Difference between revisions of "List of Battlefield 1942 properties"

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(New page: This list is credited to the [http://mdt.planetbattlefield.gamespy.com/scripting/AllProperties.shtm Battlefield 1942 Mod Development Toolkit site]. The purpose of including the list on thi...)
 
m (Fixed link after changing wiki to short URL and updating software.)
 
(4 intermediate revisions by the same user not shown)
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This list is credited to the [http://mdt.planetbattlefield.gamespy.com/scripting/AllProperties.shtm Battlefield 1942 Mod Development Toolkit site]. The purpose of including the list on this wiki is to expand and improve on the information provided by the MDT site which is no longer updated.
+
This list is credited to the [http://mdt.planetbattlefield.gamespy.com/scripting/AllProperties.shtm Battlefield 1942 Mod Development Toolkit site]. The purpose of including the list on this wiki is to backup and expand on the information provided by the MDT site which is no longer updated.<br>
 +
<br>
 +
All MDT descriptions have been added, so if a property in this list is red, the MDT has no description for it. To view other details from the MDT for a property, please go to the MDT site.<br>
 +
Additional descriptions exclusive to this wiki can be added. To create a new article for a property, please [http://pilot51.com/wiki/index.php?title=List_of_Battlefield_1942_properties&action=edit view the source of this article] and use the template provided between <nowiki><!-- and --></nowiki>. Also, please include your signature with your descriptions if you don't want anyone giving me credit for it.
  
 +
<!--
 +
== MDT Description ==
 +
The MDT does not have a description for this property.<br>
 +
<br>
 +
''[http://mdt.planetbattlefield.gamespy.com/scripting/(REPLACE-WITH-URL-TO-MDT-PROPERTY-PAGE) Source and more details]''<br>
 +
<br>
 +
== Additional Description ==
 +
(YOUR DESCRIPTION GOES HERE)<br>
 +
<br>
 +
[[Category:Battlefield 1942]]
 +
-->
  
Ai
 
  Ai.AddBot
 
  Ai.AddInterpreterEntry
 
  Ai.AddSAIStrategy
 
  Ai.AddSearchMap
 
  Ai.AddSearchType
 
  Ai.AddUnspawnedBot
 
  Ai.AiSystemQuotient
 
  Ai.BotStatisticUpdateSpeed
 
  Ai.CreateBehaviourModifiers
 
  Ai.Init
 
  Ai.NumAStarResources
 
  Ai.SaiEnable
 
  Ai.SaiMapXDimension
 
  Ai.SaiMapYDimension
 
  Ai.SetAISystemComponentsQuotient
 
  Ai.SetBasicBotWeights
 
  Ai.SetBehaviour
 
  Ai.SetBehaviourModifier
 
  Ai.SetMapSpawnPoints
 
  Ai.SetMaxNBots
 
  Ai.SetNBehaviours
 
  Ai.SetNSearchTypes
 
  Ai.SetNVehiclesTypes
 
  Ai.SetSmoothin
 
  Ai.SetSmoothing
 
  Ai.SetVehicle
 
  Ai.SetVehicleBehaviour
 
  Ai.SetWaterCutOffDepth
 
  Ai.ShowBotStats
 
  Ai.ShowStrategicAreas
 
  
AIBotManager
+
== Ai ==
   AIBotManager.SetDecisionMakingInterleave
+
   [[Ai.AddBot]]
   AIBotManager.SetLodLevelPriority
+
   [[Ai.AddInterpreterEntry]]
   AIBotManager.SetLodLevelTicks
+
   [[Ai.AddSAIStrategy]]
   AIBotManager.SetPlannedDecisionMakingThreshold
+
   [[Ai.AddSearchMap]]
   AIBotManager.SetSensingQuotient
+
   [[Ai.AddSearchType]]
   AIBotManager.SetSystemQuotient
+
   [[Ai.AddUnspawnedBot]]
   AIBotManager.SetUnplannedDecisionMakingThreshold
+
   [[Ai.AiSystemQuotient]]
 +
  [[Ai.BotStatisticUpdateSpeed]]
 +
  [[Ai.CreateBehaviourModifiers]]
 +
  [[Ai.Init]]
 +
  [[Ai.NumAStarResources]]
 +
  [[Ai.SaiEnable]]
 +
  [[Ai.SaiMapXDimension]]
 +
  [[Ai.SaiMapYDimension]]
 +
  [[Ai.SetAISystemComponentsQuotient]]
 +
  [[Ai.SetBasicBotWeights]]
 +
  [[Ai.SetBehaviour]]
 +
  [[Ai.SetBehaviourModifier]]
 +
  [[Ai.SetMapSpawnPoints]]
 +
  [[Ai.SetMaxNBots]]
 +
  [[Ai.SetNBehaviours]]
 +
  [[Ai.SetNSearchTypes]]
 +
  [[Ai.SetNVehiclesTypes]]
 +
  [[Ai.SetSmoothin]]
 +
  [[Ai.SetSmoothing]]
 +
  [[Ai.SetVehicle]]
 +
  [[Ai.SetVehicleBehaviour]]
 +
  [[Ai.SetWaterCutOffDepth]]
 +
  [[Ai.ShowBotStats]]
 +
  [[Ai.ShowStrategicAreas]]
  
AILandingZone
 
  AILandingZone.CreateLandingZone
 
  
AiRadio
+
== AIBotManager ==
 +
  [[AIBotManager.SetDecisionMakingInterleave]]
 +
  [[AIBotManager.SetLodLevelPriority]]
 +
  [[AIBotManager.SetLodLevelTicks]]
 +
  [[AIBotManager.SetPlannedDecisionMakingThreshold]]
 +
  [[AIBotManager.SetSensingQuotient]]
 +
  [[AIBotManager.SetSystemQuotient]]
 +
  [[AIBotManager.SetUnplannedDecisionMakingThreshold]]
 +
 
 +
 
 +
== AILandingZone ==
 +
  [[AILandingZone.CreateLandingZone]]
 +
 
 +
 
 +
== AiRadio ==
 
   AiRadio.PlayerRadioModifier [Vietnam]
 
   AiRadio.PlayerRadioModifier [Vietnam]
   AiRadio.SubscribeToMessage
+
   [[AiRadio.SubscribeToMessage]]
 +
 
 +
 
 +
== AiSettings ==
 +
  [[AiSettings.ActivateDefaultInterpreter]]
 +
  [[AiSettings.AddInterpreterEntry]]
 +
  [[AiSettings.AddVehicleToVehicleGroup]]
 +
  [[AiSettings.CreateBehaviourModifiers]]
 +
  [[AiSettings.CreateLODManager]]
 +
  [[AiSettings.CreateUCConstant]]
 +
  [[AiSettings.CreateUCLinear]]
 +
  [[AiSettings.CreateUCXInverse]]
 +
  [[AiSettings.CreateVehicleGroup]]
 +
  [[AiSettings.LodEnable]]
 +
  [[AiSettings.SetBasicBotWeights]]
 +
  [[AiSettings.SetBehaviour]]
 +
  [[AiSettings.SetBehaviourModifier]]
 +
  [[AiSettings.SetInformationGridDimension]]
 +
  [[AiSettings.SetMaxNBots]]
 +
  [[AiSettings.SetNBehaviours]]
 +
  [[AiSettings.SetNSides]]
 +
  [[AiSettings.SetNVehiclesTypes]]
 +
  [[AiSettings.SetStandardMoralAdmin]]
 +
  [[AiSettings.SetStandardPersonality]]
 +
  [[AiSettings.SetVehicle]]
 +
  [[AiSettings.SetVehicleBehaviour]]
 +
  [[AiSettings.SetVehicleDefaultBehaviour]]
 +
  [[AiSettings.SetViewDistance]]
 +
  [[AiSettings.SetWorldMapSize]]
  
AiSettings
 
  AiSettings.ActivateDefaultInterpreter
 
  AiSettings.AddInterpreterEntry
 
  AiSettings.AddVehicleToVehicleGroup
 
  AiSettings.CreateBehaviourModifiers
 
  AiSettings.CreateLODManager
 
  AiSettings.CreateUCConstant
 
  AiSettings.CreateUCLinear
 
  AiSettings.CreateUCXInverse
 
  AiSettings.CreateVehicleGroup
 
  AiSettings.LodEnable
 
  AiSettings.SetBasicBotWeights
 
  AiSettings.SetBehaviour
 
  AiSettings.SetBehaviourModifier
 
  AiSettings.SetInformationGridDimension
 
  AiSettings.SetMaxNBots
 
  AiSettings.SetNBehaviours
 
  AiSettings.SetNSides
 
  AiSettings.SetNVehiclesTypes
 
  AiSettings.SetStandardMoralAdmin
 
  AiSettings.SetStandardPersonality
 
  AiSettings.SetVehicle
 
  AiSettings.SetVehicleBehaviour
 
  AiSettings.SetVehicleDefaultBehaviour
 
  AiSettings.SetViewDistance
 
  AiSettings.SetWorldMapSize
 
  
AiStrategicArea
+
== AiStrategicArea ==
   AiStrategicArea.AddAllowedVehicleGroup
+
   [[AiStrategicArea.AddAllowedVehicleGroup]]
   AiStrategicArea.AddExpelledUnit
+
   [[AiStrategicArea.AddExpelledUnit]]
   AiStrategicArea.AddLandingZoneUnit
+
   [[AiStrategicArea.AddLandingZoneUnit]]
   AiStrategicArea.AddNeighbour
+
   [[AiStrategicArea.AddNeighbour]]
   AiStrategicArea.AddObjectTypeFlag
+
   [[AiStrategicArea.AddObjectTypeFlag]]
   AiStrategicArea.AttachLandingZone
+
   [[AiStrategicArea.AttachLandingZone]]
   AiStrategicArea.Create
+
   [[AiStrategicArea.Create]]
   AiStrategicArea.CreateNewCategory
+
   [[AiStrategicArea.CreateNewCategory]]
   AiStrategicArea.SetActive
+
   [[AiStrategicArea.SetActive]]
   AiStrategicArea.SetOrderPosition
+
   [[AiStrategicArea.SetOrderPosition]]
   AiStrategicArea.SetSide
+
   [[AiStrategicArea.SetSide]]
   AiStrategicArea.SetTakeable
+
   [[AiStrategicArea.SetTakeable]]
   AiStrategicArea.VehicleSearchRadius
+
   [[AiStrategicArea.VehicleSearchRadius]]
  
AiStrategy
 
  AiStrategy.AddCondition
 
  AiStrategy.Aggression
 
  AiStrategy.CreateAreaCondition
 
  AiStrategy.CreateConstantCondition
 
  AiStrategy.CreateHomogenousCondition
 
  AiStrategy.CreatePrerequisite
 
  AiStrategy.CreateStrategy
 
  AiStrategy.NumberOfAttacks
 
  AiStrategy.NumberOfDefences
 
  AiStrategy.SetConditionStrength
 
  AiStrategy.SetIsAbortCondition
 
  AiStrategy.SetPrerequisite
 
  AiStrategy.SetPrerequisiteWeight
 
  AiStrategy.SetStrategicObjectsModifier
 
  AiStrategy.SetTreeModifier
 
  AiStrategy.SetTreeModifierCombatStrength
 
  AiStrategy.TargetValue
 
  AiStrategy.TimeLimit
 
  
AiTemplate
+
== AiStrategy ==
   AiTemplate.AddPlugIn
+
   [[AiStrategy.AddCondition]]
   AiTemplate.AddType
+
   [[AiStrategy.Aggression]]
   AiTemplate.AllowedTimeDiff
+
   [[AiStrategy.CreateAreaCondition]]
   AiTemplate.BasicTemp
+
   [[AiStrategy.CreateConstantCondition]]
   AiTemplate.CommonKnowledge
+
   [[AiStrategy.CreateHomogenousCondition]]
   AiTemplate.Create
+
   [[AiStrategy.CreatePrerequisite]]
   AiTemplate.Degeneration
+
   [[AiStrategy.CreateStrategy]]
   AiTemplate.Secondary
+
   [[AiStrategy.NumberOfAttacks]]
 +
  [[AiStrategy.NumberOfDefences]]
 +
  [[AiStrategy.SetConditionStrength]]
 +
  [[AiStrategy.SetIsAbortCondition]]
 +
  [[AiStrategy.SetPrerequisite]]
 +
  [[AiStrategy.SetPrerequisiteWeight]]
 +
  [[AiStrategy.SetStrategicObjectsModifier]]
 +
  [[AiStrategy.SetTreeModifier]]
 +
  [[AiStrategy.SetTreeModifierCombatStrength]]
 +
  [[AiStrategy.TargetValue]]
 +
  [[AiStrategy.TimeLimit]]
  
AiTemplatePlugIn
+
 
   AiTemplatePlugIn.AimHorizontalControl
+
== AiTemplate ==
   AiTemplatePlugIn.AimRollControl
+
  [[AiTemplate.AddPlugIn]]
   AiTemplatePlugIn.AimThrottleControl
+
  [[AiTemplate.AddType]]
   AiTemplatePlugIn.AimVerticalControl
+
  [[AiTemplate.AllowedTimeDiff]]
   AiTemplatePlugIn.AvoidCollisionLookAhead
+
  [[AiTemplate.BasicTemp]]
   AiTemplatePlugIn.CoverSearchRadius
+
  [[AiTemplate.CommonKnowledge]]
   AiTemplatePlugIn.CoverValue
+
  [[AiTemplate.Create]]
   AiTemplatePlugIn.Create
+
  [[AiTemplate.Degeneration]]
   AiTemplatePlugIn.DrivePitchControl
+
  [[AiTemplate.Secondary]]
   AiTemplatePlugIn.DriveRollControl
+
 
   AiTemplatePlugIn.DriveThrottleControl
+
 
   AiTemplatePlugIn.DriveTurnControl
+
== AiTemplatePlugIn ==
   AiTemplatePlugIn.EquipmentType
+
   [[AiTemplatePlugIn.AimHorizontalControl]]
   AiTemplatePlugIn.IsTurnable
+
   [[AiTemplatePlugIn.AimRollControl]]
   AiTemplatePlugIn.LodHeight
+
   [[AiTemplatePlugIn.AimThrottleControl]]
   AiTemplatePlugIn.LookHorizontalControl
+
   [[AiTemplatePlugIn.AimVerticalControl]]
   AiTemplatePlugIn.LookHorizontalLookAhead
+
   [[AiTemplatePlugIn.AvoidCollisionLookAhead]]
   AiTemplatePlugIn.LookHorizontalScale
+
   [[AiTemplatePlugIn.CoverSearchRadius]]
   AiTemplatePlugIn.LookHorizontalSensitivity
+
   [[AiTemplatePlugIn.CoverValue]]
   AiTemplatePlugIn.LookVerticalControl
+
   [[AiTemplatePlugIn.Create]]
   AiTemplatePlugIn.LookVerticalLookAhead
+
   [[AiTemplatePlugIn.DrivePitchControl]]
   AiTemplatePlugIn.LookVerticalScale
+
   [[AiTemplatePlugIn.DriveRollControl]]
   AiTemplatePlugIn.LookVerticalSensitivity
+
   [[AiTemplatePlugIn.DriveThrottleControl]]
   AiTemplatePlugIn.MaxClimbAngle
+
   [[AiTemplatePlugIn.DriveTurnControl]]
   AiTemplatePlugIn.MaxRollAngle
+
   [[AiTemplatePlugIn.EquipmentType]]
   AiTemplatePlugIn.MaxSpeed
+
   [[AiTemplatePlugIn.IsTurnable]]
   AiTemplatePlugIn.MaxSpeedBumpinessFallOff
+
   [[AiTemplatePlugIn.LodHeight]]
 +
   [[AiTemplatePlugIn.LookHorizontalControl]]
 +
   [[AiTemplatePlugIn.LookHorizontalLookAhead]]
 +
   [[AiTemplatePlugIn.LookHorizontalScale]]
 +
   [[AiTemplatePlugIn.LookHorizontalSensitivity]]
 +
   [[AiTemplatePlugIn.LookVerticalControl]]
 +
   [[AiTemplatePlugIn.LookVerticalLookAhead]]
 +
   [[AiTemplatePlugIn.LookVerticalScale]]
 +
   [[AiTemplatePlugIn.LookVerticalSensitivity]]
 +
   [[AiTemplatePlugIn.MaxClimbAngle]]
 +
   [[AiTemplatePlugIn.MaxRollAngle]]
 +
   [[AiTemplatePlugIn.MaxSpeed]]
 +
   [[AiTemplatePlugIn.MaxSpeedBumpinessFallOff]]
 
   AiTemplatePlugIn.MaxWireLength [Vietnam]
 
   AiTemplatePlugIn.MaxWireLength [Vietnam]
 
   AiTemplatePlugIn.MinAlt [Vietnam]
 
   AiTemplatePlugIn.MinAlt [Vietnam]
   AiTemplatePlugIn.PitchLookAhead
+
   [[AiTemplatePlugIn.PitchLookAhead]]
   AiTemplatePlugIn.PitchScale
+
   [[AiTemplatePlugIn.PitchScale]]
   AiTemplatePlugIn.PitchSensitivity
+
   [[AiTemplatePlugIn.PitchSensitivity]]
   AiTemplatePlugIn.RollLookAhead
+
   [[AiTemplatePlugIn.RollLookAhead]]
   AiTemplatePlugIn.RollScale
+
   [[AiTemplatePlugIn.RollScale]]
   AiTemplatePlugIn.RollSensitivity
+
   [[AiTemplatePlugIn.RollSensitivity]]
   AiTemplatePlugIn.SetAlwaysTargetSoldier
+
   [[AiTemplatePlugIn.SetAlwaysTargetSoldier]]
   AiTemplatePlugIn.SetBattleStrength
+
   [[AiTemplatePlugIn.SetBattleStrength]]
   AiTemplatePlugIn.SetCameraRelativeMaxRotationDeg
+
   [[AiTemplatePlugIn.SetCameraRelativeMaxRotationDeg]]
   AiTemplatePlugIn.SetCameraRelativeMinRotationDeg
+
   [[AiTemplatePlugIn.SetCameraRelativeMinRotationDeg]]
   AiTemplatePlugIn.SetHasExposedSoldier
+
   [[AiTemplatePlugIn.SetHasExposedSoldier]]
   AiTemplatePlugIn.SetHearingProbability
+
   [[AiTemplatePlugIn.SetHearingProbability]]
   AiTemplatePlugIn.SetIsAntiAircraft
+
   [[AiTemplatePlugIn.SetIsAntiAircraft]]
   AiTemplatePlugIn.SetSelectKey
+
   [[AiTemplatePlugIn.SetSelectKey]]
   AiTemplatePlugIn.SetSoundSphereRadius
+
   [[AiTemplatePlugIn.SetSoundSphereRadius]]
   AiTemplatePlugIn.SetStrategicStrength
+
   [[AiTemplatePlugIn.SetStrategicStrength]]
   AiTemplatePlugIn.SetStrType
+
   [[AiTemplatePlugIn.SetStrType]]
   AiTemplatePlugIn.SetUseNoPathfindingToGetToObject
+
   [[AiTemplatePlugIn.SetUseNoPathfindingToGetToObject]]
   AiTemplatePlugIn.ThrottleLookAhead
+
   [[AiTemplatePlugIn.ThrottleLookAhead]]
   AiTemplatePlugIn.ThrottleScale
+
   [[AiTemplatePlugIn.ThrottleScale]]
   AiTemplatePlugIn.ThrottleSensitivity
+
   [[AiTemplatePlugIn.ThrottleSensitivity]]
   AiTemplatePlugIn.Transparency
+
   [[AiTemplatePlugIn.Transparency]]
   AiTemplatePlugIn.TurnRadius
+
   [[AiTemplatePlugIn.TurnRadius]]
   AiTemplatePlugIn.VehicleNumber
+
   [[AiTemplatePlugIn.VehicleNumber]]
 
   AiTemplatePlugIn.WireActivate [Vietnam]
 
   AiTemplatePlugIn.WireActivate [Vietnam]
   AiTemplatePlugIn.YawLookAhead
+
   [[AiTemplatePlugIn.YawLookAhead]]
   AiTemplatePlugIn.YawScale
+
   [[AiTemplatePlugIn.YawScale]]
   AiTemplatePlugIn.YawSensitivity
+
   [[AiTemplatePlugIn.YawSensitivity]]
  
