, 20 November 2008)
  21. ObjectTemplate.EmitterSpeedScale‏‎ (04:35, 20 November 2008)
  22. ObjectTemplate.EndEffectTemplate‏‎ (04:36, 20 November 2008)
  23. ObjectTemplate.ExitSpeedMod‏‎ (04:40, 20 November 2008)
  24. ObjectTemplate.ExplodeNearEnemyDistance‏‎ (04:43, 20 November 2008)
  25. ObjectTemplate.ExplosionDamage‏‎ (04:45, 20 November 2008)
  26. ObjectTemplate.ExplosionForce‏‎ (04:46, 20 November 2008)
  27. ObjectTemplate.ExplosionForceMax‏‎ (04:47, 20 November 2008)
  28. ObjectTemplate.ExplosionForceMod‏‎ (04:47, 20 November 2008)
  29. ObjectTemplate.ExplosionRadius‏‎ (04:48, 20 November 2008)
  30. ObjectTemplate.FadeAtTimeToLiveAfterDeath‏‎ (04:49, 20 November 2008)
  31. ObjectTemplate.FireDelay‏‎ (04:51, 20 November 2008)
  32. ObjectTemplate.FireInCameraDof‏‎ (04:52, 20 November 2008)
  33. ObjectTemplate.FireingForce‏‎ (05:23, 20 November 2008)
  34. ObjectTemplate.FireOnce‏‎ (05:24, 20 November 2008)
  35. ObjectTemplate.FlagTemplate‏‎ (05:25, 20 November 2008)
  36. ObjectTemplate.ForceOnExplosion‏‎ (05:28, 20 November 2008)
  37. ObjectTemplate.Geometry‏‎ (05:29, 20 November 2008)
  38. ObjectTemplate.GravityModifier‏‎ (05:31, 20 November 2008)
  39. ObjectTemplate.GravityModifierOverTime‏‎ (05:33, 20 November 2008)
  40. ObjectTemplate.Grip‏‎ (05:36, 20 November 2008)
  41. ObjectTemplate.HasArmor‏‎ (07:36, 20 November 2008)
  42. ObjectTemplate.HasCollisionEffect‏‎ (07:42, 20 November 2008)
  43. ObjectTemplate.HasCollisionPhysics‏‎ (07:44, 20 November 2008)
  44. ObjectTemplate.HasDynamicShadow‏‎ (07:46, 20 November 2008)
  45. ObjectTemplate.HasMobilePhysics‏‎ (07:47, 20 November 2008)
  46. ObjectTemplate.HasOnTimeEffect‏‎ (07:47, 20 November 2008)
  47. ObjectTemplate.Haspointphysics‏‎ (07:48, 20 November 2008)
  48. ObjectTemplate.HasResponsePhysics‏‎ (07:49, 20 November 2008)
  49. ObjectTemplate.HasRestrictedExit‏‎ (07:50, 20 November 2008)
  50. ObjectTemplate.HasStartEffect‏‎ (07:51, 20 November 2008)

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