AnimationStateMachine
 
  AnimationStateMachine.AddAnimation
 
  AnimationStateMachine.AddIdle
 
  AnimationStateMachine.AddRandomTransition
 
  AnimationStateMachine.AddSpeakConnectionSymbol
 
  AnimationStateMachine.AddToLatestTransition
 
  AnimationStateMachine.AddTransitionOne
 
  AnimationStateMachine.AddTransitionWhenDone
 
  AnimationStateMachine.CopyState
 
  AnimationStateMachine.CopyState2
 
  AnimationStateMachine.CreateState
 
  AnimationStateMachine.ReturnToState
 
  AnimationStateMachine.Set1pAnimationSpeed
 
  AnimationStateMachine.Set3pAnimationSpeed
 
  AnimationStateMachine.SetActiveState
 
  AnimationStateMachine.SetCameraShakeFadeIn
 
  AnimationStateMachine.SetCameraShakeFadeOut
 
  AnimationStateMachine.SetCameraShakeInOut
 
  AnimationStateMachine.SetCameraShakeLeftRight
 
  AnimationStateMachine.SetCameraShakeMinFactor
 
  AnimationStateMachine.SetCameraShakePitch
 
  AnimationStateMachine.SetCameraShakeRoll
 
  AnimationStateMachine.SetCameraShakeTimeToShake
 
  AnimationStateMachine.SetCameraShakeUpDown
 
  AnimationStateMachine.SetCameraShakeYaw
 
  AnimationStateMachine.SetFlag
 
  AnimationStateMachine.SetMorphFactor
 
  AnimationStateMachine.SetOtherState
 
  AnimationStateMachine.SetSoundTrigger
 
  AnimationStateMachine.SetSpeed
 
  AnimationStateMachine.SetUserRandomStartTime
 
  
Cloud
+
== AnimationStateMachine ==
   Cloud.SetDstBlend
+
   [[AnimationStateMachine.AddAnimation]]
   Cloud.SetHeight
+
   [[AnimationStateMachine.AddIdle]]
   Cloud.SetName
+
   [[AnimationStateMachine.AddRandomTransition]]
   Cloud.SetSpeed
+
   [[AnimationStateMachine.AddSpeakConnectionSymbol]]
   Cloud.SetSrcBlend
+
  [[AnimationStateMachine.AddToLatestTransition]]
   Cloud.SetTexScale
+
  [[AnimationStateMachine.AddTransitionOne]]
 +
  [[AnimationStateMachine.AddTransitionWhenDone]]
 +
  [[AnimationStateMachine.CopyState]]
 +
  [[AnimationStateMachine.CopyState2]]
 +
  [[AnimationStateMachine.CreateState]]
 +
  [[AnimationStateMachine.ReturnToState]]
 +
  [[AnimationStateMachine.Set1pAnimationSpeed]]
 +
  [[AnimationStateMachine.Set3pAnimationSpeed]]
 +
  [[AnimationStateMachine.SetActiveState]]
 +
  [[AnimationStateMachine.SetCameraShakeFadeIn]]
 +
  [[AnimationStateMachine.SetCameraShakeFadeOut]]
 +
  [[AnimationStateMachine.SetCameraShakeInOut]]
 +
  [[AnimationStateMachine.SetCameraShakeLeftRight]]
 +
  [[AnimationStateMachine.SetCameraShakeMinFactor]]
 +
  [[AnimationStateMachine.SetCameraShakePitch]]
 +
  [[AnimationStateMachine.SetCameraShakeRoll]]
 +
  [[AnimationStateMachine.SetCameraShakeTimeToShake]]
 +
  [[AnimationStateMachine.SetCameraShakeUpDown]]
 +
  [[AnimationStateMachine.SetCameraShakeYaw]]
 +
  [[AnimationStateMachine.SetFlag]]
 +
  [[AnimationStateMachine.SetMorphFactor]]
 +
  [[AnimationStateMachine.SetOtherState]]
 +
  [[AnimationStateMachine.SetSoundTrigger]]
 +
   [[AnimationStateMachine.SetSpeed]]
 +
   [[AnimationStateMachine.SetUserRandomStartTime]]
  
Console
 
  Console.SetAccess
 
  Console.SetCameraPosition
 
  Console.ShowFps
 
  Console.UseRelativePaths
 
  Console.WorldSize
 
  
EnvironmentSound
+
== Cloud ==
   EnvironmentSound.Load
+
   [[Cloud.SetDstBlend]]
 +
  [[Cloud.SetHeight]]
 +
  [[Cloud.SetName]]
 +
  [[Cloud.SetSpeed]]
 +
  [[Cloud.SetSrcBlend]]
 +
  [[Cloud.SetTexScale]]
  
Game
+
 
   Game.AddFirstNameOnTeam
+
== Console ==
   Game.AddLanguageRunTimeDirectory
+
  [[Console.SetAccess]]
   Game.AddLevel
+
  [[Console.SetCameraPosition]]
   Game.AddSecondNameOnTeam
+
  [[Console.ShowFps]]
   Game.AssaultTeam
+
  [[Console.UseRelativePaths]]
   Game.Autospawnbots
+
  [[Console.WorldSize]]
   Game.CreateAIPlayer
+
 
   Game.CreateUnspawnedAIPlayer
+
 
   Game.Defaultstartpos
+
== EnvironmentSound ==
 +
  [[EnvironmentSound.Load]]
 +
 
 +
 
 +
== Game ==
 +
   [[Game.AddFirstNameOnTeam]]
 +
   [[Game.AddLanguageRunTimeDirectory]]
 +
   [[Game.AddLevel]]
 +
   [[Game.AddSecondNameOnTeam]]
 +
   [[Game.AssaultTeam]]
 +
   [[Game.Autospawnbots]]
 +
   [[Game.CreateAIPlayer]]
 +
   [[Game.CreateUnspawnedAIPlayer]]
 +
   [[Game.Defaultstartpos]]
 
   Game.EnableFreeCamera [Vietnam]
 
   Game.EnableFreeCamera [Vietnam]
   Game.IsAiLevel
+
   [[Game.IsAiLevel]]
   Game.MaxNrofPlayers
+
   [[Game.MaxNrofPlayers]]
   Game.SetActiveCombatArea
+
   [[Game.SetActiveCombatArea]]
   Game.SetAlliedCampaign
+
   [[Game.SetAlliedCampaign]]
   Game.SetAlliedChatColor
+
   [[Game.SetAlliedChatColor]]
   Game.SetAlliedDebriefingMajorDefeat
+
   [[Game.SetAlliedDebriefingMajorDefeat]]
   Game.SetAlliedDebriefingMajorVictory
+
   [[Game.SetAlliedDebriefingMajorVictory]]
   Game.SetAlliedDebriefingMinorDefeat
+
   [[Game.SetAlliedDebriefingMinorDefeat]]
   Game.SetAlliedDebriefingMinorVictory
+
   [[Game.SetAlliedDebriefingMinorVictory]]
   Game.SetAlliedHints
+
   [[Game.SetAlliedHints]]
   Game.SetAlliedObjectives
+
   [[Game.SetAlliedObjectives]]
   Game.SetAlliedRadioColor
+
   [[Game.SetAlliedRadioColor]]
   Game.SetAlliedSkirmish
+
   [[Game.SetAlliedSkirmish]]
   Game.SetAxisCampaign
+
   [[Game.SetAxisCampaign]]
   Game.SetAxisChatColor
+
   [[Game.SetAxisChatColor]]
   Game.SetAxisDebriefingMajorDefeat
+
   [[Game.SetAxisDebriefingMajorDefeat]]
   Game.SetAxisDebriefingMajorVictory
+
   [[Game.SetAxisDebriefingMajorVictory]]
   Game.SetAxisDebriefingMinorDefeat
+
   [[Game.SetAxisDebriefingMinorDefeat]]
   Game.SetAxisDebriefingMinorVictory
+
   [[Game.SetAxisDebriefingMinorVictory]]
   Game.SetAxisHints
+
   [[Game.SetAxisHints]]
   Game.SetAxisObjectives
+
   [[Game.SetAxisObjectives]]
   Game.SetAxisRadioColor
+
   [[Game.SetAxisRadioColor]]
   Game.SetAxisSkirmish
+
   [[Game.SetAxisSkirmish]]
   Game.SetBeforeSpawnCameraPosition
+
   [[Game.SetBeforeSpawnCameraPosition]]
   Game.SetCameraBlink
+
   [[Game.SetCameraBlink]]
   Game.SetCrossHairRadius
+
   [[Game.SetCrossHairRadius]]
   Game.SetCrossHairSize
+
   [[Game.SetCrossHairSize]]
   Game.SetKit
+
   [[Game.SetKit]]
   Game.SetLevelCheck
+
   [[Game.SetLevelCheck]]
   Game.SetLoadPicture
+
   [[Game.SetLoadPicture]]
   Game.SetLocalized
+
   [[Game.SetLocalized]]
   Game.SetMajorVictory
+
   [[Game.SetMajorVictory]]
   Game.SetMapId
+
   [[Game.SetMapId]]
   Game.SetMinorVictory
+
   [[Game.SetMinorVictory]]
   Game.SetMultiplayerBriefingMapType
+
   [[Game.SetMultiplayerBriefingMapType]]
   Game.SetMultiplayerBriefingObjectives
+
   [[Game.SetMultiplayerBriefingObjectives]]
   Game.SetNormalChatColor
+
   [[Game.SetNormalChatColor]]
   Game.SetNumberOfTickets
+
   [[Game.SetNumberOfTickets]]
   Game.SetObjectiveAlliedDefeat
+
   [[Game.SetObjectiveAlliedDefeat]]
   Game.SetObjectiveAlliedVictory
+
   [[Game.SetObjectiveAlliedVictory]]
   Game.SetObjectiveAxisDefeat
+
   [[Game.SetObjectiveAxisDefeat]]
   Game.SetObjectiveAxisVictory
+
   [[Game.SetObjectiveAxisVictory]]
   Game.SetObjectiveBriefing
+
   [[Game.SetObjectiveBriefing]]
   Game.SetPlayerBlink
+
   [[Game.SetPlayerBlink]]
   Game.SetPlayerHitFlashTime
+
   [[Game.SetPlayerHitFlashTime]]
   Game.SetRadioFlashTime
+
   [[Game.SetRadioFlashTime]]
   Game.SetRadioTimeoutTime
+
   [[Game.SetRadioTimeoutTime]]
   Game.SetServerInfoIcon
+
   [[Game.SetServerInfoIcon]]
   Game.SetSonarRotationSpeed
+
   [[Game.SetSonarRotationSpeed]]
   Game.SetTeamSkin
+
   [[Game.SetTeamSkin]]
   Game.SetTicketLostPerMin
+
   [[Game.SetTicketLostPerMin]]
   Game.SetViewDistance
+
   [[Game.SetViewDistance]]
   Game.ShowAIStats
+
   [[Game.ShowAIStats]]
   Game.SpawnObject
+
   [[Game.SpawnObject]]
   Game.SpawnObjectAt
+
   [[Game.SpawnObjectAt]]
   Game.SpawnPlayers
+
   [[Game.SpawnPlayers]]
   Game.TimeToNextWave
+
   [[Game.TimeToNextWave]]
  
GeometryTemplate
+
 
   GeometryTemplate.Active
+
== GeometryTemplate ==
   GeometryTemplate.AlphaLodDistance
+
   [[GeometryTemplate.Active]]
   GeometryTemplate.AlphaTestValue
+
   [[GeometryTemplate.AlphaLodDistance]]
   GeometryTemplate.Billboard
+
   [[GeometryTemplate.AlphaTestValue]]
   GeometryTemplate.BillboardDistance
+
   [[GeometryTemplate.Billboard]]
   GeometryTemplate.Create
+
   [[GeometryTemplate.BillboardDistance]]
   GeometryTemplate.CullFactor
+
   [[GeometryTemplate.Create]]
   GeometryTemplate.DetailTexName
+
   [[GeometryTemplate.CullFactor]]
   GeometryTemplate.File
+
   [[GeometryTemplate.DetailTexName]]
   GeometryTemplate.HasDynamicShadow
+
   [[GeometryTemplate.File]]
   GeometryTemplate.Lightcolor
+
   [[GeometryTemplate.HasDynamicShadow]]
   GeometryTemplate.LodDistance
+
   [[GeometryTemplate.Lightcolor]]
   GeometryTemplate.MaterialMap
+
   [[GeometryTemplate.LodDistance]]
   GeometryTemplate.MaterialSize
+
   [[GeometryTemplate.MaterialMap]]
 +
   [[GeometryTemplate.MaterialSize]]
 
   GeometryTemplate.OnlyUseHigestLod [Vietnam]
 
   GeometryTemplate.OnlyUseHigestLod [Vietnam]
   GeometryTemplate.Scale
+
   [[GeometryTemplate.Scale]]
   GeometryTemplate.SeaFloorLevel
+
   [[GeometryTemplate.SeaFloorLevel]]
   GeometryTemplate.SetLodDistance
+
   [[GeometryTemplate.SetLodDistance]]
   GeometryTemplate.SetLodPercent
+
   [[GeometryTemplate.SetLodPercent]]
   GeometryTemplate.SetLodRange
+
   [[GeometryTemplate.SetLodRange]]
   GeometryTemplate.SetSkin
+
   [[GeometryTemplate.SetSkin]]
   GeometryTemplate.ShadowColor
+
   [[GeometryTemplate.ShadowColor]]
   GeometryTemplate.SwayEnable
+
   [[GeometryTemplate.SwayEnable]]
   GeometryTemplate.SwayRangeDegrees
+
   [[GeometryTemplate.SwayRangeDegrees]]
   GeometryTemplate.TargetTriCount
+
   [[GeometryTemplate.TargetTriCount]]
   GeometryTemplate.TexBaseName
+
   [[GeometryTemplate.TexBaseName]]
   GeometryTemplate.TexOffsetX
+
   [[GeometryTemplate.TexOffsetX]]
   GeometryTemplate.TexOffsetY
+
   [[GeometryTemplate.TexOffsetY]]
   GeometryTemplate.TextureFadeMaxDist
+
   [[GeometryTemplate.TextureFadeMaxDist]]
   GeometryTemplate.TriangleSortLodDistance
+
   [[GeometryTemplate.TriangleSortLodDistance]]
   GeometryTemplate.WaterLevel
+
   [[GeometryTemplate.WaterLevel]]
   GeometryTemplate.WaveHeight
+
   [[GeometryTemplate.WaveHeight]]
   GeometryTemplate.WaveScale
+
   [[GeometryTemplate.WaveScale]]
   GeometryTemplate.WorldSize
+
   [[GeometryTemplate.WorldSize]]
   GeometryTemplate.YScale
+
   [[GeometryTemplate.YScale]]
  
KitTemplate
 
  KitTemplate.AllowedAllied
 
  KitTemplate.AllowedAxis
 
  KitTemplate.Create
 
  KitTemplate.SetBattleStrength
 
  KitTemplate.SetStrategicStrength
 
  
LodSelectorTemplate
+
== KitTemplate ==
   LodSelectorTemplate.AddLodComparison
+
  [[KitTemplate.AllowedAllied]]
   LodSelectorTemplate.AddLodDistance
+
  [[KitTemplate.AllowedAxis]]
   LodSelectorTemplate.Create
+
  [[KitTemplate.Create]]
   LodSelectorTemplate.HasDestroyedLod
+
  [[KitTemplate.SetBattleStrength]]
 +
  [[KitTemplate.SetStrategicStrength]]
 +
 
 +
 
 +
== LodSelectorTemplate ==
 +
   [[LodSelectorTemplate.AddLodComparison]]
 +
   [[LodSelectorTemplate.AddLodDistance]]
 +
   [[LodSelectorTemplate.Create]]
 +
   [[LodSelectorTemplate.HasDestroyedLod]]
 
   LodSelectorTemplate.HasFirstPersonLod [Vietnam]
 
   LodSelectorTemplate.HasFirstPersonLod [Vietnam]
  
MaterialManager
 
  MaterialManager.AttGroup
 
  MaterialManager.DamageMod
 
  MaterialManager.DefGroup
 
  MaterialManager.Material
 
  MaterialManager.MaterialAttGroup
 
  MaterialManager.MaterialDamage
 
  MaterialManager.MaterialDefGroup
 
  MaterialManager.MaterialElasticity
 
  MaterialManager.MaterialFriction
 
  MaterialManager.MaterialResistance
 
  MaterialManager.SetCell
 
  MaterialManager.SetEffectTemplate
 
  
Musicmanager
+
== MaterialManager ==
 +
  [[MaterialManager.AttGroup]]
 +
  [[MaterialManager.DamageMod]]
 +
  [[MaterialManager.DefGroup]]
 +
  [[MaterialManager.Material]]
 +
  [[MaterialManager.MaterialAttGroup]]
 +
  [[MaterialManager.MaterialDamage]]
 +
  [[MaterialManager.MaterialDefGroup]]
 +
  [[MaterialManager.MaterialElasticity]]
 +
  [[MaterialManager.MaterialFriction]]
 +
  [[MaterialManager.MaterialResistance]]
 +
  [[MaterialManager.SetCell]]
 +
  [[MaterialManager.SetEffectTemplate]]
 +
 
 +
 
 +
== Musicmanager ==
 
   Musicmanager.CreateGroup [Vietnam]
 
   Musicmanager.CreateGroup [Vietnam]
 
   Musicmanager.LoadSoundScript [Vietnam]
 
   Musicmanager.LoadSoundScript [Vietnam]
 
   Musicmanager.RegisterSong [Vietnam]
 
   Musicmanager.RegisterSong [Vietnam]
  
NetworkableInfo
 
  NetworkableInfo.CreateNewInfo
 
  NetworkableInfo.SetBasePriority
 
  NetworkableInfo.SetForceNetworkableId
 
  NetworkableInfo.SetHasOrientation
 
  NetworkableInfo.SetIsControlledBy
 
  NetworkableInfo.SetIsUnique
 
  NetworkableInfo.SetPredictionMode
 
  
Object
+
== NetworkableInfo ==
   Object.Absoluteposition
+
   [[NetworkableInfo.CreateNewInfo]]
   Object.Active
+
   [[NetworkableInfo.SetBasePriority]]
   Object.Create
+
   [[NetworkableInfo.SetForceNetworkableId]]
   Object.Geometry.color
+
   [[NetworkableInfo.SetHasOrientation]]
  Object.Geometry.scale
+
   [[NetworkableInfo.SetIsControlledBy]]
  Object.IsSaveable
+
   [[NetworkableInfo.SetIsUnique]]
  Object.Name
+
   [[NetworkableInfo.SetPredictionMode]]
  Object.Rotation
 
   Object.SetName
 
   Object.SetOSId
 
   Object.SetTeam
 
  
ObjectiveManager
 
  ObjectiveManager.RegisterObjectSpawner
 
  ObjectiveManager.SetDefender
 
  ObjectiveManager.SetRootObjectSpawner
 
  
ObjectTemplate
+
== Object ==
 +
  [[Object.Absoluteposition]]
 +
  [[Object.Active]]
 +
  [[Object.Create]]
 +
  [[Object.Geometry.color]]
 +
  [[Object.Geometry.scale]]
 +
  [[Object.IsSaveable]]
 +
  [[Object.Name]]
 +
  [[Object.Rotation]]
 +
  [[Object.SetName]]
 +
  [[Object.SetOSId]]
 +
  [[Object.SetTeam]]
 +
 
 +
 
 +
== ObjectiveManager ==
 +
  [[ObjectiveManager.RegisterObjectSpawner]]
 +
  [[ObjectiveManager.SetDefender]]
 +
  [[ObjectiveManager.SetRootObjectSpawner]]
 +
 
 +
 
 +
== ObjectTemplate ==
 
   ObjectTemplate.Acceleration [Vietnam]
 
   ObjectTemplate.Acceleration [Vietnam]
 
   ObjectTemplate.Accumulate [Vietnam]
 
   ObjectTemplate.Accumulate [Vietnam]
   ObjectTemplate.Active
+
   [[ObjectTemplate.Active]]
   ObjectTemplate.ActiveEffectPersistancePerFrame
+
   [[ObjectTemplate.ActiveEffectPersistancePerFrame]]
   ObjectTemplate.ActiveHeatIncrement
+
   [[ObjectTemplate.ActiveHeatIncrement]]
   ObjectTemplate.AddAmmoType
+
   [[ObjectTemplate.AddAmmoType]]
   ObjectTemplate.AddArmorEffect
+
   [[ObjectTemplate.AddArmorEffect]]
   ObjectTemplate.AddChild
+
   [[ObjectTemplate.AddChild]]
   ObjectTemplate.AddDevFire
+
   [[ObjectTemplate.AddDevFire]]
   ObjectTemplate.AddDevJump
+
   [[ObjectTemplate.AddDevJump]]
   ObjectTemplate.AddDevPitch
+
   [[ObjectTemplate.AddDevPitch]]
   ObjectTemplate.AddDevRun
+
   [[ObjectTemplate.AddDevRun]]
   ObjectTemplate.AddDevStrafe
+
   [[ObjectTemplate.AddDevStrafe]]
   ObjectTemplate.AddDevWalk
+
   [[ObjectTemplate.AddDevWalk]]
   ObjectTemplate.AddDevYaw
+
   [[ObjectTemplate.AddDevYaw]]
   ObjectTemplate.AddEmitterSpeed
+
   [[ObjectTemplate.AddEmitterSpeed]]
   ObjectTemplate.AddFireArmsPosition
+
   [[ObjectTemplate.AddFireArmsPosition]]
   ObjectTemplate.AddLinePoint
+
   [[ObjectTemplate.AddLinePoint]]
   ObjectTemplate.AddObjectiveSpawnerToComposite
+
   [[ObjectTemplate.AddObjectiveSpawnerToComposite]]
   ObjectTemplate.AddPcoPosId
+
   [[ObjectTemplate.AddPcoPosId]]
   ObjectTemplate.AddRootSpeed
+
   [[ObjectTemplate.AddRootSpeed]]
 
   ObjectTemplate.AddScaleEffectTemplate [Vietnam]
 
   ObjectTemplate.AddScaleEffectTemplate [Vietnam]
   ObjectTemplate.AddSkeletonIK
+
   [[ObjectTemplate.AddSkeletonIK]]
   ObjectTemplate.AddTemplate
+
   [[ObjectTemplate.AddTemplate]]
   ObjectTemplate.AddToCollisionGroup
+
   [[ObjectTemplate.AddToCollisionGroup]]
 
   ObjectTemplate.AddToColMatList [Vietnam]
 
   ObjectTemplate.AddToColMatList [Vietnam]
   ObjectTemplate.AddToNegativeMask
+
   [[ObjectTemplate.AddToNegativeMask]]
   ObjectTemplate.AddToProjectileList
+
   [[ObjectTemplate.AddToProjectileList]]
   ObjectTemplate.AddVehicleType
+
   [[ObjectTemplate.AddVehicleType]]
   ObjectTemplate.AddWeaponIcon
+
   [[ObjectTemplate.AddWeaponIcon]]
   ObjectTemplate.AddWorkOnMaterial
+
   [[ObjectTemplate.AddWorkOnMaterial]]
 
   ObjectTemplate.AirFlowAffect [Vietnam]
 
   ObjectTemplate.AirFlowAffect [Vietnam]
   ObjectTemplate.AiTemplate
+
   [[ObjectTemplate.AiTemplate]]
   ObjectTemplate.AllowReloadOnEmptyClipOnly
+
   [[ObjectTemplate.AllowReloadOnEmptyClipOnly]]
 
   ObjectTemplate.AllowRestart [Vietnam]
 
   ObjectTemplate.AllowRestart [Vietnam]
   ObjectTemplate.AlphaOverTime
+
   [[ObjectTemplate.AlphaOverTime]]
   ObjectTemplate.AlphaTestRef
+
   [[ObjectTemplate.AlphaTestRef]]
 
   ObjectTemplate.AlphaTestRefOverTime [Vietnam]
 
   ObjectTemplate.AlphaTestRefOverTime [Vietnam]
   ObjectTemplate.AltFireOnce
+
   [[ObjectTemplate.AltFireOnce]]
 
   ObjectTemplate.Altweapon [Vietnam]
 
   ObjectTemplate.Altweapon [Vietnam]
 
   ObjectTemplate.AltWeaponindex [Vietnam]
 
   ObjectTemplate.AltWeaponindex [Vietnam]
Line 447: Line 484:
 
   ObjectTemplate.AmmoBarTextPosY [Vietnam]
 
   ObjectTemplate.AmmoBarTextPosY [Vietnam]
 
   ObjectTemplate.AmmoIcon [Vietnam]
 
   ObjectTemplate.AmmoIcon [Vietnam]
   ObjectTemplate.AmmoType
+
   [[ObjectTemplate.AmmoType]]
   ObjectTemplate.AngleMod
+
   [[ObjectTemplate.AngleMod]]
   ObjectTemplate.AnimationSpeed
+
   [[ObjectTemplate.AnimationSpeed]]
   ObjectTemplate.AnimationSpeedOverTime
+
   [[ObjectTemplate.AnimationSpeedOverTime]]
   ObjectTemplate.AreaValue
+
   [[ObjectTemplate.AreaValue]]
   ObjectTemplate.ArtPos
+
   [[ObjectTemplate.ArtPos]]
 
   ObjectTemplate.AsynchronyFire [Vietnam]
 
   ObjectTemplate.AsynchronyFire [Vietnam]
 
   ObjectTemplate.AttachRadius [Vietnam]
 
   ObjectTemplate.AttachRadius [Vietnam]
 
   ObjectTemplate.AttachToListener [Vietnam]
 
   ObjectTemplate.AttachToListener [Vietnam]
 
   ObjectTemplate.AttackSpeed [Vietnam]
 
   ObjectTemplate.AttackSpeed [Vietnam]
   ObjectTemplate.AutomaticPitchStabilization
+
   [[ObjectTemplate.AutomaticPitchStabilization]]
 
   ObjectTemplate.AutomaticReset [Vietnam]
 
   ObjectTemplate.AutomaticReset [Vietnam]
   ObjectTemplate.AutomaticYawStabilization
+
   [[ObjectTemplate.AutomaticYawStabilization]]
   ObjectTemplate.AutoReload
+
   [[ObjectTemplate.AutoReload]]
 
   ObjectTemplate.AutoShutOff [Vietnam]
 
   ObjectTemplate.AutoShutOff [Vietnam]
 
   ObjectTemplate.AutoStart [Vietnam]
 
   ObjectTemplate.AutoStart [Vietnam]
   ObjectTemplate.BindToSkeletonPart
+
   [[ObjectTemplate.BindToSkeletonPart]]
 
   ObjectTemplate.BlastAmmoCount [Vietnam]
 
   ObjectTemplate.BlastAmmoCount [Vietnam]
 
   ObjectTemplate.BoneName [Vietnam]
 
   ObjectTemplate.BoneName [Vietnam]
   ObjectTemplate.BurstFrequency
+
   [[ObjectTemplate.BurstFrequency]]
   ObjectTemplate.CameraDelayDistance
+
   [[ObjectTemplate.CameraDelayDistance]]
   ObjectTemplate.CameraDelayTime
+
   [[ObjectTemplate.CameraDelayTime]]
   ObjectTemplate.CanBeRepaiedAsDestroyed
+
   [[ObjectTemplate.CanBeRepaiedAsDestroyed]]
 
   ObjectTemplate.CanConvertToAmmo [Vietnam]
 
   ObjectTemplate.CanConvertToAmmo [Vietnam]
   ObjectTemplate.CantSelectWhenNoAmmo
+
   [[ObjectTemplate.CantSelectWhenNoAmmo]]
 
   ObjectTemplate.CEBufferSize [Vietnam]
 
   ObjectTemplate.CEBufferSize [Vietnam]
 
   ObjectTemplate.CEeffectRadius [Vietnam]
 
   ObjectTemplate.CEeffectRadius [Vietnam]
 
   ObjectTemplate.CEframedamage [Vietnam]
 
   ObjectTemplate.CEframedamage [Vietnam]
   ObjectTemplate.Center1pHands
+
   [[ObjectTemplate.Center1pHands]]
   ObjectTemplate.ChangeWeaponWhenNoAmmo
+
   [[ObjectTemplate.ChangeWeaponWhenNoAmmo]]
 
   ObjectTemplate.ClusterRecDepth [Vietnam]
 
   ObjectTemplate.ClusterRecDepth [Vietnam]
   ObjectTemplate.ColorRGBAOverTime
+
   [[ObjectTemplate.ColorRGBAOverTime]]
 
   ObjectTemplate.ConstantRpm [Vietnam]
 
   ObjectTemplate.ConstantRpm [Vietnam]
 
   ObjectTemplate.ContinousRotationSpeed [Vietnam]
 
   ObjectTemplate.ContinousRotationSpeed [Vietnam]
 
   ObjectTemplate.ControlPointIcon [Vietnam]
 
   ObjectTemplate.ControlPointIcon [Vietnam]
   ObjectTemplate.CoolDownPerSec
+
   [[ObjectTemplate.CoolDownPerSec]]
   ObjectTemplate.CoolingFactor
+
   [[ObjectTemplate.CoolingFactor]]
 
   ObjectTemplate.CopyLinksCount [Vietnam]
 
   ObjectTemplate.CopyLinksCount [Vietnam]
   ObjectTemplate.Create
+
   [[ObjectTemplate.Create]]
   ObjectTemplate.CreateInvisible
+
   [[ObjectTemplate.CreateInvisible]]
   ObjectTemplate.CreateNotInGrid
+
   [[ObjectTemplate.CreateNotInGrid]]
 
   ObjectTemplate.CreateProjectilesOnDemand [Vietnam]
 
   ObjectTemplate.CreateProjectilesOnDemand [Vietnam]
   ObjectTemplate.CreateSkeleton
+
   [[ObjectTemplate.CreateSkeleton]]
   ObjectTemplate.CriticalDamage
+
   [[ObjectTemplate.CriticalDamage]]
 
   ObjectTemplate.CrossHairType [Vietnam]
 
   ObjectTemplate.CrossHairType [Vietnam]
   ObjectTemplate.CullRadiusScale
+
   [[ObjectTemplate.CullRadiusScale]]
   ObjectTemplate.CVMChase
+
   [[ObjectTemplate.CVMChase]]
   ObjectTemplate.CVMExternTrace
+
   [[ObjectTemplate.CVMExternTrace]]
   ObjectTemplate.CVMFlyBy
+
   [[ObjectTemplate.CVMFlyBy]]
   ObjectTemplate.CVMFrontChase
+
   [[ObjectTemplate.CVMFrontChase]]
   ObjectTemplate.CVMInside
+
   [[ObjectTemplate.CVMInside]]
   ObjectTemplate.CVMTrace
+
   [[ObjectTemplate.CVMTrace]]
   ObjectTemplate.DamageFromWater
+
   [[ObjectTemplate.DamageFromWater]]
   ObjectTemplate.DamageType
+
   [[ObjectTemplate.DamageType]]
   ObjectTemplate.DamageWhenLost
+
   [[ObjectTemplate.DamageWhenLost]]
   ObjectTemplate.Damping
+
   [[ObjectTemplate.Damping]]
 
   ObjectTemplate.DampingConstant [Vietnam]
 
   ObjectTemplate.DampingConstant [Vietnam]
   ObjectTemplate.DeathEffectName
+
   [[ObjectTemplate.DeathEffectName]]
 
   ObjectTemplate.DecreaseAngleToZero [Vietnam]
 
   ObjectTemplate.DecreaseAngleToZero [Vietnam]
 
   ObjectTemplate.DefaultAngleOfAttack [Vietnam]
 
   ObjectTemplate.DefaultAngleOfAttack [Vietnam]
   ObjectTemplate.DefaultEffectTemplate
+
   [[ObjectTemplate.DefaultEffectTemplate]]
 
   ObjectTemplate.DegenerationFactor [Vietnam]
 
   ObjectTemplate.DegenerationFactor [Vietnam]
   ObjectTemplate.Delay
+
   [[ObjectTemplate.Delay]]
   ObjectTemplate.DelayToUse
+
   [[ObjectTemplate.DelayToUse]]
   ObjectTemplate.DestBlendMode
+
   [[ObjectTemplate.DestBlendMode]]
   ObjectTemplate.Destroyed
+
   [[ObjectTemplate.Destroyed]]
   ObjectTemplate.DestroyOnExit
+
   [[ObjectTemplate.DestroyOnExit]]
   ObjectTemplate.DestroyVehicleWhenNoAmmo
+
   [[ObjectTemplate.DestroyVehicleWhenNoAmmo]]
   ObjectTemplate.DetectionRadius
+
   [[ObjectTemplate.DetectionRadius]]
 
   ObjectTemplate.DetectionTime [Vietnam]
 
   ObjectTemplate.DetectionTime [Vietnam]
 
   ObjectTemplate.DetonateAltWeapon [Vietnam]
 
   ObjectTemplate.DetonateAltWeapon [Vietnam]
   ObjectTemplate.DetonateOnWaterCollision
+
   [[ObjectTemplate.DetonateOnWaterCollision]]
   ObjectTemplate.DieAfterColl
+
   [[ObjectTemplate.DieAfterColl]]
 
   ObjectTemplate.Differential [Vietnam]
 
   ObjectTemplate.Differential [Vietnam]
   ObjectTemplate.DirBarRotate
+
   [[ObjectTemplate.DirBarRotate]]
   ObjectTemplate.DirBarXScale
+
   [[ObjectTemplate.DirBarXScale]]
   ObjectTemplate.DirBarYScaleAbove
+
   [[ObjectTemplate.DirBarYScaleAbove]]
   ObjectTemplate.DirBarYScaleBelow
+
   [[ObjectTemplate.DirBarYScaleBelow]]
   ObjectTemplate.DirBarYScaleMax
+
   [[ObjectTemplate.DirBarYScaleMax]]
   ObjectTemplate.DirBarYScaleMin
+
   [[ObjectTemplate.DirBarYScaleMin]]
   ObjectTemplate.DisableIfEnemyInsideRadius
+
   [[ObjectTemplate.DisableIfEnemyInsideRadius]]
   ObjectTemplate.DisableSpawnPointsOnEnter
+
   [[ObjectTemplate.DisableSpawnPointsOnEnter]]
   ObjectTemplate.DisableWhenFired
+
   [[ObjectTemplate.DisableWhenFired]]
   ObjectTemplate.DisableWhenLosingControl
+
   [[ObjectTemplate.DisableWhenLosingControl]]
   ObjectTemplate.DisarmMinesDistance
+
   [[ObjectTemplate.DisarmMinesDistance]]
   ObjectTemplate.Distance
+
   [[ObjectTemplate.Distance]]
 
   ObjectTemplate.DistanceLimit [Vietnam]
 
   ObjectTemplate.DistanceLimit [Vietnam]
   ObjectTemplate.DistToMinDamage
+
   [[ObjectTemplate.DistToMinDamage]]
   ObjectTemplate.DistToStartLoseDamage
+
   [[ObjectTemplate.DistToStartLoseDamage]]
   ObjectTemplate.DontClearTeamOnExit
+
   [[ObjectTemplate.DontClearTeamOnExit]]
   ObjectTemplate.DownAngleMultiplier
+
   [[ObjectTemplate.DownAngleMultiplier]]
   ObjectTemplate.Drag
+
   [[ObjectTemplate.Drag]]
 
   ObjectTemplate.DragModifier [Vietnam]
 
   ObjectTemplate.DragModifier [Vietnam]
   ObjectTemplate.DragOffset
+
   [[ObjectTemplate.DragOffset]]
   ObjectTemplate.DragOverTime
+
   [[ObjectTemplate.DragOverTime]]
 
   ObjectTemplate.DrawAttachRadius [Vietnam]
 
   ObjectTemplate.DrawAttachRadius [Vietnam]
 
   ObjectTemplate.DropSpeed [Vietnam]
 
   ObjectTemplate.DropSpeed [Vietnam]
Line 549: Line 586:
 
   ObjectTemplate.EffectID [Vietnam]
 
   ObjectTemplate.EffectID [Vietnam]
 
   ObjectTemplate.EffectSeperation [Vietnam]
 
   ObjectTemplate.EffectSeperation [Vietnam]
   ObjectTemplate.EjectClipTime
+
   [[ObjectTemplate.EjectClipTime]]
   ObjectTemplate.EmitterSpeedScale
+
   [[ObjectTemplate.EmitterSpeedScale]]
   ObjectTemplate.EnableRadarMode
+
   [[ObjectTemplate.EnableRadarMode]]
   ObjectTemplate.EndEffectTemplate
+
   [[ObjectTemplate.EndEffectTemplate]]
 
   ObjectTemplate.EngineType [Vietnam]
 
   ObjectTemplate.EngineType [Vietnam]
 
   ObjectTemplate.EntryRadius [Vietnam]
 
   ObjectTemplate.EntryRadius [Vietnam]
   ObjectTemplate.ExitSpeedMod
+
   [[ObjectTemplate.ExitSpeedMod]]
   ObjectTemplate.ExitTimer
+
   [[ObjectTemplate.ExitTimer]]
   ObjectTemplate.ExplodeNearEnemyDistance
+
   [[ObjectTemplate.ExplodeNearEnemyDistance]]
   ObjectTemplate.ExplosionDamage
+
   [[ObjectTemplate.ExplosionDamage]]
   ObjectTemplate.ExplosionForce
+
   [[ObjectTemplate.ExplosionForce]]
   ObjectTemplate.ExplosionForceMax
+
   [[ObjectTemplate.ExplosionForceMax]]
   ObjectTemplate.ExplosionForceMod
+
   [[ObjectTemplate.ExplosionForceMod]]
   ObjectTemplate.ExplosionRadius
+
   [[ObjectTemplate.ExplosionRadius]]
   ObjectTemplate.FadeAtTimeToLiveAfterDeath
+
   [[ObjectTemplate.FadeAtTimeToLiveAfterDeath]]
   ObjectTemplate.FireDelay
+
   [[ObjectTemplate.FireDelay]]
   ObjectTemplate.FireInCameraDof
+
   [[ObjectTemplate.FireInCameraDof]]
   ObjectTemplate.FireingForce
+
   [[ObjectTemplate.FireingForce]]
   ObjectTemplate.FireOnce
+
   [[ObjectTemplate.FireOnce]]
 
   ObjectTemplate.FirstCollisionEffect [Vietnam]
 
   ObjectTemplate.FirstCollisionEffect [Vietnam]
   ObjectTemplate.FlagTemplate
+
   [[ObjectTemplate.FlagTemplate]]
 
   ObjectTemplate.FlapLift [Vietnam]
 
   ObjectTemplate.FlapLift [Vietnam]
 
   ObjectTemplate.FloatMaxLift [Vietnam]
 
   ObjectTemplate.FloatMaxLift [Vietnam]
 
   ObjectTemplate.FloatMinLift [Vietnam]
 
   ObjectTemplate.FloatMinLift [Vietnam]
 
   ObjectTemplate.ForceEmission [Vietnam]
 
   ObjectTemplate.ForceEmission [Vietnam]
   ObjectTemplate.ForceOnExplosion
+
   [[ObjectTemplate.ForceOnExplosion]]
 
   ObjectTemplate.GearChangeTime [Vietnam]
 
   ObjectTemplate.GearChangeTime [Vietnam]
 
   ObjectTemplate.GearDown [Vietnam]
 
   ObjectTemplate.GearDown [Vietnam]
Line 581: Line 618:
 
   ObjectTemplate.GearUp [Vietnam]
 
   ObjectTemplate.GearUp [Vietnam]
 
   ObjectTemplate.GearUpEngineInput [Vietnam]
 
   ObjectTemplate.GearUpEngineInput [Vietnam]
   ObjectTemplate.Geometry
+
   [[ObjectTemplate.Geometry]]
   ObjectTemplate.GravityModifier
+
   [[ObjectTemplate.GravityModifier]]
   ObjectTemplate.GravityModifierOverTime
+
   [[ObjectTemplate.GravityModifierOverTime]]
   ObjectTemplate.Grip
+
   [[ObjectTemplate.Grip]]
   ObjectTemplate.GUIIndex
+
   [[ObjectTemplate.GUIIndex]]
 
   ObjectTemplate.HardColDotLimit [Vietnam]
 
   ObjectTemplate.HardColDotLimit [Vietnam]
 
   ObjectTemplate.HardColSpeedMinMagnitude [Vietnam]
 
   ObjectTemplate.HardColSpeedMinMagnitude [Vietnam]
   ObjectTemplate.HasArmor
+
   [[ObjectTemplate.HasArmor]]
   ObjectTemplate.HasCollisionEffect
+
   [[ObjectTemplate.HasCollisionEffect]]
   ObjectTemplate.HasCollisionPhysics
+
   [[ObjectTemplate.HasCollisionPhysics]]
   ObjectTemplate.HasDynamicShadow
+
   [[ObjectTemplate.HasDynamicShadow]]
 
   ObjectTemplate.HasGyroScope [Vietnam]
 
   ObjectTemplate.HasGyroScope [Vietnam]
 
   ObjectTemplate.HasMag [Vietnam]
 
   ObjectTemplate.HasMag [Vietnam]
   ObjectTemplate.HasMobilePhysics
+
   [[ObjectTemplate.HasMobilePhysics]]
   ObjectTemplate.HasOnTimeEffect
+
   [[ObjectTemplate.HasOnTimeEffect]]
   ObjectTemplate.HasOverDamage
+
   [[ObjectTemplate.HasOverDamage]]
   ObjectTemplate.Haspointphysics
+
   [[ObjectTemplate.Haspointphysics]]
   ObjectTemplate.HasResponsePhysics
+
   [[ObjectTemplate.HasResponsePhysics]]
   ObjectTemplate.HasRestrictedExit
+
   [[ObjectTemplate.HasRestrictedExit]]
   ObjectTemplate.HasStartEffect
+
   [[ObjectTemplate.HasStartEffect]]
   ObjectTemplate.HasStaticColor
+
   [[ObjectTemplate.HasStaticColor]]
 
   ObjectTemplate.HasTarget [Vietnam]
 
   ObjectTemplate.HasTarget [Vietnam]
 
   ObjectTemplate.HasTurretIcon [Vietnam]
 
   ObjectTemplate.HasTurretIcon [Vietnam]
 
   ObjectTemplate.HeadIcon [Vietnam]
 
   ObjectTemplate.HeadIcon [Vietnam]
   ObjectTemplate.HeadMaxAngleMultiplier
+
   [[ObjectTemplate.HeadMaxAngleMultiplier]]
   ObjectTemplate.HealDistance
+
   [[ObjectTemplate.HealDistance]]
   ObjectTemplate.HealFactor
+
   [[ObjectTemplate.HealFactor]]
 
   ObjectTemplate.HealthBarFullIcon [Vietnam]
 
   ObjectTemplate.HealthBarFullIcon [Vietnam]
 
   ObjectTemplate.HealthBarIcon [Vietnam]
 
   ObjectTemplate.HealthBarIcon [Vietnam]
   ObjectTemplate.HeatAddWhenFire
+
   [[ObjectTemplate.HeatAddWhenFire]]
   ObjectTemplate.HeatIncrement
+
   [[ObjectTemplate.HeatIncrement]]
 
   ObjectTemplate.HeatMaxTurnForce [Vietnam]
 
   ObjectTemplate.HeatMaxTurnForce [Vietnam]
 
   ObjectTemplate.HeatMaxTurnForceVsAir [Vietnam]
 
   ObjectTemplate.HeatMaxTurnForceVsAir [Vietnam]
   ObjectTemplate.HideDuringFireTime
+
   [[ObjectTemplate.HideDuringFireTime]]
 
   ObjectTemplate.HitParalyzeTime [Vietnam]
 
   ObjectTemplate.HitParalyzeTime [Vietnam]
   ObjectTemplate.Hitpoints
+
   [[ObjectTemplate.Hitpoints]]
   ObjectTemplate.HoldObject
+
   [[ObjectTemplate.HoldObject]]
 
   ObjectTemplate.HookLength [Vietnam]
 
   ObjectTemplate.HookLength [Vietnam]
 
   ObjectTemplate.HookUpTime [Vietnam]
 
   ObjectTemplate.HookUpTime [Vietnam]
Line 623: Line 660:
 
   ObjectTemplate.HorizontalDampAngle [Vietnam]
 
   ObjectTemplate.HorizontalDampAngle [Vietnam]
 
   ObjectTemplate.HorizontalSpeedMagnifier [Vietnam]
 
   ObjectTemplate.HorizontalSpeedMagnifier [Vietnam]
   ObjectTemplate.HpLostWhileCriticalDamage
+
   [[ObjectTemplate.HpLostWhileCriticalDamage]]
   ObjectTemplate.HpLostWhileDamageFromWater
+
   [[ObjectTemplate.HpLostWhileDamageFromWater]]
   ObjectTemplate.HpLostWhileUpSideDown
+
   [[ObjectTemplate.HpLostWhileUpSideDown]]
 
   ObjectTemplate.HudAmmoType [Vietnam]
 
   ObjectTemplate.HudAmmoType [Vietnam]
 
   ObjectTemplate.HullHeight [Vietnam]
 
   ObjectTemplate.HullHeight [Vietnam]
   ObjectTemplate.InertiaModifier
+
   [[ObjectTemplate.InertiaModifier]]
   ObjectTemplate.InitAnimationFrame
+
   [[ObjectTemplate.InitAnimationFrame]]
   ObjectTemplate.InitRotation
+
   [[ObjectTemplate.InitRotation]]
 
   ObjectTemplate.InputFire [Vietnam]
 
   ObjectTemplate.InputFire [Vietnam]
 
   ObjectTemplate.InputToDropWire [Vietnam]
 
   ObjectTemplate.InputToDropWire [Vietnam]
Line 637: Line 674:
 
   ObjectTemplate.InputToRoll [Vietnam]
 
   ObjectTemplate.InputToRoll [Vietnam]
 
   ObjectTemplate.InputToYaw [Vietnam]
 
   ObjectTemplate.InputToYaw [Vietnam]
   ObjectTemplate.Intensity
+
   [[ObjectTemplate.Intensity]]
   ObjectTemplate.IntensityAtSpeed
+
   [[ObjectTemplate.IntensityAtSpeed]]
   ObjectTemplate.IntensityOverTime
+
   [[ObjectTemplate.IntensityOverTime]]
   ObjectTemplate.InverseHeatBar
+
   [[ObjectTemplate.InverseHeatBar]]
   ObjectTemplate.Invisible
+
   [[ObjectTemplate.Invisible]]
   ObjectTemplate.InvisibleAtEndEffect
+
   [[ObjectTemplate.InvisibleAtEndEffect]]
 
   ObjectTemplate.IsCE [Vietnam]
 
   ObjectTemplate.IsCE [Vietnam]
 
   ObjectTemplate.IsCluster [Vietnam]
 
   ObjectTemplate.IsCluster [Vietnam]
 
   ObjectTemplate.IsHeatSeeking [Vietnam]
 
   ObjectTemplate.IsHeatSeeking [Vietnam]
   ObjectTemplate.IsPortalPassing
+
   [[ObjectTemplate.IsPortalPassing]]
   ObjectTemplate.IsSpawnEffect
+
   [[ObjectTemplate.IsSpawnEffect]]
 
   ObjectTemplate.IsSticky [Vietnam]
 
   ObjectTemplate.IsSticky [Vietnam]
 
   ObjectTemplate.IsVehicleTrap [Vietnam]
 
   ObjectTemplate.IsVehicleTrap [Vietnam]
   ObjectTemplate.ItemIndex
+
   [[ObjectTemplate.ItemIndex]]
 
   ObjectTemplate.Iterate [Vietnam]
 
   ObjectTemplate.Iterate [Vietnam]
   ObjectTemplate.LeftAngleMultiplier
+
   [[ObjectTemplate.LeftAngleMultiplier]]
 
   ObjectTemplate.Length [Vietnam]
 
   ObjectTemplate.Length [Vietnam]
   ObjectTemplate.LoadSoundScript
+
   [[ObjectTemplate.LoadSoundScript]]
   ObjectTemplate.LodDistance
+
   [[ObjectTemplate.LodDistance]]
   ObjectTemplate.LodSelector
+
   [[ObjectTemplate.LodSelector]]
   ObjectTemplate.Looping
+
   [[ObjectTemplate.Looping]]
   ObjectTemplate.LoseControlWhenEnemyClose
+
   [[ObjectTemplate.LoseControlWhenEnemyClose]]
   ObjectTemplate.LoseControlWhenNotClose
+
   [[ObjectTemplate.LoseControlWhenNotClose]]
   ObjectTemplate.MagSize
+
   [[ObjectTemplate.MagSize]]
   ObjectTemplate.MagType
+
   [[ObjectTemplate.MagType]]
   ObjectTemplate.Mass
+
   [[ObjectTemplate.Mass]]
   ObjectTemplate.Material
+
   [[ObjectTemplate.Material]]
   ObjectTemplate.Material2
+
   [[ObjectTemplate.Material2]]
 
   ObjectTemplate.MaxAngleOfAttack [Vietnam]
 
   ObjectTemplate.MaxAngleOfAttack [Vietnam]
 
   ObjectTemplate.MaxClusterNum [Vietnam]
 
   ObjectTemplate.MaxClusterNum [Vietnam]
   ObjectTemplate.MaxDeviation
+
   [[ObjectTemplate.MaxDeviation]]
   ObjectTemplate.MaxDistanceUnderwaterSurface
+
   [[ObjectTemplate.MaxDistanceUnderwaterSurface]]
 
   ObjectTemplate.MaxHeatTTL [Vietnam]
 
   ObjectTemplate.MaxHeatTTL [Vietnam]
 
   ObjectTemplate.MaxHeight [Vietnam]
 
   ObjectTemplate.MaxHeight [Vietnam]
   ObjectTemplate.Maxhitpoints
+
   [[ObjectTemplate.Maxhitpoints]]
   ObjectTemplate.MaxNrOfObjectSpawned
+
   [[ObjectTemplate.MaxNrOfObjectSpawned]]
 
   ObjectTemplate.MaxRotation [Vietnam]
 
   ObjectTemplate.MaxRotation [Vietnam]
   ObjectTemplate.MaxSpawnDelay
+
   [[ObjectTemplate.MaxSpawnDelay]]
 
   ObjectTemplate.MaxSpeed [Vietnam]
 
   ObjectTemplate.MaxSpeed [Vietnam]
 
   ObjectTemplate.MaxTension [Vietnam]
 
   ObjectTemplate.MaxTension [Vietnam]
Line 680: Line 717:
 
   ObjectTemplate.MaxVertRegAngle [Vietnam]
 
   ObjectTemplate.MaxVertRegAngle [Vietnam]
 
   ObjectTemplate.MaxWireLength [Vietnam]
 
   ObjectTemplate.MaxWireLength [Vietnam]
   ObjectTemplate.MinDamage
+
   [[ObjectTemplate.MinDamage]]
   ObjectTemplate.MinDevCrouching
+
   [[ObjectTemplate.MinDevCrouching]]
   ObjectTemplate.MinDeviation
+
   [[ObjectTemplate.MinDeviation]]
   ObjectTemplate.MinDevLying
+
   [[ObjectTemplate.MinDevLying]]
   ObjectTemplate.MinDevStanding
+
   [[ObjectTemplate.MinDevStanding]]
   ObjectTemplate.MinDistanceUnderwaterSurface
+
   [[ObjectTemplate.MinDistanceUnderwaterSurface]]
 
   ObjectTemplate.MinGeneratedParticles [Vietnam]
 
   ObjectTemplate.MinGeneratedParticles [Vietnam]
 
   ObjectTemplate.MinimapIcon [Vietnam]
 
   ObjectTemplate.MinimapIcon [Vietnam]
 
   ObjectTemplate.MinRotation [Vietnam]
 
   ObjectTemplate.MinRotation [Vietnam]
   ObjectTemplate.MinSpawnDelay
+
   [[ObjectTemplate.MinSpawnDelay]]
   ObjectTemplate.MoveToWaterSurface
+
   [[ObjectTemplate.MoveToWaterSurface]]
   ObjectTemplate.Name
+
   [[ObjectTemplate.Name]]
   ObjectTemplate.NameTagOffset
+
   [[ObjectTemplate.NameTagOffset]]
   ObjectTemplate.NetworkableInfo
+
   [[ObjectTemplate.NetworkableInfo]]
   ObjectTemplate.NoCollisionsAsDestroyed
+
   [[ObjectTemplate.NoCollisionsAsDestroyed]]
   ObjectTemplate.NoFFSound
+
   [[ObjectTemplate.NoFFSound]]
   ObjectTemplate.NoPhysics
+
   [[ObjectTemplate.NoPhysics]]
 
   ObjectTemplate.NoPropellerEffectAtSpeed [Vietnam]
 
   ObjectTemplate.NoPropellerEffectAtSpeed [Vietnam]
 
   ObjectTemplate.NoVertRegAngle [Vietnam]
 
   ObjectTemplate.NoVertRegAngle [Vietnam]
   ObjectTemplate.NrOfObjectToSpawn
+
   [[ObjectTemplate.NrOfObjectToSpawn]]
   ObjectTemplate.NumAnimationFrames
+
   [[ObjectTemplate.NumAnimationFrames]]
 
   ObjectTemplate.NumberOfGears [Vietnam]
 
   ObjectTemplate.NumberOfGears [Vietnam]
 
   ObjectTemplate.NumberOfWeaponIcons [Vietnam]
 
   ObjectTemplate.NumberOfWeaponIcons [Vietnam]
   ObjectTemplate.NumOfMag
+
   [[ObjectTemplate.NumOfMag]]
   ObjectTemplate.ObjectiveName
+
   [[ObjectTemplate.ObjectiveName]]
   ObjectTemplate.ObjectSpawnerId
+
   [[ObjectTemplate.ObjectSpawnerId]]
   ObjectTemplate.ObjectTemplate
+
   [[ObjectTemplate.ObjectTemplate]]
   ObjectTemplate.OnlyTakeableByTeam
+
   [[ObjectTemplate.OnlyTakeableByTeam]]
   ObjectTemplate.OutsideHudOffset
+
   [[ObjectTemplate.OutsideHudOffset]]
   ObjectTemplate.OverrideAirMovementInhibitations
+
   [[ObjectTemplate.OverrideAirMovementInhibitations]]
 
   ObjectTemplate.PassengerDownAngle [Vietnam]
 
   ObjectTemplate.PassengerDownAngle [Vietnam]
 
   ObjectTemplate.PassengerTurnLeftAngle [Vietnam]
 
   ObjectTemplate.PassengerTurnLeftAngle [Vietnam]
 
   ObjectTemplate.PassengerTurnRightAngle [Vietnam]
 
   ObjectTemplate.PassengerTurnRightAngle [Vietnam]
 
   ObjectTemplate.PassengerUpAngle [Vietnam]
 
   ObjectTemplate.PassengerUpAngle [Vietnam]
   ObjectTemplate.PassiveHeatIncrement
+
   [[ObjectTemplate.PassiveHeatIncrement]]
   ObjectTemplate.PcoId
+
   [[ObjectTemplate.PcoId]]
 
   ObjectTemplate.PitchOffset [Vietnam]
 
   ObjectTemplate.PitchOffset [Vietnam]
 
   ObjectTemplate.PivotPosition [Vietnam]
 
   ObjectTemplate.PivotPosition [Vietnam]
   ObjectTemplate.PortalPassingPosition
+
   [[ObjectTemplate.PortalPassingPosition]]
 
   ObjectTemplate.Position [Vietnam]
 
   ObjectTemplate.Position [Vietnam]
   ObjectTemplate.PositionalSpeedInDof
+
   [[ObjectTemplate.PositionalSpeedInDof]]
   ObjectTemplate.PositionalSpeedInRight
+
   [[ObjectTemplate.PositionalSpeedInRight]]
   ObjectTemplate.PositionalSpeedInUp
+
   [[ObjectTemplate.PositionalSpeedInUp]]
 
   ObjectTemplate.PositionOffset [Vietnam]
 
   ObjectTemplate.PositionOffset [Vietnam]
 
   ObjectTemplate.PrimaryAmmoBar [Vietnam]
 
   ObjectTemplate.PrimaryAmmoBar [Vietnam]
 
   ObjectTemplate.PrimaryAmmoIcon [Vietnam]
 
   ObjectTemplate.PrimaryAmmoIcon [Vietnam]
   ObjectTemplate.Projectile2Template
+
   [[ObjectTemplate.Projectile2Template]]
   ObjectTemplate.ProjectilePosition
+
   [[ObjectTemplate.ProjectilePosition]]
   ObjectTemplate.ProjectileTemplate
+
   [[ObjectTemplate.ProjectileTemplate]]
   ObjectTemplate.ProjectileType
+
   [[ObjectTemplate.ProjectileType]]
   ObjectTemplate.ProjectileVisible
+
   [[ObjectTemplate.ProjectileVisible]]
 
   ObjectTemplate.PropRotAxis [Vietnam]
 
   ObjectTemplate.PropRotAxis [Vietnam]
   ObjectTemplate.ProximityFusePrimer
+
   [[ObjectTemplate.ProximityFusePrimer]]
 
   ObjectTemplate.PureRotational [Vietnam]
 
   ObjectTemplate.PureRotational [Vietnam]
 
   ObjectTemplate.RadioLanguage [Vietnam]
 
   ObjectTemplate.RadioLanguage [Vietnam]
   ObjectTemplate.Radius
+
   [[ObjectTemplate.Radius]]
 
   ObjectTemplate.RaiseSpeed [Vietnam]
 
   ObjectTemplate.RaiseSpeed [Vietnam]
   ObjectTemplate.RecoilSize
+
   [[ObjectTemplate.RecoilSize]]
   ObjectTemplate.RecoilSpeed
+
   [[ObjectTemplate.RecoilSpeed]]
 
   ObjectTemplate.RegulatePitch [Vietnam]
 
   ObjectTemplate.RegulatePitch [Vietnam]
 
   ObjectTemplate.RegulatePitchInput [Vietnam]
 
   ObjectTemplate.RegulatePitchInput [Vietnam]
Line 747: Line 784:
 
   ObjectTemplate.RegulateYaw [Vietnam]
 
   ObjectTemplate.RegulateYaw [Vietnam]
 
   ObjectTemplate.RegulateYawInput [Vietnam]
 
   ObjectTemplate.RegulateYawInput [Vietnam]
   ObjectTemplate.RelativePositionInDof
+
   [[ObjectTemplate.RelativePositionInDof]]
   ObjectTemplate.RelativePositionInRight
+
   [[ObjectTemplate.RelativePositionInRight]]
   ObjectTemplate.RelativePositionInUp
+
   [[ObjectTemplate.RelativePositionInUp]]
   ObjectTemplate.Reloadtime
+
   [[ObjectTemplate.Reloadtime]]
   ObjectTemplate.RememberExcessInput
+
   [[ObjectTemplate.RememberExcessInput]]
 
   ObjectTemplate.RemoteEngineInput [Vietnam]
 
   ObjectTemplate.RemoteEngineInput [Vietnam]
   ObjectTemplate.RemoveAtRestart
+
   [[ObjectTemplate.RemoveAtRestart]]
   ObjectTemplate.RepairDistance
+
   [[ObjectTemplate.RepairDistance]]
   ObjectTemplate.RepairFactor
+
   [[ObjectTemplate.RepairFactor]]
   ObjectTemplate.ResetWhenRemoved
+
   [[ObjectTemplate.ResetWhenRemoved]]
   ObjectTemplate.RightAngleMultiplier
+
   [[ObjectTemplate.RightAngleMultiplier]]
 
   ObjectTemplate.Rotation [Vietnam]
 
   ObjectTemplate.Rotation [Vietnam]
   ObjectTemplate.RotationalSpeed
+
   [[ObjectTemplate.RotationalSpeed]]
   ObjectTemplate.RotationalSpeedInDof
+
   [[ObjectTemplate.RotationalSpeedInDof]]
   ObjectTemplate.RotationalSpeedInRight
+
   [[ObjectTemplate.RotationalSpeedInRight]]
   ObjectTemplate.RotationalSpeedInUp
+
   [[ObjectTemplate.RotationalSpeedInUp]]
   ObjectTemplate.RotationSpeed
+
   [[ObjectTemplate.RotationSpeed]]
   ObjectTemplate.RotationSpeedOverTime
+
   [[ObjectTemplate.RotationSpeedOverTime]]
   ObjectTemplate.RoundOfFire
+
   [[ObjectTemplate.RoundOfFire]]
   ObjectTemplate.SaveInSeparateFile
+
   [[ObjectTemplate.SaveInSeparateFile]]
   ObjectTemplate.ScanForEnemySonars
+
   [[ObjectTemplate.ScanForEnemySonars]]
 
   ObjectTemplate.ScopeIcon [Vietnam]
 
   ObjectTemplate.ScopeIcon [Vietnam]
   ObjectTemplate.SeatAnimationLowerBody
+
   [[ObjectTemplate.SeatAnimationLowerBody]]
   ObjectTemplate.SeatAnimationUpperBody
+
   [[ObjectTemplate.SeatAnimationUpperBody]]
   ObjectTemplate.SeatFlags
+
   [[ObjectTemplate.SeatFlags]]
 
   ObjectTemplate.SecondaryAmmoBar [Vietnam]
 
   ObjectTemplate.SecondaryAmmoBar [Vietnam]
 
   ObjectTemplate.SecondaryAmmoIcon [Vietnam]
 
   ObjectTemplate.SecondaryAmmoIcon [Vietnam]
   ObjectTemplate.SecondSpawnGroupId
+
   [[ObjectTemplate.SecondSpawnGroupId]]
   ObjectTemplate.SelfHealFactor
+
   [[ObjectTemplate.SelfHealFactor]]
   ObjectTemplate.Set1pFov
+
   [[ObjectTemplate.Set1pFov]]
   ObjectTemplate.SetAcceleration
+
   [[ObjectTemplate.SetAcceleration]]
   ObjectTemplate.SetActive
+
   [[ObjectTemplate.SetActive]]
   ObjectTemplate.SetActiveAcceleration
+
   [[ObjectTemplate.SetActiveAcceleration]]
   ObjectTemplate.SetAIEnterOnSpawn
+
   [[ObjectTemplate.SetAIEnterOnSpawn]]
   ObjectTemplate.SetAmmoBar
+
   [[ObjectTemplate.SetAmmoBar]]
   ObjectTemplate.SetAmmoBarFill
+
   [[ObjectTemplate.SetAmmoBarFill]]
   ObjectTemplate.SetAmmoBarPosX
+
   [[ObjectTemplate.SetAmmoBarPosX]]
   ObjectTemplate.SetAmmoBarPosY
+
   [[ObjectTemplate.SetAmmoBarPosY]]
   ObjectTemplate.SetAmmoBarSize
+
   [[ObjectTemplate.SetAmmoBarSize]]
   ObjectTemplate.SetAmmoBarTextPosX
+
   [[ObjectTemplate.SetAmmoBarTextPosX]]
   ObjectTemplate.SetAmmoBarTextPosY
+
   [[ObjectTemplate.SetAmmoBarTextPosY]]
   ObjectTemplate.SetAmmoIcon
+
   [[ObjectTemplate.SetAmmoIcon]]
   ObjectTemplate.SetAmomBarPosX
+
   [[ObjectTemplate.SetAmomBarPosX]]
   ObjectTemplate.SetAmomBarPosY
+
   [[ObjectTemplate.SetAmomBarPosY]]
   ObjectTemplate.SetAmomBarTextPosX
+
   [[ObjectTemplate.SetAmomBarTextPosX]]
   ObjectTemplate.SetAmomBarTextPosY
+
   [[ObjectTemplate.SetAmomBarTextPosY]]
   ObjectTemplate.SetAnimatedTextureSpeed
+
   [[ObjectTemplate.SetAnimatedTextureSpeed]]
   ObjectTemplate.SetAnimationState
+
   [[ObjectTemplate.SetAnimationState]]
   ObjectTemplate.SetAsynchronyFire
+
   [[ObjectTemplate.SetAsynchronyFire]]
   ObjectTemplate.SetAttachToListener
+
   [[ObjectTemplate.SetAttachToListener]]
   ObjectTemplate.SetAutomaticPitchStabilization
+
   [[ObjectTemplate.SetAutomaticPitchStabilization]]
   ObjectTemplate.SetAutomaticReset
+
   [[ObjectTemplate.SetAutomaticReset]]
   ObjectTemplate.SetAutomaticYawStabilization
+
   [[ObjectTemplate.SetAutomaticYawStabilization]]
   ObjectTemplate.SetBackFlareCount
+
   [[ObjectTemplate.SetBackFlareCount]]
   ObjectTemplate.SetBlastAmmoCount
+
   [[ObjectTemplate.SetBlastAmmoCount]]
   ObjectTemplate.SetBoneName
+
   [[ObjectTemplate.SetBoneName]]
   ObjectTemplate.SetBoneOriginOffset
+
   [[ObjectTemplate.SetBoneOriginOffset]]
   ObjectTemplate.SetCharacterHeight
+
   [[ObjectTemplate.SetCharacterHeight]]
   ObjectTemplate.SetContinousRotationSpeed
+
   [[ObjectTemplate.SetContinousRotationSpeed]]
   ObjectTemplate.SetControlPointIcon
+
   [[ObjectTemplate.SetControlPointIcon]]
   ObjectTemplate.SetControlPointName
+
   [[ObjectTemplate.SetControlPointName]]
   ObjectTemplate.SetCopyLinksCount
+
   [[ObjectTemplate.SetCopyLinksCount]]
   ObjectTemplate.SetCoronaColor
+
   [[ObjectTemplate.SetCoronaColor]]
   ObjectTemplate.SetCoronaCount
+
   [[ObjectTemplate.SetCoronaCount]]
   ObjectTemplate.SetCoronaDestBlend
+
   [[ObjectTemplate.SetCoronaDestBlend]]
   ObjectTemplate.Setcoronafadeall
+
   [[ObjectTemplate.Setcoronafadeall]]
   ObjectTemplate.SetCoronaRot
+
   [[ObjectTemplate.SetCoronaRot]]
   ObjectTemplate.SetCoronaScale
+
   [[ObjectTemplate.SetCoronaScale]]
   ObjectTemplate.SetCoronaSize
+
   [[ObjectTemplate.SetCoronaSize]]
   ObjectTemplate.SetCoronaSrcBlend
+
   [[ObjectTemplate.SetCoronaSrcBlend]]
   ObjectTemplate.SetCoronaTexture
+
   [[ObjectTemplate.SetCoronaTexture]]
   ObjectTemplate.SetCrossHairType
+
   [[ObjectTemplate.SetCrossHairType]]
   ObjectTemplate.SetDamping
+
   [[ObjectTemplate.SetDamping]]
   ObjectTemplate.SetDevMod
+
   [[ObjectTemplate.SetDevMod]]
   ObjectTemplate.SetDifferential
+
   [[ObjectTemplate.SetDifferential]]
   ObjectTemplate.SetDragModifier
+
   [[ObjectTemplate.SetDragModifier]]
   ObjectTemplate.SetEngineType
+
   [[ObjectTemplate.SetEngineType]]
   ObjectTemplate.SetEnterOnSpawn
+
   [[ObjectTemplate.SetEnterOnSpawn]]
   ObjectTemplate.SetEntryRadius
+
   [[ObjectTemplate.SetEntryRadius]]
   ObjectTemplate.SetFireCameraShakeAnimationState
+
   [[ObjectTemplate.SetFireCameraShakeAnimationState]]
   ObjectTemplate.SetFireDev
+
   [[ObjectTemplate.SetFireDev]]
   ObjectTemplate.SetFlagLocation
+
   [[ObjectTemplate.SetFlagLocation]]
   ObjectTemplate.SetFlapLift
+
   [[ObjectTemplate.SetFlapLift]]
   ObjectTemplate.SetFlareColor
+
   [[ObjectTemplate.SetFlareColor]]
   ObjectTemplate.SetFlareDestBlend
+
   [[ObjectTemplate.SetFlareDestBlend]]
   ObjectTemplate.SetFlareDistFadeScale
+
   [[ObjectTemplate.SetFlareDistFadeScale]]
   ObjectTemplate.Setflarefadeall
+
   [[ObjectTemplate.Setflarefadeall]]
   ObjectTemplate.SetFlareRot
+
   [[ObjectTemplate.SetFlareRot]]
   ObjectTemplate.SetFlareScale
+
   [[ObjectTemplate.SetFlareScale]]
   ObjectTemplate.SetFlareSize
+
   [[ObjectTemplate.SetFlareSize]]
   ObjectTemplate.SetFlareSrcBlend
+
   [[ObjectTemplate.SetFlareSrcBlend]]
   ObjectTemplate.SetFlareTexture
+
   [[ObjectTemplate.SetFlareTexture]]
   ObjectTemplate.SetFloatMaxLift
+
   [[ObjectTemplate.SetFloatMaxLift]]
   ObjectTemplate.SetFloatMinLift
+
   [[ObjectTemplate.SetFloatMinLift]]
   ObjectTemplate.SetForwardMod
+
   [[ObjectTemplate.SetForwardMod]]
   ObjectTemplate.SetGearChangeTime
+
   [[ObjectTemplate.SetGearChangeTime]]
   ObjectTemplate.SetGearDown
+
   [[ObjectTemplate.SetGearDown]]
   ObjectTemplate.SetGearDownEngineInput
+
   [[ObjectTemplate.SetGearDownEngineInput]]
   ObjectTemplate.SetGearDownHeight
+
   [[ObjectTemplate.SetGearDownHeight]]
   ObjectTemplate.SetGearUp
+
   [[ObjectTemplate.SetGearUp]]
   ObjectTemplate.SetGearUpEngineInput
+
   [[ObjectTemplate.SetGearUpEngineInput]]
   ObjectTemplate.SetGearUpHeight
+
   [[ObjectTemplate.SetGearUpHeight]]
   ObjectTemplate.SetGoBackOnRecoil
+
   [[ObjectTemplate.SetGoBackOnRecoil]]
   ObjectTemplate.SetGroup
+
   [[ObjectTemplate.SetGroup]]
   ObjectTemplate.SetHasCollisionPhysics
+
   [[ObjectTemplate.SetHasCollisionPhysics]]
   ObjectTemplate.SetHasMag
+
   [[ObjectTemplate.SetHasMag]]
   ObjectTemplate.SetHasMobilePhysics
+
   [[ObjectTemplate.SetHasMobilePhysics]]
   ObjectTemplate.SetHasPointPhysics
+
   [[ObjectTemplate.SetHasPointPhysics]]
   ObjectTemplate.SetHasRecoilForce
+
   [[ObjectTemplate.SetHasRecoilForce]]
   ObjectTemplate.SetHasResponsePhysics
+
   [[ObjectTemplate.SetHasResponsePhysics]]
   ObjectTemplate.SetHasTarget
+
   [[ObjectTemplate.SetHasTarget]]
   ObjectTemplate.SetHasTurretIcon
+
   [[ObjectTemplate.SetHasTurretIcon]]
   ObjectTemplate.SetHealth
+
   [[ObjectTemplate.SetHealth]]
   ObjectTemplate.SetHealthBarFullIcon
+
   [[ObjectTemplate.SetHealthBarFullIcon]]
   ObjectTemplate.SetHealthBarIcon
+
   [[ObjectTemplate.SetHealthBarIcon]]
   ObjectTemplate.SetHeatBarType
+
   [[ObjectTemplate.SetHeatBarType]]
   ObjectTemplate.SetHudAmmoType
+
   [[ObjectTemplate.SetHudAmmoType]]
   ObjectTemplate.SetHullHeight
+
   [[ObjectTemplate.SetHullHeight]]
   ObjectTemplate.SetInAirAnimOverride
+
   [[ObjectTemplate.SetInAirAnimOverride]]
   ObjectTemplate.SetInAirAnims
+
   [[ObjectTemplate.SetInAirAnims]]
   ObjectTemplate.SetInputFire
+
   [[ObjectTemplate.SetInputFire]]
   ObjectTemplate.SetInputId
+
   [[ObjectTemplate.SetInputId]]
   ObjectTemplate.SetInputToPitch
+
   [[ObjectTemplate.SetInputToPitch]]
   ObjectTemplate.SetInputToRoll
+
   [[ObjectTemplate.SetInputToRoll]]
   ObjectTemplate.SetInputToYaw
+
   [[ObjectTemplate.SetInputToYaw]]
   ObjectTemplate.SetIsFirstPersonPart
+
   [[ObjectTemplate.SetIsFirstPersonPart]]
 
   ObjectTemplate.SetKitAccelFactor [Vietnam]
 
   ObjectTemplate.SetKitAccelFactor [Vietnam]
   ObjectTemplate.SetKitActiveName
+
   [[ObjectTemplate.SetKitActiveName]]
   ObjectTemplate.SetKitIcon
+
   [[ObjectTemplate.SetKitIcon]]
   ObjectTemplate.SetKitName
+
   [[ObjectTemplate.SetKitName]]
 
   ObjectTemplate.SetKitSpeedFactor [Vietnam]
 
   ObjectTemplate.SetKitSpeedFactor [Vietnam]
   ObjectTemplate.SetKitTeam
+
   [[ObjectTemplate.SetKitTeam]]
   ObjectTemplate.SetLensFlareCount
+
   [[ObjectTemplate.SetLensFlareCount]]
   ObjectTemplate.SetLiePointUpDownAngle
+
   [[ObjectTemplate.SetLiePointUpDownAngle]]
   ObjectTemplate.SetLodValue
+
   [[ObjectTemplate.SetLodValue]]
 
   ObjectTemplate.SetMaxRollGroup [Vietnam]
 
   ObjectTemplate.SetMaxRollGroup [Vietnam]
   ObjectTemplate.SetMaxRotation
+
   [[ObjectTemplate.SetMaxRotation]]
   ObjectTemplate.SetMaxSpeed
+
   [[ObjectTemplate.SetMaxSpeed]]
   ObjectTemplate.SetMinDev
+
   [[ObjectTemplate.SetMinDev]]
   ObjectTemplate.SetMinimapIcon
+
   [[ObjectTemplate.SetMinimapIcon]]
   ObjectTemplate.SetMinimapIconSize
+
   [[ObjectTemplate.SetMinimapIconSize]]
   ObjectTemplate.SetMinRotation
+
   [[ObjectTemplate.SetMinRotation]]
   ObjectTemplate.SetMiscDev
+
   [[ObjectTemplate.SetMiscDev]]
   ObjectTemplate.SetName
+
   [[ObjectTemplate.SetName]]
   ObjectTemplate.SetNetworkableInfo
+
   [[ObjectTemplate.SetNetworkableInfo]]
   ObjectTemplate.SetNoPropellerEffectAtSpeed
+
   [[ObjectTemplate.SetNoPropellerEffectAtSpeed]]
   ObjectTemplate.SetNumberOfGears
+
   [[ObjectTemplate.SetNumberOfGears]]
   ObjectTemplate.SetNumberOfWeaponIcons
+
   [[ObjectTemplate.SetNumberOfWeaponIcons]]
   ObjectTemplate.SetObjectiveDelay
+
   [[ObjectTemplate.SetObjectiveDelay]]
   ObjectTemplate.SetObjectTemplate
+
   [[ObjectTemplate.SetObjectTemplate]]
   ObjectTemplate.SetParachuteDrag
+
   [[ObjectTemplate.SetParachuteDrag]]
   ObjectTemplate.SetParachuteSpeed
+
   [[ObjectTemplate.SetParachuteSpeed]]
   ObjectTemplate.SetPassiveAcceleration
+
   [[ObjectTemplate.SetPassiveAcceleration]]
   ObjectTemplate.SetPcoId
+
   [[ObjectTemplate.SetPcoId]]
   ObjectTemplate.SetPitchOffset
+
   [[ObjectTemplate.SetPitchOffset]]
   ObjectTemplate.SetPivotPosition
+
   [[ObjectTemplate.SetPivotPosition]]
   ObjectTemplate.SetPointUpDownAngle
+
   [[ObjectTemplate.SetPointUpDownAngle]]
   ObjectTemplate.SetPoseCameraPos
+
   [[ObjectTemplate.SetPoseCameraPos]]
   ObjectTemplate.SetPosition
+
   [[ObjectTemplate.SetPosition]]
   ObjectTemplate.SetPositionOffset
+
   [[ObjectTemplate.SetPositionOffset]]
   ObjectTemplate.SetPrimaryAmmoBar
+
   [[ObjectTemplate.SetPrimaryAmmoBar]]
   ObjectTemplate.SetPrimaryAmmoIcon
+
   [[ObjectTemplate.SetPrimaryAmmoIcon]]
   ObjectTemplate.SetRadioLanguage
+
   [[ObjectTemplate.SetRadioLanguage]]
   ObjectTemplate.SetRandomGeometries
+
   [[ObjectTemplate.SetRandomGeometries]]
   ObjectTemplate.SetRecoilForceLeftRight
+
   [[ObjectTemplate.SetRecoilForceLeftRight]]
   ObjectTemplate.SetRecoilForceUp
+
   [[ObjectTemplate.SetRecoilForceUp]]
   ObjectTemplate.SetRegulateToLift
+
   [[ObjectTemplate.SetRegulateToLift]]
   ObjectTemplate.SetRotation
+
   [[ObjectTemplate.SetRotation]]
   ObjectTemplate.SetScopeIcon
+
   [[ObjectTemplate.SetScopeIcon]]
   ObjectTemplate.SetSecondaryAmmoBar
+
   [[ObjectTemplate.SetSecondaryAmmoBar]]
   ObjectTemplate.SetSecondaryAmmoIcon
+
   [[ObjectTemplate.SetSecondaryAmmoIcon]]
   ObjectTemplate.SetSightIcon
+
   [[ObjectTemplate.SetSightIcon]]
   ObjectTemplate.SetSinkingSpeedMod
+
   [[ObjectTemplate.SetSinkingSpeedMod]]
   ObjectTemplate.SetSkeletonCollisionBone
+
   [[ObjectTemplate.SetSkeletonCollisionBone]]
   ObjectTemplate.SetSniperSight
+
   [[ObjectTemplate.SetSniperSight]]
   ObjectTemplate.SetSoldierCrouchIcon
+
   [[ObjectTemplate.SetSoldierCrouchIcon]]
   ObjectTemplate.SetSoldierExitLocation
+
   [[ObjectTemplate.SetSoldierExitLocation]]
   ObjectTemplate.SetSoldierProneIcon
+
   [[ObjectTemplate.SetSoldierProneIcon]]
   ObjectTemplate.SetSoldierStandingIcon
+
   [[ObjectTemplate.SetSoldierStandingIcon]]
   ObjectTemplate.SetSpawnAsParaTroper
+
   [[ObjectTemplate.SetSpawnAsParaTroper]]
   ObjectTemplate.SetSpawnDelay
+
   [[ObjectTemplate.SetSpawnDelay]]
   ObjectTemplate.SetSpawnId
+
   [[ObjectTemplate.SetSpawnId]]
   ObjectTemplate.SetSpawnPositionOffset
+
   [[ObjectTemplate.SetSpawnPositionOffset]]
   ObjectTemplate.SetSpawnPreventionDelay
+
   [[ObjectTemplate.SetSpawnPreventionDelay]]
   ObjectTemplate.SetSpawnRotation
+
   [[ObjectTemplate.SetSpawnRotation]]
   ObjectTemplate.SetSpeedDev
+
   [[ObjectTemplate.SetSpeedDev]]
   ObjectTemplate.SetStartOnEffects
+
   [[ObjectTemplate.SetStartOnEffects]]
   ObjectTemplate.SetStrength
+
   [[ObjectTemplate.SetStrength]]
   ObjectTemplate.SetSubmarineHudDepthModifier
+
   [[ObjectTemplate.SetSubmarineHudDepthModifier]]
   ObjectTemplate.SetSubmarineHudDirModifier
+
   [[ObjectTemplate.SetSubmarineHudDirModifier]]
   ObjectTemplate.SetTakeable
+
   [[ObjectTemplate.SetTakeable]]
   ObjectTemplate.SetTargetName
+
   [[ObjectTemplate.SetTargetName]]
   ObjectTemplate.SetTeam
+
   [[ObjectTemplate.SetTeam]]
   ObjectTemplate.SetTeamFlagIcon
+
   [[ObjectTemplate.SetTeamFlagIcon]]
   ObjectTemplate.SetTeamGeometry
+
   [[ObjectTemplate.SetTeamGeometry]]
   ObjectTemplate.SetTicketIcon
+
   [[ObjectTemplate.SetTicketIcon]]
   ObjectTemplate.SetToolTipType
+
   [[ObjectTemplate.SetToolTipType]]
   ObjectTemplate.SetTorque
+
   [[ObjectTemplate.SetTorque]]
   ObjectTemplate.SetTracerTemplate
+
   [[ObjectTemplate.SetTracerTemplate]]
   ObjectTemplate.SetTrigger
+
   [[ObjectTemplate.SetTrigger]]
   ObjectTemplate.SetTurnDev
+
   [[ObjectTemplate.SetTurnDev]]
   ObjectTemplate.SetTurnLeftRightAngle
+
   [[ObjectTemplate.SetTurnLeftRightAngle]]
   ObjectTemplate.SetType
+
   [[ObjectTemplate.SetType]]
 
   ObjectTemplate.SetUseRollingSpawnGroup [Vietnam]
 
   ObjectTemplate.SetUseRollingSpawnGroup [Vietnam]
   ObjectTemplate.SetVehicleCategory
+
   [[ObjectTemplate.SetVehicleCategory]]
   ObjectTemplate.SetVehicleIcon
+
   [[ObjectTemplate.SetVehicleIcon]]
   ObjectTemplate.SetVehicleIconPos
+
   [[ObjectTemplate.SetVehicleIconPos]]
   ObjectTemplate.SetVehicleType
+
   [[ObjectTemplate.SetVehicleType]]
   ObjectTemplate.SetVisibilityAngleDeg
+
   [[ObjectTemplate.SetVisibilityAngleDeg]]
   ObjectTemplate.SetVisibleDummyProjectileTemplate
+
   [[ObjectTemplate.SetVisibleDummyProjectileTemplate]]
   ObjectTemplate.SetWeaponLink
+
   [[ObjectTemplate.SetWeaponLink]]
   ObjectTemplate.SetWingLift
+
   [[ObjectTemplate.SetWingLift]]
   ObjectTemplate.SetWingToRegulatorRatio
+
   [[ObjectTemplate.SetWingToRegulatorRatio]]
   ObjectTemplate.ShowInFirstPerson
+
   [[ObjectTemplate.ShowInFirstPerson]]
   ObjectTemplate.ShowInThirdPerson
+
   [[ObjectTemplate.ShowInThirdPerson]]
 
   ObjectTemplate.ShowPCOCockpit [Vietnam]
 
   ObjectTemplate.ShowPCOCockpit [Vietnam]
 
   ObjectTemplate.SightIcon [Vietnam]
 
   ObjectTemplate.SightIcon [Vietnam]
   ObjectTemplate.SinkInToLandAfterDeathSpeed
+
   [[ObjectTemplate.SinkInToLandAfterDeathSpeed]]
   ObjectTemplate.Size
+
   [[ObjectTemplate.Size]]
   ObjectTemplate.SizeModifier
+
   [[ObjectTemplate.SizeModifier]]
   ObjectTemplate.SizeOverTime
+
   [[ObjectTemplate.SizeOverTime]]
 
   ObjectTemplate.SkinIcon [Vietnam]
 
   ObjectTemplate.SkinIcon [Vietnam]
 
   ObjectTemplate.SniperSight [Vietnam]
 
   ObjectTemplate.SniperSight [Vietnam]
   ObjectTemplate.SoldierCameraPosition
+
   [[ObjectTemplate.SoldierCameraPosition]]
 
   ObjectTemplate.SoldierCrouchIcon [Vietnam]
 
   ObjectTemplate.SoldierCrouchIcon [Vietnam]
 
   ObjectTemplate.SoldierProneIcon [Vietnam]
 
   ObjectTemplate.SoldierProneIcon [Vietnam]
 
   ObjectTemplate.SoldierStandingIcon [Vietnam]
 
   ObjectTemplate.SoldierStandingIcon [Vietnam]
   ObjectTemplate.SoldierZoomFov
+
   [[ObjectTemplate.SoldierZoomFov]]
   ObjectTemplate.SoldierZoomPosition
+
   [[ObjectTemplate.SoldierZoomPosition]]
   ObjectTemplate.SonarPos
+
   [[ObjectTemplate.SonarPos]]
 
   ObjectTemplate.SongId [Vietnam]
 
   ObjectTemplate.SongId [Vietnam]
   ObjectTemplate.SpawnDelay
+
   [[ObjectTemplate.SpawnDelay]]
   ObjectTemplate.SpawnDelayAtStart
+
   [[ObjectTemplate.SpawnDelayAtStart]]
 
   ObjectTemplate.SpawnDistance [Vietnam]
 
   ObjectTemplate.SpawnDistance [Vietnam]
   ObjectTemplate.SpawnGroupId
+
   [[ObjectTemplate.SpawnGroupId]]
   ObjectTemplate.SpawnOffset
+
   [[ObjectTemplate.SpawnOffset]]
   ObjectTemplate.SpeedMod
+
   [[ObjectTemplate.SpeedMod]]
 
   ObjectTemplate.Speedmodifier [Vietnam]
 
   ObjectTemplate.Speedmodifier [Vietnam]
 
   ObjectTemplate.SpinWhenNoEngineInAir [Vietnam]
 
   ObjectTemplate.SpinWhenNoEngineInAir [Vietnam]
 
   ObjectTemplate.SpreadAngle [Vietnam]
 
   ObjectTemplate.SpreadAngle [Vietnam]
   ObjectTemplate.SrcBlendMode
+
   [[ObjectTemplate.SrcBlendMode]]
   ObjectTemplate.StartAtCreation
+
   [[ObjectTemplate.StartAtCreation]]
   ObjectTemplate.StartEffectTemplate
+
   [[ObjectTemplate.StartEffectTemplate]]
 
   ObjectTemplate.StartingMag [Vietnam]
 
   ObjectTemplate.StartingMag [Vietnam]
   ObjectTemplate.Startoneffects
+
   [[ObjectTemplate.Startoneffects]]
   ObjectTemplate.StartProbability
+
   [[ObjectTemplate.StartProbability]]
   ObjectTemplate.StartRotation
+
   [[ObjectTemplate.StartRotation]]
   ObjectTemplate.StayAsDestroyed
+
   [[ObjectTemplate.StayAsDestroyed]]
 
   ObjectTemplate.StickModifier [Vietnam]
 
   ObjectTemplate.StickModifier [Vietnam]
 
   ObjectTemplate.Stiffness [Vietnam]
 
   ObjectTemplate.Stiffness [Vietnam]
   ObjectTemplate.StopAtEndEffect
+
   [[ObjectTemplate.StopAtEndEffect]]
 
   ObjectTemplate.Strength [Vietnam]
 
   ObjectTemplate.Strength [Vietnam]
   ObjectTemplate.SubDev
+
   [[ObjectTemplate.SubDev]]
   ObjectTemplate.SubDevCrouching
+
   [[ObjectTemplate.SubDevCrouching]]
   ObjectTemplate.SubDevLying
+
   [[ObjectTemplate.SubDevLying]]
   ObjectTemplate.SubDevStanding
+
   [[ObjectTemplate.SubDevStanding]]
   ObjectTemplate.SubmarineData
+
   [[ObjectTemplate.SubmarineData]]
   ObjectTemplate.SubPos
+
   [[ObjectTemplate.SubPos]]
   ObjectTemplate.Team
+
   [[ObjectTemplate.Team]]
 
   ObjectTemplate.TeamFlagIcon [Vietnam]
 
   ObjectTemplate.TeamFlagIcon [Vietnam]
   ObjectTemplate.TeamOnVehicle
+
   [[ObjectTemplate.TeamOnVehicle]]
   ObjectTemplate.Template
+
   [[ObjectTemplate.Template]]
   ObjectTemplate.Texture
+
   [[ObjectTemplate.Texture]]
 
   ObjectTemplate.TicketIcon [Vietnam]
 
   ObjectTemplate.TicketIcon [Vietnam]
   ObjectTemplate.TimeDelayOnOverHeat
+
   [[ObjectTemplate.TimeDelayOnOverHeat]]
   ObjectTemplate.TimeLimit
+
   [[ObjectTemplate.TimeLimit]]
   ObjectTemplate.TimeOnEndEffect
+
   [[ObjectTemplate.TimeOnEndEffect]]
   ObjectTemplate.TimeToGetControl
+
   [[ObjectTemplate.TimeToGetControl]]
   ObjectTemplate.TimeToLive
+
   [[ObjectTemplate.TimeToLive]]
   ObjectTemplate.TimeToLiveAfterDeath
+
   [[ObjectTemplate.TimeToLiveAfterDeath]]
   ObjectTemplate.TimeToLoseControl
+
   [[ObjectTemplate.TimeToLoseControl]]
   ObjectTemplate.TimeToNotAllowChange
+
   [[ObjectTemplate.TimeToNotAllowChange]]
   ObjectTemplate.TimeToReSpawn
+
   [[ObjectTemplate.TimeToReSpawn]]
 
   ObjectTemplate.TimeToSpawn [Vietnam]
 
   ObjectTemplate.TimeToSpawn [Vietnam]
   ObjectTemplate.TimeToStartFadeAfterDeath
+
   [[ObjectTemplate.TimeToStartFadeAfterDeath]]
   ObjectTemplate.ToggleMouseLook
+
   [[ObjectTemplate.ToggleMouseLook]]
 
   ObjectTemplate.ToolTipType [Vietnam]
 
   ObjectTemplate.ToolTipType [Vietnam]
 
   ObjectTemplate.Torque [Vietnam]
 
   ObjectTemplate.Torque [Vietnam]
 
   ObjectTemplate.TowingInfluence [Vietnam]
 
   ObjectTemplate.TowingInfluence [Vietnam]
   ObjectTemplate.TracerScaler
+
   [[ObjectTemplate.TracerScaler]]
   ObjectTemplate.TriggerRadius
+
   [[ObjectTemplate.TriggerRadius]]
 
   ObjectTemplate.TTLDependentOnHeat [Vietnam]
 
   ObjectTemplate.TTLDependentOnHeat [Vietnam]
   ObjectTemplate.TurnsInMovingDirection
+
   [[ObjectTemplate.TurnsInMovingDirection]]
 
   ObjectTemplate.Type [Vietnam]
 
   ObjectTemplate.Type [Vietnam]
   ObjectTemplate.UnableToChangeTeam
+
   [[ObjectTemplate.UnableToChangeTeam]]
   ObjectTemplate.UnZoomBetweenFireTime
+
   [[ObjectTemplate.UnZoomBetweenFireTime]]
   ObjectTemplate.UpAngleMultiplier
+
   [[ObjectTemplate.UpAngleMultiplier]]
   ObjectTemplate.UseAsBone
+
   [[ObjectTemplate.UseAsBone]]
   ObjectTemplate.UseButtonRadius
+
   [[ObjectTemplate.UseButtonRadius]]
   ObjectTemplate.UseMipMap
+
   [[ObjectTemplate.UseMipMap]]
   ObjectTemplate.UseMipMaps
+
   [[ObjectTemplate.UseMipMaps]]
   ObjectTemplate.UseMMOnEndEffect
+
   [[ObjectTemplate.UseMMOnEndEffect]]
   ObjectTemplate.UseScope
+
   [[ObjectTemplate.UseScope]]
   ObjectTemplate.UseSkeletonPartAsMain
+
   [[ObjectTemplate.UseSkeletonPartAsMain]]
   ObjectTemplate.UseUVRotation
+
   [[ObjectTemplate.UseUVRotation]]
   ObjectTemplate.VehicleCameraShake
+
   [[ObjectTemplate.VehicleCameraShake]]
 
   ObjectTemplate.VehicleCategory [Vietnam]
 
   ObjectTemplate.VehicleCategory [Vietnam]
   ObjectTemplate.VehicleFov
+
   [[ObjectTemplate.VehicleFov]]
 
   ObjectTemplate.VehicleIcon [Vietnam]
 
   ObjectTemplate.VehicleIcon [Vietnam]
 
   ObjectTemplate.VehicleIconPos [Vietnam]
 
   ObjectTemplate.VehicleIconPos [Vietnam]
 
   ObjectTemplate.VehicleType [Vietnam]
 
   ObjectTemplate.VehicleType [Vietnam]
   ObjectTemplate.Velocity
+
   [[ObjectTemplate.Velocity]]
   ObjectTemplate.VelocityDependentOnHeat
+
   [[ObjectTemplate.VelocityDependentOnHeat]]
   ObjectTemplate.VisibleBarrelTemplate
+
   [[ObjectTemplate.VisibleBarrelTemplate]]
   ObjectTemplate.VisibleDummyProjectileTemplate
+
   [[ObjectTemplate.VisibleDummyProjectileTemplate]]
   ObjectTemplate.WaterDamageDelay
+
   [[ObjectTemplate.WaterDamageDelay]]
 
   ObjectTemplate.WingLift [Vietnam]
 
   ObjectTemplate.WingLift [Vietnam]
 
   ObjectTemplate.WireLinkTemplateName [Vietnam]
 
   ObjectTemplate.WireLinkTemplateName [Vietnam]
   ObjectTemplate.WorkOnSoldiers
+
   [[ObjectTemplate.WorkOnSoldiers]]
   ObjectTemplate.WorkOnVehicles
+
   [[ObjectTemplate.WorkOnVehicles]]
   ObjectTemplate.XYSizeRatio
+
   [[ObjectTemplate.XYSizeRatio]]
   ObjectTemplate.XYSizeRatioOverTime
+
   [[ObjectTemplate.XYSizeRatioOverTime]]
 
   ObjectTemplate.XZAccelerationFactor [Vietnam]
 
   ObjectTemplate.XZAccelerationFactor [Vietnam]
   ObjectTemplate.YModOnExplosion
+
   [[ObjectTemplate.YModOnExplosion]]
 
   ObjectTemplate.YOffset [Vietnam]
 
   ObjectTemplate.YOffset [Vietnam]
 
   ObjectTemplate.ZOffset [Vietnam]
 
   ObjectTemplate.ZOffset [Vietnam]
 
   ObjectTemplate.ZoomedAccelFactor [Vietnam]
 
   ObjectTemplate.ZoomedAccelFactor [Vietnam]
 
   ObjectTemplate.ZoomedSpeedFactor [Vietnam]
 
   ObjectTemplate.ZoomedSpeedFactor [Vietnam]
   ObjectTemplate.ZoomFov
+
   [[ObjectTemplate.ZoomFov]]
 +
 
 +
 
 +
== Renderer ==
 +
  [[Renderer.AmbientColor]]
 +
  [[Renderer.AnimatedMeshAmbient]]
 +
  [[Renderer.AnimatedMeshAmbientColor]]
 +
  [[Renderer.AnimatedMeshDiffuseFactor]]
 +
  [[Renderer.BeginGlobalCluster]]
 +
  [[Renderer.DiffuseColor]]
 +
  [[Renderer.FogColorVec]]
 +
  [[Renderer.Fogend]]
 +
  [[Renderer.FogLinearEnd]]
 +
  [[Renderer.FogLinearStart]]
 +
  [[Renderer.Fogstart]]
 +
  [[Renderer.GlobalAmbientColor]]
 +
  [[Renderer.GlobalLodPercent]]
 +
  [[Renderer.GlobalLodRadius]]
 +
  [[Renderer.GlobalLodRadiusScaleFactor]]
 +
  [[Renderer.PlayBink]]
 +
  [[Renderer.SetFogColorVec]]
 +
  [[Renderer.SetViewDistance]]
 +
  [[Renderer.SpecularColor]]
 +
  [[Renderer.VertexFogEnable]]
 +
 
 +
 
 +
== ScoreManager ==
 +
  [[ScoreManager.Attack]]
 +
  [[ScoreManager.Capture]]
 +
  [[ScoreManager.Death]]
 +
  [[ScoreManager.Defence]]
 +
  [[ScoreManager.Kill]]
 +
  [[ScoreManager.TK]]
 +
 
 +
 
 +
== ShaderManager ==
 +
  [[ShaderManager.SetDefaultShaderSolidColor]]
 +
  [[ShaderManager.SetTextureParam]]
  
Renderer
 
  Renderer.AmbientColor
 
  Renderer.AnimatedMeshAmbient
 
  Renderer.AnimatedMeshAmbientColor
 
  Renderer.AnimatedMeshDiffuseFactor
 
  Renderer.BeginGlobalCluster
 
  Renderer.DiffuseColor
 
  Renderer.FogColorVec
 
  Renderer.Fogend
 
  Renderer.FogLinearEnd
 
  Renderer.FogLinearStart
 
  Renderer.Fogstart
 
  Renderer.GlobalAmbientColor
 
  Renderer.GlobalLodPercent
 
  Renderer.GlobalLodRadius
 
  Renderer.GlobalLodRadiusScaleFactor
 
  Renderer.PlayBink
 
  Renderer.SetFogColorVec
 
  Renderer.SetViewDistance
 
  Renderer.SpecularColor
 
  Renderer.VertexFogEnable
 
  
ScoreManager
+
== Shadow ==
   ScoreManager.Attack
+
   [[Shadow.ShadowColor]]
   ScoreManager.Capture
+
   [[Shadow.ShadowSamplingCullY]]
  ScoreManager.Death
 
  ScoreManager.Defence
 
  ScoreManager.Kill
 
  ScoreManager.TK
 
  
ShaderManager
 
  ShaderManager.SetDefaultShaderSolidColor
 
  ShaderManager.SetTextureParam
 
  
Shadow
+
== Sky ==
   Shadow.ShadowColor
+
   [[Sky.ChangeOfsCloudDist]]
   Shadow.ShadowSamplingCullY
+
   [[Sky.ChangeOfsCloudHeight]]
 +
  [[Sky.ChangeOfsSkyHeight]]
 +
  [[Sky.SetCloudFog]]
 +
  [[Sky.SetRotAngle]]
 +
  [[Sky.SetSun]]
 +
  [[Sky.SunLightDirectionVec]]
  
Sky
 
  Sky.ChangeOfsCloudDist
 
  Sky.ChangeOfsCloudHeight
 
  Sky.ChangeOfsSkyHeight
 
  Sky.SetCloudFog
 
  Sky.SetRotAngle
 
  Sky.SetSun
 
  Sky.SunLightDirectionVec
 
  
SoldierSound
+
== SoldierSound ==
   SoldierSound.AddMaterialToSound
+
   [[SoldierSound.AddMaterialToSound]]
   SoldierSound.SetCrawlFrequency
+
   [[SoldierSound.SetCrawlFrequency]]
   SoldierSound.SetCrouchFrequency
+
   [[SoldierSound.SetCrouchFrequency]]
   SoldierSound.SetHitDamageFrequency
+
   [[SoldierSound.SetHitDamageFrequency]]
   SoldierSound.SetLadderFrequency
+
   [[SoldierSound.SetLadderFrequency]]
   SoldierSound.SetRandomCrawlFrequency
+
   [[SoldierSound.SetRandomCrawlFrequency]]
   SoldierSound.SetRandomCrouchFrequency
+
   [[SoldierSound.SetRandomCrouchFrequency]]
   SoldierSound.SetRandomHitDamageFrequency
+
   [[SoldierSound.SetRandomHitDamageFrequency]]
   SoldierSound.SetRandomLadderFrequency
+
   [[SoldierSound.SetRandomLadderFrequency]]
   SoldierSound.SetRandomRunFrequency
+
   [[SoldierSound.SetRandomRunFrequency]]
   SoldierSound.SetRandomSwimFrequency
+
   [[SoldierSound.SetRandomSwimFrequency]]
   SoldierSound.SetRandomWalkFrequency
+
   [[SoldierSound.SetRandomWalkFrequency]]
   SoldierSound.SetRunFrequency
+
   [[SoldierSound.SetRunFrequency]]
   SoldierSound.SetStandFrequency
+
   [[SoldierSound.SetStandFrequency]]
   SoldierSound.SetSwimFrequency
+
   [[SoldierSound.SetSwimFrequency]]
   SoldierSound.SetWalkFrequency
+
   [[SoldierSound.SetWalkFrequency]]
  
Sound
 
  Sound.RelaxHwReservations
 
  Sound.Reserve2dStereoChans
 
  
SpawnPointManager
+
== Sound ==
   SpawnPointManager.EnableToChangeTeam
+
   [[Sound.RelaxHwReservations]]
   SpawnPointManager.Group
+
   [[Sound.Reserve2dStereoChans]]
  SpawnPointManager.GroupEnableToChangeTeam
 
  SpawnPointManager.GroupIcon
 
  SpawnPointManager.GroupStatus
 
  SpawnPointManager.GroupTeam
 
  SpawnPointManager.OnlyForAI
 
  SpawnPointManager.OnlyForHuman
 
  
Terrain
 
  Terrain.ShadowAmbient
 
  Terrain.ShadowBorderFadeTime
 
  Terrain.ShadowSamplingCullY
 
  
TextureManager
+
== SpawnPointManager ==
   TextureManager.AlternativePath
+
   [[SpawnPointManager.EnableToChangeTeam]]
   TextureManager.Mipmaps
+
   [[SpawnPointManager.Group]]
 +
  [[SpawnPointManager.GroupEnableToChangeTeam]]
 +
  [[SpawnPointManager.GroupIcon]]
 +
  [[SpawnPointManager.GroupStatus]]
 +
  [[SpawnPointManager.GroupTeam]]
 +
  [[SpawnPointManager.OnlyForAI]]
 +
  [[SpawnPointManager.OnlyForHuman]]
  
TreeRenderer
 
  TreeRenderer.Billboardlightscale
 
  
Water
+
== Terrain ==
   Water.AddblendEnable
+
   [[Terrain.ShadowAmbient]]
   Water.BaseTex
+
   [[Terrain.ShadowBorderFadeTime]]
   Water.BumpTex
+
   [[Terrain.ShadowSamplingCullY]]
  Water.BumpTile
 
  Water.Color
 
  Water.DeepColor
 
  Water.EnvIntensity
 
  Water.Envmapcolor
 
  Water.LightDirection
 
  Water.NormalMap
 
  Water.ScrollDirection1
 
  Water.ScrollDirection2
 
  Water.ScrollDirectionNormalmap
 
  Water.ScrollLayer1
 
  Water.ScrollLayer2
 
  Water.ScrollNormalmap
 
  Water.Shallowcolor
 
  Water.SpecularBumpmapFactor
 
  Water.SpecularColor
 
  Water.SpecularEnable
 
  Water.SpecularStreakFactor
 
  Water.TexLayer1
 
  Water.TexLayer2
 
  Water.TileLayer1
 
  Water.TileLayer2
 
  Water.TileNormalmap
 
  Water.WaterAlphaDepth
 
  Water.WaterColorDepth
 
  Water.WaterShallowAlpha
 
  
WeaponTemplate
+
 
   WeaponTemplate.Burst
+
== TextureManager ==
   WeaponTemplate.Create
+
  [[TextureManager.AlternativePath]]
   WeaponTemplate.Deviation
+
  [[TextureManager.Mipmaps]]
   WeaponTemplate.ExitVelocity
+
 
   WeaponTemplate.Healing
+
 
   WeaponTemplate.Indirect
+
== TreeRenderer ==
   WeaponTemplate.IsThrown
+
  [[TreeRenderer.Billboardlightscale]]
   WeaponTemplate.MaxRange
+
 
   WeaponTemplate.MinRange
+
 
 +
== Water ==
 +
  [[Water.AddblendEnable]]
 +
  [[Water.BaseTex]]
 +
  [[Water.BumpTex]]
 +
  [[Water.BumpTile]]
 +
  [[Water.Color]]
 +
  [[Water.DeepColor]]
 +
  [[Water.EnvIntensity]]
 +
  [[Water.Envmapcolor]]
 +
  [[Water.LightDirection]]
 +
  [[Water.NormalMap]]
 +
  [[Water.ScrollDirection1]]
 +
  [[Water.ScrollDirection2]]
 +
  [[Water.ScrollDirectionNormalmap]]
 +
  [[Water.ScrollLayer1]]
 +
  [[Water.ScrollLayer2]]
 +
  [[Water.ScrollNormalmap]]
 +
  [[Water.Shallowcolor]]
 +
  [[Water.SpecularBumpmapFactor]]
 +
  [[Water.SpecularColor]]
 +
  [[Water.SpecularEnable]]
 +
  [[Water.SpecularStreakFactor]]
 +
  [[Water.TexLayer1]]
 +
  [[Water.TexLayer2]]
 +
  [[Water.TileLayer1]]
 +
  [[Water.TileLayer2]]
 +
  [[Water.TileNormalmap]]
 +
  [[Water.WaterAlphaDepth]]
 +
  [[Water.WaterColorDepth]]
 +
  [[Water.WaterShallowAlpha]]
 +
 
 +
 
 +
== WeaponTemplate ==
 +
   [[WeaponTemplate.Burst]]
 +
   [[WeaponTemplate.Create]]
 +
   [[WeaponTemplate.Deviation]]
 +
   [[WeaponTemplate.ExitVelocity]]
 +
   [[WeaponTemplate.Healing]]
 +
   [[WeaponTemplate.Indirect]]
 +
   [[WeaponTemplate.IsThrown]]
 +
   [[WeaponTemplate.MaxRange]]
 +
   [[WeaponTemplate.MinRange]]
 
   WeaponTemplate.Precision [Vietnam]
 
   WeaponTemplate.Precision [Vietnam]
   WeaponTemplate.SetSoundSphereRadius
+
   [[WeaponTemplate.SetSoundSphereRadius]]
   WeaponTemplate.SetStrength
+
   [[WeaponTemplate.SetStrength]]
   WeaponTemplate.UseAimerOnly
+
   [[WeaponTemplate.UseAimerOnly]]
   WeaponTemplate.WeaponActivate
+
   [[WeaponTemplate.WeaponActivate]]
   WeaponTemplate.WeaponFire
+
   [[WeaponTemplate.WeaponFire]]
 +
 
 +
[[Category:Battlefield 1942]]
 +
[[Category:Lists]]

Latest revision as of 11:57, 22 November 2008

This list is credited to the Battlefield 1942 Mod Development Toolkit site. The purpose of including the list on this wiki is to backup and expand on the information provided by the MDT site which is no longer updated.

All MDT descriptions have been added, so if a property in this list is red, the MDT has no description for it. To view other details from the MDT for a property, please go to the MDT site.
Additional descriptions exclusive to this wiki can be added. To create a new article for a property, please view the source of this article and use the template provided between <!-- and -->. Also, please include your signature with your descriptions if you don't want anyone giving me credit for it.


Ai

  Ai.AddBot
  Ai.AddInterpreterEntry
  Ai.AddSAIStrategy
  Ai.AddSearchMap
  Ai.AddSearchType
  Ai.AddUnspawnedBot
  Ai.AiSystemQuotient
  Ai.BotStatisticUpdateSpeed
  Ai.CreateBehaviourModifiers
  Ai.Init
  Ai.NumAStarResources
  Ai.SaiEnable
  Ai.SaiMapXDimension
  Ai.SaiMapYDimension
  Ai.SetAISystemComponentsQuotient
  Ai.SetBasicBotWeights
  Ai.SetBehaviour
  Ai.SetBehaviourModifier
  Ai.SetMapSpawnPoints
  Ai.SetMaxNBots
  Ai.SetNBehaviours
  Ai.SetNSearchTypes
  Ai.SetNVehiclesTypes
  Ai.SetSmoothin
  Ai.SetSmoothing
  Ai.SetVehicle
  Ai.SetVehicleBehaviour
  Ai.SetWaterCutOffDepth
  Ai.ShowBotStats
  Ai.ShowStrategicAreas


AIBotManager

  AIBotManager.SetDecisionMakingInterleave
  AIBotManager.SetLodLevelPriority
  AIBotManager.SetLodLevelTicks
  AIBotManager.SetPlannedDecisionMakingThreshold
  AIBotManager.SetSensingQuotient
  AIBotManager.SetSystemQuotient
  AIBotManager.SetUnplannedDecisionMakingThreshold


AILandingZone

  AILandingZone.CreateLandingZone


AiRadio

  AiRadio.PlayerRadioModifier [Vietnam]
  AiRadio.SubscribeToMessage


AiSettings

  AiSettings.ActivateDefaultInterpreter
  AiSettings.AddInterpreterEntry
  AiSettings.AddVehicleToVehicleGroup
  AiSettings.CreateBehaviourModifiers
  AiSettings.CreateLODManager
  AiSettings.CreateUCConstant
  AiSettings.CreateUCLinear
  AiSettings.CreateUCXInverse
  AiSettings.CreateVehicleGroup
  AiSettings.LodEnable
  AiSettings.SetBasicBotWeights
  AiSettings.SetBehaviour
  AiSettings.SetBehaviourModifier
  AiSettings.SetInformationGridDimension
  AiSettings.SetMaxNBots
  AiSettings.SetNBehaviours
  AiSettings.SetNSides
  AiSettings.SetNVehiclesTypes
  AiSettings.SetStandardMoralAdmin
  AiSettings.SetStandardPersonality
  AiSettings.SetVehicle
  AiSettings.SetVehicleBehaviour
  AiSettings.SetVehicleDefaultBehaviour
  AiSettings.SetViewDistance
  AiSettings.SetWorldMapSize


AiStrategicArea

  AiStrategicArea.AddAllowedVehicleGroup
  AiStrategicArea.AddExpelledUnit
  AiStrategicArea.AddLandingZoneUnit
  AiStrategicArea.AddNeighbour
  AiStrategicArea.AddObjectTypeFlag
  AiStrategicArea.AttachLandingZone
  AiStrategicArea.Create
  AiStrategicArea.CreateNewCategory
  AiStrategicArea.SetActive
  AiStrategicArea.SetOrderPosition
  AiStrategicArea.SetSide
  AiStrategicArea.SetTakeable
  AiStrategicArea.VehicleSearchRadius


AiStrategy

  AiStrategy.AddCondition
  AiStrategy.Aggression
  AiStrategy.CreateAreaCondition
  AiStrategy.CreateConstantCondition
  AiStrategy.CreateHomogenousCondition
  AiStrategy.CreatePrerequisite
  AiStrategy.CreateStrategy
  AiStrategy.NumberOfAttacks
  AiStrategy.NumberOfDefences
  AiStrategy.SetConditionStrength
  AiStrategy.SetIsAbortCondition
  AiStrategy.SetPrerequisite
  AiStrategy.SetPrerequisiteWeight
  AiStrategy.SetStrategicObjectsModifier
  AiStrategy.SetTreeModifier
  AiStrategy.SetTreeModifierCombatStrength
  AiStrategy.TargetValue
  AiStrategy.TimeLimit


AiTemplate

  AiTemplate.AddPlugIn
  AiTemplate.AddType
  AiTemplate.AllowedTimeDiff
  AiTemplate.BasicTemp
  AiTemplate.CommonKnowledge
  AiTemplate.Create
  AiTemplate.Degeneration
  AiTemplate.Secondary


AiTemplatePlugIn

  AiTemplatePlugIn.AimHorizontalControl
  AiTemplatePlugIn.AimRollControl
  AiTemplatePlugIn.AimThrottleControl
  AiTemplatePlugIn.AimVerticalControl
  AiTemplatePlugIn.AvoidCollisionLookAhead
  AiTemplatePlugIn.CoverSearchRadius
  AiTemplatePlugIn.CoverValue
  AiTemplatePlugIn.Create
  AiTemplatePlugIn.DrivePitchControl
  AiTemplatePlugIn.DriveRollControl
  AiTemplatePlugIn.DriveThrottleControl
  AiTemplatePlugIn.DriveTurnControl
  AiTemplatePlugIn.EquipmentType
  AiTemplatePlugIn.IsTurnable
  AiTemplatePlugIn.LodHeight
  AiTemplatePlugIn.LookHorizontalControl
  AiTemplatePlugIn.LookHorizontalLookAhead
  AiTemplatePlugIn.LookHorizontalScale
  AiTemplatePlugIn.LookHorizontalSensitivity
  AiTemplatePlugIn.LookVerticalControl
  AiTemplatePlugIn.LookVerticalLookAhead
  AiTemplatePlugIn.LookVerticalScale
  AiTemplatePlugIn.LookVerticalSensitivity
  AiTemplatePlugIn.MaxClimbAngle
  AiTemplatePlugIn.MaxRollAngle
  AiTemplatePlugIn.MaxSpeed
  AiTemplatePlugIn.MaxSpeedBumpinessFallOff
  AiTemplatePlugIn.MaxWireLength [Vietnam]
  AiTemplatePlugIn.MinAlt [Vietnam]
  AiTemplatePlugIn.PitchLookAhead
  AiTemplatePlugIn.PitchScale
  AiTemplatePlugIn.PitchSensitivity
  AiTemplatePlugIn.RollLookAhead
  AiTemplatePlugIn.RollScale
  AiTemplatePlugIn.RollSensitivity
  AiTemplatePlugIn.SetAlwaysTargetSoldier
  AiTemplatePlugIn.SetBattleStrength
  AiTemplatePlugIn.SetCameraRelativeMaxRotationDeg
  AiTemplatePlugIn.SetCameraRelativeMinRotationDeg
  AiTemplatePlugIn.SetHasExposedSoldier
  AiTemplatePlugIn.SetHearingProbability
  AiTemplatePlugIn.SetIsAntiAircraft
  AiTemplatePlugIn.SetSelectKey
  AiTemplatePlugIn.SetSoundSphereRadius
  AiTemplatePlugIn.SetStrategicStrength
  AiTemplatePlugIn.SetStrType
  AiTemplatePlugIn.SetUseNoPathfindingToGetToObject
  AiTemplatePlugIn.ThrottleLookAhead
  AiTemplatePlugIn.ThrottleScale
  AiTemplatePlugIn.ThrottleSensitivity
  AiTemplatePlugIn.Transparency
  AiTemplatePlugIn.TurnRadius
  AiTemplatePlugIn.VehicleNumber
  AiTemplatePlugIn.WireActivate [Vietnam]
  AiTemplatePlugIn.YawLookAhead
  AiTemplatePlugIn.YawScale
  AiTemplatePlugIn.YawSensitivity


AnimationStateMachine

  AnimationStateMachine.AddAnimation
  AnimationStateMachine.AddIdle
  AnimationStateMachine.AddRandomTransition
  AnimationStateMachine.AddSpeakConnectionSymbol
  AnimationStateMachine.AddToLatestTransition
  AnimationStateMachine.AddTransitionOne
  AnimationStateMachine.AddTransitionWhenDone
  AnimationStateMachine.CopyState
  AnimationStateMachine.CopyState2
  AnimationStateMachine.CreateState
  AnimationStateMachine.ReturnToState
  AnimationStateMachine.Set1pAnimationSpeed
  AnimationStateMachine.Set3pAnimationSpeed
  AnimationStateMachine.SetActiveState
  AnimationStateMachine.SetCameraShakeFadeIn
  AnimationStateMachine.SetCameraShakeFadeOut
  AnimationStateMachine.SetCameraShakeInOut
  AnimationStateMachine.SetCameraShakeLeftRight
  AnimationStateMachine.SetCameraShakeMinFactor
  AnimationStateMachine.SetCameraShakePitch
  AnimationStateMachine.SetCameraShakeRoll
  AnimationStateMachine.SetCameraShakeTimeToShake
  AnimationStateMachine.SetCameraShakeUpDown
  AnimationStateMachine.SetCameraShakeYaw
  AnimationStateMachine.SetFlag
  AnimationStateMachine.SetMorphFactor
  AnimationStateMachine.SetOtherState
  AnimationStateMachine.SetSoundTrigger
  AnimationStateMachine.SetSpeed
  AnimationStateMachine.SetUserRandomStartTime


Cloud

  Cloud.SetDstBlend
  Cloud.SetHeight
  Cloud.SetName
  Cloud.SetSpeed
  Cloud.SetSrcBlend
  Cloud.SetTexScale


Console

  Console.SetAccess
  Console.SetCameraPosition
  Console.ShowFps
  Console.UseRelativePaths
  Console.WorldSize


EnvironmentSound

  EnvironmentSound.Load


Game

  Game.AddFirstNameOnTeam
  Game.AddLanguageRunTimeDirectory
  Game.AddLevel
  Game.AddSecondNameOnTeam
  Game.AssaultTeam
  Game.Autospawnbots
  Game.CreateAIPlayer
  Game.CreateUnspawnedAIPlayer
  Game.Defaultstartpos
  Game.EnableFreeCamera [Vietnam]
  Game.IsAiLevel
  Game.MaxNrofPlayers
  Game.SetActiveCombatArea
  Game.SetAlliedCampaign
  Game.SetAlliedChatColor
  Game.SetAlliedDebriefingMajorDefeat
  Game.SetAlliedDebriefingMajorVictory
  Game.SetAlliedDebriefingMinorDefeat
  Game.SetAlliedDebriefingMinorVictory
  Game.SetAlliedHints
  Game.SetAlliedObjectives
  Game.SetAlliedRadioColor
  Game.SetAlliedSkirmish
  Game.SetAxisCampaign
  Game.SetAxisChatColor
  Game.SetAxisDebriefingMajorDefeat
  Game.SetAxisDebriefingMajorVictory
  Game.SetAxisDebriefingMinorDefeat
  Game.SetAxisDebriefingMinorVictory
  Game.SetAxisHints
  Game.SetAxisObjectives
  Game.SetAxisRadioColor
  Game.SetAxisSkirmish
  Game.SetBeforeSpawnCameraPosition
  Game.SetCameraBlink
  Game.SetCrossHairRadius
  Game.SetCrossHairSize
  Game.SetKit
  Game.SetLevelCheck
  Game.SetLoadPicture
  Game.SetLocalized
  Game.SetMajorVictory
  Game.SetMapId
  Game.SetMinorVictory
  Game.SetMultiplayerBriefingMapType
  Game.SetMultiplayerBriefingObjectives
  Game.SetNormalChatColor
  Game.SetNumberOfTickets
  Game.SetObjectiveAlliedDefeat
  Game.SetObjectiveAlliedVictory
  Game.SetObjectiveAxisDefeat
  Game.SetObjectiveAxisVictory
  Game.SetObjectiveBriefing
  Game.SetPlayerBlink
  Game.SetPlayerHitFlashTime
  Game.SetRadioFlashTime
  Game.SetRadioTimeoutTime
  Game.SetServerInfoIcon
  Game.SetSonarRotationSpeed
  Game.SetTeamSkin
  Game.SetTicketLostPerMin
  Game.SetViewDistance
  Game.ShowAIStats
  Game.SpawnObject
  Game.SpawnObjectAt
  Game.SpawnPlayers
  Game.TimeToNextWave


GeometryTemplate

  GeometryTemplate.Active
  GeometryTemplate.AlphaLodDistance
  GeometryTemplate.AlphaTestValue
  GeometryTemplate.Billboard
  GeometryTemplate.BillboardDistance
  GeometryTemplate.Create
  GeometryTemplate.CullFactor
  GeometryTemplate.DetailTexName
  GeometryTemplate.File
  GeometryTemplate.HasDynamicShadow
  GeometryTemplate.Lightcolor
  GeometryTemplate.LodDistance
  GeometryTemplate.MaterialMap
  GeometryTemplate.MaterialSize
  GeometryTemplate.OnlyUseHigestLod [Vietnam]
  GeometryTemplate.Scale
  GeometryTemplate.SeaFloorLevel
  GeometryTemplate.SetLodDistance
  GeometryTemplate.SetLodPercent
  GeometryTemplate.SetLodRange
  GeometryTemplate.SetSkin
  GeometryTemplate.ShadowColor
  GeometryTemplate.SwayEnable
  GeometryTemplate.SwayRangeDegrees
  GeometryTemplate.TargetTriCount
  GeometryTemplate.TexBaseName
  GeometryTemplate.TexOffsetX
  GeometryTemplate.TexOffsetY
  GeometryTemplate.TextureFadeMaxDist
  GeometryTemplate.TriangleSortLodDistance
  GeometryTemplate.WaterLevel
  GeometryTemplate.WaveHeight
  GeometryTemplate.WaveScale
  GeometryTemplate.WorldSize
  GeometryTemplate.YScale


KitTemplate

  KitTemplate.AllowedAllied
  KitTemplate.AllowedAxis
  KitTemplate.Create
  KitTemplate.SetBattleStrength
  KitTemplate.SetStrategicStrength


LodSelectorTemplate

  LodSelectorTemplate.AddLodComparison
  LodSelectorTemplate.AddLodDistance
  LodSelectorTemplate.Create
  LodSelectorTemplate.HasDestroyedLod
  LodSelectorTemplate.HasFirstPersonLod [Vietnam]


MaterialManager

  MaterialManager.AttGroup
  MaterialManager.DamageMod
  MaterialManager.DefGroup
  MaterialManager.Material
  MaterialManager.MaterialAttGroup
  MaterialManager.MaterialDamage
  MaterialManager.MaterialDefGroup
  MaterialManager.MaterialElasticity
  MaterialManager.MaterialFriction
  MaterialManager.MaterialResistance
  MaterialManager.SetCell
  MaterialManager.SetEffectTemplate


Musicmanager

  Musicmanager.CreateGroup [Vietnam]
  Musicmanager.LoadSoundScript [Vietnam]
  Musicmanager.RegisterSong [Vietnam]


NetworkableInfo

  NetworkableInfo.CreateNewInfo
  NetworkableInfo.SetBasePriority
  NetworkableInfo.SetForceNetworkableId
  NetworkableInfo.SetHasOrientation
  NetworkableInfo.SetIsControlledBy
  NetworkableInfo.SetIsUnique
  NetworkableInfo.SetPredictionMode


Object

  Object.Absoluteposition
  Object.Active
  Object.Create
  Object.Geometry.color
  Object.Geometry.scale
  Object.IsSaveable
  Object.Name
  Object.Rotation
  Object.SetName
  Object.SetOSId
  Object.SetTeam


ObjectiveManager

  ObjectiveManager.RegisterObjectSpawner
  ObjectiveManager.SetDefender
  ObjectiveManager.SetRootObjectSpawner


ObjectTemplate

  ObjectTemplate.Acceleration [Vietnam]
  ObjectTemplate.Accumulate [Vietnam]
  ObjectTemplate.Active
  ObjectTemplate.ActiveEffectPersistancePerFrame
  ObjectTemplate.ActiveHeatIncrement
  ObjectTemplate.AddAmmoType
  ObjectTemplate.AddArmorEffect
  ObjectTemplate.AddChild
  ObjectTemplate.AddDevFire
  ObjectTemplate.AddDevJump
  ObjectTemplate.AddDevPitch
  ObjectTemplate.AddDevRun
  ObjectTemplate.AddDevStrafe
  ObjectTemplate.AddDevWalk
  ObjectTemplate.AddDevYaw
  ObjectTemplate.AddEmitterSpeed
  ObjectTemplate.AddFireArmsPosition
  ObjectTemplate.AddLinePoint
  ObjectTemplate.AddObjectiveSpawnerToComposite
  ObjectTemplate.AddPcoPosId
  ObjectTemplate.AddRootSpeed
  ObjectTemplate.AddScaleEffectTemplate [Vietnam]
  ObjectTemplate.AddSkeletonIK
  ObjectTemplate.AddTemplate
  ObjectTemplate.AddToCollisionGroup
  ObjectTemplate.AddToColMatList [Vietnam]
  ObjectTemplate.AddToNegativeMask
  ObjectTemplate.AddToProjectileList
  ObjectTemplate.AddVehicleType
  ObjectTemplate.AddWeaponIcon
  ObjectTemplate.AddWorkOnMaterial
  ObjectTemplate.AirFlowAffect [Vietnam]
  ObjectTemplate.AiTemplate
  ObjectTemplate.AllowReloadOnEmptyClipOnly
  ObjectTemplate.AllowRestart [Vietnam]
  ObjectTemplate.AlphaOverTime
  ObjectTemplate.AlphaTestRef
  ObjectTemplate.AlphaTestRefOverTime [Vietnam]
  ObjectTemplate.AltFireOnce
  ObjectTemplate.Altweapon [Vietnam]
  ObjectTemplate.AltWeaponindex [Vietnam]
  ObjectTemplate.AmmoBar [Vietnam]
  ObjectTemplate.AmmoBarFill [Vietnam]
  ObjectTemplate.AmmoBarPosX [Vietnam]
  ObjectTemplate.AmmoBarPosY [Vietnam]
  ObjectTemplate.AmmoBarSize [Vietnam]
  ObjectTemplate.AmmoBarTextPosX [Vietnam]
  ObjectTemplate.AmmoBarTextPosY [Vietnam]
  ObjectTemplate.AmmoIcon [Vietnam]
  ObjectTemplate.AmmoType
  ObjectTemplate.AngleMod
  ObjectTemplate.AnimationSpeed
  ObjectTemplate.AnimationSpeedOverTime
  ObjectTemplate.AreaValue
  ObjectTemplate.ArtPos
  ObjectTemplate.AsynchronyFire [Vietnam]
  ObjectTemplate.AttachRadius [Vietnam]
  ObjectTemplate.AttachToListener [Vietnam]
  ObjectTemplate.AttackSpeed [Vietnam]
  ObjectTemplate.AutomaticPitchStabilization
  ObjectTemplate.AutomaticReset [Vietnam]
  ObjectTemplate.AutomaticYawStabilization
  ObjectTemplate.AutoReload
  ObjectTemplate.AutoShutOff [Vietnam]
  ObjectTemplate.AutoStart [Vietnam]
  ObjectTemplate.BindToSkeletonPart
  ObjectTemplate.BlastAmmoCount [Vietnam]
  ObjectTemplate.BoneName [Vietnam]
  ObjectTemplate.BurstFrequency
  ObjectTemplate.CameraDelayDistance
  ObjectTemplate.CameraDelayTime
  ObjectTemplate.CanBeRepaiedAsDestroyed
  ObjectTemplate.CanConvertToAmmo [Vietnam]
  ObjectTemplate.CantSelectWhenNoAmmo
  ObjectTemplate.CEBufferSize [Vietnam]
  ObjectTemplate.CEeffectRadius [Vietnam]
  ObjectTemplate.CEframedamage [Vietnam]
  ObjectTemplate.Center1pHands
  ObjectTemplate.ChangeWeaponWhenNoAmmo
  ObjectTemplate.ClusterRecDepth [Vietnam]
  ObjectTemplate.ColorRGBAOverTime
  ObjectTemplate.ConstantRpm [Vietnam]
  ObjectTemplate.ContinousRotationSpeed [Vietnam]
  ObjectTemplate.ControlPointIcon [Vietnam]
  ObjectTemplate.CoolDownPerSec
  ObjectTemplate.CoolingFactor
  ObjectTemplate.CopyLinksCount [Vietnam]
  ObjectTemplate.Create
  ObjectTemplate.CreateInvisible
  ObjectTemplate.CreateNotInGrid
  ObjectTemplate.CreateProjectilesOnDemand [Vietnam]
  ObjectTemplate.CreateSkeleton
  ObjectTemplate.CriticalDamage
  ObjectTemplate.CrossHairType [Vietnam]
  ObjectTemplate.CullRadiusScale
  ObjectTemplate.CVMChase
  ObjectTemplate.CVMExternTrace
  ObjectTemplate.CVMFlyBy
  ObjectTemplate.CVMFrontChase
  ObjectTemplate.CVMInside
  ObjectTemplate.CVMTrace
  ObjectTemplate.DamageFromWater
  ObjectTemplate.DamageType
  ObjectTemplate.DamageWhenLost
  ObjectTemplate.Damping
  ObjectTemplate.DampingConstant [Vietnam]
  ObjectTemplate.DeathEffectName
  ObjectTemplate.DecreaseAngleToZero [Vietnam]
  ObjectTemplate.DefaultAngleOfAttack [Vietnam]
  ObjectTemplate.DefaultEffectTemplate
  ObjectTemplate.DegenerationFactor [Vietnam]
  ObjectTemplate.Delay
  ObjectTemplate.DelayToUse
  ObjectTemplate.DestBlendMode
  ObjectTemplate.Destroyed
  ObjectTemplate.DestroyOnExit
  ObjectTemplate.DestroyVehicleWhenNoAmmo
  ObjectTemplate.DetectionRadius
  ObjectTemplate.DetectionTime [Vietnam]
  ObjectTemplate.DetonateAltWeapon [Vietnam]
  ObjectTemplate.DetonateOnWaterCollision
  ObjectTemplate.DieAfterColl
  ObjectTemplate.Differential [Vietnam]
  ObjectTemplate.DirBarRotate
  ObjectTemplate.DirBarXScale
  ObjectTemplate.DirBarYScaleAbove
  ObjectTemplate.DirBarYScaleBelow
  ObjectTemplate.DirBarYScaleMax
  ObjectTemplate.DirBarYScaleMin
  ObjectTemplate.DisableIfEnemyInsideRadius
  ObjectTemplate.DisableSpawnPointsOnEnter
  ObjectTemplate.DisableWhenFired
  ObjectTemplate.DisableWhenLosingControl
  ObjectTemplate.DisarmMinesDistance
  ObjectTemplate.Distance
  ObjectTemplate.DistanceLimit [Vietnam]
  ObjectTemplate.DistToMinDamage
  ObjectTemplate.DistToStartLoseDamage
  ObjectTemplate.DontClearTeamOnExit
  ObjectTemplate.DownAngleMultiplier
  ObjectTemplate.Drag
  ObjectTemplate.DragModifier [Vietnam]
  ObjectTemplate.DragOffset
  ObjectTemplate.DragOverTime
  ObjectTemplate.DrawAttachRadius [Vietnam]
  ObjectTemplate.DropSpeed [Vietnam]
  ObjectTemplate.EffectDissipationTime [Vietnam]
  ObjectTemplate.EffectFrequency [Vietnam]
  ObjectTemplate.EffectGrades [Vietnam]
  ObjectTemplate.EffectID [Vietnam]
  ObjectTemplate.EffectSeperation [Vietnam]
  ObjectTemplate.EjectClipTime
  ObjectTemplate.EmitterSpeedScale
  ObjectTemplate.EnableRadarMode
  ObjectTemplate.EndEffectTemplate
  ObjectTemplate.EngineType [Vietnam]
  ObjectTemplate.EntryRadius [Vietnam]
  ObjectTemplate.ExitSpeedMod
  ObjectTemplate.ExitTimer
  ObjectTemplate.ExplodeNearEnemyDistance
  ObjectTemplate.ExplosionDamage
  ObjectTemplate.ExplosionForce
  ObjectTemplate.ExplosionForceMax
  ObjectTemplate.ExplosionForceMod
  ObjectTemplate.ExplosionRadius
  ObjectTemplate.FadeAtTimeToLiveAfterDeath
  ObjectTemplate.FireDelay
  ObjectTemplate.FireInCameraDof
  ObjectTemplate.FireingForce
  ObjectTemplate.FireOnce
  ObjectTemplate.FirstCollisionEffect [Vietnam]
  ObjectTemplate.FlagTemplate
  ObjectTemplate.FlapLift [Vietnam]
  ObjectTemplate.FloatMaxLift [Vietnam]
  ObjectTemplate.FloatMinLift [Vietnam]
  ObjectTemplate.ForceEmission [Vietnam]
  ObjectTemplate.ForceOnExplosion
  ObjectTemplate.GearChangeTime [Vietnam]
  ObjectTemplate.GearDown [Vietnam]
  ObjectTemplate.GearDownEngineInput [Vietnam]
  ObjectTemplate.GearDownHeight [Vietnam]
  ObjectTemplate.GearUp [Vietnam]
  ObjectTemplate.GearUpEngineInput [Vietnam]
  ObjectTemplate.Geometry
  ObjectTemplate.GravityModifier
  ObjectTemplate.GravityModifierOverTime
  ObjectTemplate.Grip
  ObjectTemplate.GUIIndex
  ObjectTemplate.HardColDotLimit [Vietnam]
  ObjectTemplate.HardColSpeedMinMagnitude [Vietnam]
  ObjectTemplate.HasArmor
  ObjectTemplate.HasCollisionEffect
  ObjectTemplate.HasCollisionPhysics
  ObjectTemplate.HasDynamicShadow
  ObjectTemplate.HasGyroScope [Vietnam]
  ObjectTemplate.HasMag [Vietnam]
  ObjectTemplate.HasMobilePhysics
  ObjectTemplate.HasOnTimeEffect
  ObjectTemplate.HasOverDamage
  ObjectTemplate.Haspointphysics
  ObjectTemplate.HasResponsePhysics
  ObjectTemplate.HasRestrictedExit
  ObjectTemplate.HasStartEffect
  ObjectTemplate.HasStaticColor
  ObjectTemplate.HasTarget [Vietnam]
  ObjectTemplate.HasTurretIcon [Vietnam]
  ObjectTemplate.HeadIcon [Vietnam]
  ObjectTemplate.HeadMaxAngleMultiplier
  ObjectTemplate.HealDistance
  ObjectTemplate.HealFactor
  ObjectTemplate.HealthBarFullIcon [Vietnam]
  ObjectTemplate.HealthBarIcon [Vietnam]
  ObjectTemplate.HeatAddWhenFire
  ObjectTemplate.HeatIncrement
  ObjectTemplate.HeatMaxTurnForce [Vietnam]
  ObjectTemplate.HeatMaxTurnForceVsAir [Vietnam]
  ObjectTemplate.HideDuringFireTime
  ObjectTemplate.HitParalyzeTime [Vietnam]
  ObjectTemplate.Hitpoints
  ObjectTemplate.HoldObject
  ObjectTemplate.HookLength [Vietnam]
  ObjectTemplate.HookUpTime [Vietnam]
  ObjectTemplate.HookWidth [Vietnam]
  ObjectTemplate.HorizontalDampAngle [Vietnam]
  ObjectTemplate.HorizontalSpeedMagnifier [Vietnam]
  ObjectTemplate.HpLostWhileCriticalDamage
  ObjectTemplate.HpLostWhileDamageFromWater
  ObjectTemplate.HpLostWhileUpSideDown
  ObjectTemplate.HudAmmoType [Vietnam]
  ObjectTemplate.HullHeight [Vietnam]
  ObjectTemplate.InertiaModifier
  ObjectTemplate.InitAnimationFrame
  ObjectTemplate.InitRotation
  ObjectTemplate.InputFire [Vietnam]
  ObjectTemplate.InputToDropWire [Vietnam]
  ObjectTemplate.InputToPitch [Vietnam]
  ObjectTemplate.InputToRelease [Vietnam]
  ObjectTemplate.InputToRoll [Vietnam]
  ObjectTemplate.InputToYaw [Vietnam]
  ObjectTemplate.Intensity
  ObjectTemplate.IntensityAtSpeed
  ObjectTemplate.IntensityOverTime
  ObjectTemplate.InverseHeatBar
  ObjectTemplate.Invisible
  ObjectTemplate.InvisibleAtEndEffect
  ObjectTemplate.IsCE [Vietnam]
  ObjectTemplate.IsCluster [Vietnam]
  ObjectTemplate.IsHeatSeeking [Vietnam]
  ObjectTemplate.IsPortalPassing
  ObjectTemplate.IsSpawnEffect
  ObjectTemplate.IsSticky [Vietnam]
  ObjectTemplate.IsVehicleTrap [Vietnam]
  ObjectTemplate.ItemIndex
  ObjectTemplate.Iterate [Vietnam]
  ObjectTemplate.LeftAngleMultiplier
  ObjectTemplate.Length [Vietnam]
  ObjectTemplate.LoadSoundScript
  ObjectTemplate.LodDistance
  ObjectTemplate.LodSelector
  ObjectTemplate.Looping
  ObjectTemplate.LoseControlWhenEnemyClose
  ObjectTemplate.LoseControlWhenNotClose
  ObjectTemplate.MagSize
  ObjectTemplate.MagType
  ObjectTemplate.Mass
  ObjectTemplate.Material
  ObjectTemplate.Material2
  ObjectTemplate.MaxAngleOfAttack [Vietnam]
  ObjectTemplate.MaxClusterNum [Vietnam]
  ObjectTemplate.MaxDeviation
  ObjectTemplate.MaxDistanceUnderwaterSurface
  ObjectTemplate.MaxHeatTTL [Vietnam]
  ObjectTemplate.MaxHeight [Vietnam]
  ObjectTemplate.Maxhitpoints
  ObjectTemplate.MaxNrOfObjectSpawned
  ObjectTemplate.MaxRotation [Vietnam]
  ObjectTemplate.MaxSpawnDelay
  ObjectTemplate.MaxSpeed [Vietnam]
  ObjectTemplate.MaxTension [Vietnam]
  ObjectTemplate.MaxTimeToEffect [Vietnam]
  ObjectTemplate.MaxVertRegAngle [Vietnam]
  ObjectTemplate.MaxWireLength [Vietnam]
  ObjectTemplate.MinDamage
  ObjectTemplate.MinDevCrouching
  ObjectTemplate.MinDeviation
  ObjectTemplate.MinDevLying
  ObjectTemplate.MinDevStanding
  ObjectTemplate.MinDistanceUnderwaterSurface
  ObjectTemplate.MinGeneratedParticles [Vietnam]
  ObjectTemplate.MinimapIcon [Vietnam]
  ObjectTemplate.MinRotation [Vietnam]
  ObjectTemplate.MinSpawnDelay
  ObjectTemplate.MoveToWaterSurface
  ObjectTemplate.Name
  ObjectTemplate.NameTagOffset
  ObjectTemplate.NetworkableInfo
  ObjectTemplate.NoCollisionsAsDestroyed
  ObjectTemplate.NoFFSound
  ObjectTemplate.NoPhysics
  ObjectTemplate.NoPropellerEffectAtSpeed [Vietnam]
  ObjectTemplate.NoVertRegAngle [Vietnam]
  ObjectTemplate.NrOfObjectToSpawn
  ObjectTemplate.NumAnimationFrames
  ObjectTemplate.NumberOfGears [Vietnam]
  ObjectTemplate.NumberOfWeaponIcons [Vietnam]
  ObjectTemplate.NumOfMag
  ObjectTemplate.ObjectiveName
  ObjectTemplate.ObjectSpawnerId
  ObjectTemplate.ObjectTemplate
  ObjectTemplate.OnlyTakeableByTeam
  ObjectTemplate.OutsideHudOffset
  ObjectTemplate.OverrideAirMovementInhibitations
  ObjectTemplate.PassengerDownAngle [Vietnam]
  ObjectTemplate.PassengerTurnLeftAngle [Vietnam]
  ObjectTemplate.PassengerTurnRightAngle [Vietnam]
  ObjectTemplate.PassengerUpAngle [Vietnam]
  ObjectTemplate.PassiveHeatIncrement
  ObjectTemplate.PcoId
  ObjectTemplate.PitchOffset [Vietnam]
  ObjectTemplate.PivotPosition [Vietnam]
  ObjectTemplate.PortalPassingPosition
  ObjectTemplate.Position [Vietnam]
  ObjectTemplate.PositionalSpeedInDof
  ObjectTemplate.PositionalSpeedInRight
  ObjectTemplate.PositionalSpeedInUp
  ObjectTemplate.PositionOffset [Vietnam]
  ObjectTemplate.PrimaryAmmoBar [Vietnam]
  ObjectTemplate.PrimaryAmmoIcon [Vietnam]
  ObjectTemplate.Projectile2Template
  ObjectTemplate.ProjectilePosition
  ObjectTemplate.ProjectileTemplate
  ObjectTemplate.ProjectileType
  ObjectTemplate.ProjectileVisible
  ObjectTemplate.PropRotAxis [Vietnam]
  ObjectTemplate.ProximityFusePrimer
  ObjectTemplate.PureRotational [Vietnam]
  ObjectTemplate.RadioLanguage [Vietnam]
  ObjectTemplate.Radius
  ObjectTemplate.RaiseSpeed [Vietnam]
  ObjectTemplate.RecoilSize
  ObjectTemplate.RecoilSpeed
  ObjectTemplate.RegulatePitch [Vietnam]
  ObjectTemplate.RegulatePitchInput [Vietnam]
  ObjectTemplate.RegulateRoll [Vietnam]
  ObjectTemplate.RegulateRollInput [Vietnam]
  ObjectTemplate.RegulateVerticalPos [Vietnam]
  ObjectTemplate.RegulateVerticalPosInput [Vietnam]
  ObjectTemplate.RegulateYaw [Vietnam]
  ObjectTemplate.RegulateYawInput [Vietnam]
  ObjectTemplate.RelativePositionInDof
  ObjectTemplate.RelativePositionInRight
  ObjectTemplate.RelativePositionInUp
  ObjectTemplate.Reloadtime
  ObjectTemplate.RememberExcessInput
  ObjectTemplate.RemoteEngineInput [Vietnam]
  ObjectTemplate.RemoveAtRestart
  ObjectTemplate.RepairDistance
  ObjectTemplate.RepairFactor
  ObjectTemplate.ResetWhenRemoved
  ObjectTemplate.RightAngleMultiplier
  ObjectTemplate.Rotation [Vietnam]
  ObjectTemplate.RotationalSpeed
  ObjectTemplate.RotationalSpeedInDof
  ObjectTemplate.RotationalSpeedInRight
  ObjectTemplate.RotationalSpeedInUp
  ObjectTemplate.RotationSpeed
  ObjectTemplate.RotationSpeedOverTime
  ObjectTemplate.RoundOfFire
  ObjectTemplate.SaveInSeparateFile
  ObjectTemplate.ScanForEnemySonars
  ObjectTemplate.ScopeIcon [Vietnam]
  ObjectTemplate.SeatAnimationLowerBody
  ObjectTemplate.SeatAnimationUpperBody
  ObjectTemplate.SeatFlags
  ObjectTemplate.SecondaryAmmoBar [Vietnam]
  ObjectTemplate.SecondaryAmmoIcon [Vietnam]
  ObjectTemplate.SecondSpawnGroupId
  ObjectTemplate.SelfHealFactor
  ObjectTemplate.Set1pFov
  ObjectTemplate.SetAcceleration
  ObjectTemplate.SetActive
  ObjectTemplate.SetActiveAcceleration
  ObjectTemplate.SetAIEnterOnSpawn
  ObjectTemplate.SetAmmoBar
  ObjectTemplate.SetAmmoBarFill
  ObjectTemplate.SetAmmoBarPosX
  ObjectTemplate.SetAmmoBarPosY
  ObjectTemplate.SetAmmoBarSize
  ObjectTemplate.SetAmmoBarTextPosX
  ObjectTemplate.SetAmmoBarTextPosY
  ObjectTemplate.SetAmmoIcon
  ObjectTemplate.SetAmomBarPosX
  ObjectTemplate.SetAmomBarPosY
  ObjectTemplate.SetAmomBarTextPosX
  ObjectTemplate.SetAmomBarTextPosY
  ObjectTemplate.SetAnimatedTextureSpeed
  ObjectTemplate.SetAnimationState
  ObjectTemplate.SetAsynchronyFire
  ObjectTemplate.SetAttachToListener
  ObjectTemplate.SetAutomaticPitchStabilization
  ObjectTemplate.SetAutomaticReset
  ObjectTemplate.SetAutomaticYawStabilization
  ObjectTemplate.SetBackFlareCount
  ObjectTemplate.SetBlastAmmoCount
  ObjectTemplate.SetBoneName
  ObjectTemplate.SetBoneOriginOffset
  ObjectTemplate.SetCharacterHeight
  ObjectTemplate.SetContinousRotationSpeed
  ObjectTemplate.SetControlPointIcon
  ObjectTemplate.SetControlPointName
  ObjectTemplate.SetCopyLinksCount
  ObjectTemplate.SetCoronaColor
  ObjectTemplate.SetCoronaCount
  ObjectTemplate.SetCoronaDestBlend
  ObjectTemplate.Setcoronafadeall
  ObjectTemplate.SetCoronaRot
  ObjectTemplate.SetCoronaScale
  ObjectTemplate.SetCoronaSize
  ObjectTemplate.SetCoronaSrcBlend
  ObjectTemplate.SetCoronaTexture
  ObjectTemplate.SetCrossHairType
  ObjectTemplate.SetDamping
  ObjectTemplate.SetDevMod
  ObjectTemplate.SetDifferential
  ObjectTemplate.SetDragModifier
  ObjectTemplate.SetEngineType
  ObjectTemplate.SetEnterOnSpawn
  ObjectTemplate.SetEntryRadius
  ObjectTemplate.SetFireCameraShakeAnimationState
  ObjectTemplate.SetFireDev
  ObjectTemplate.SetFlagLocation
  ObjectTemplate.SetFlapLift
  ObjectTemplate.SetFlareColor
  ObjectTemplate.SetFlareDestBlend
  ObjectTemplate.SetFlareDistFadeScale
  ObjectTemplate.Setflarefadeall
  ObjectTemplate.SetFlareRot
  ObjectTemplate.SetFlareScale
  ObjectTemplate.SetFlareSize
  ObjectTemplate.SetFlareSrcBlend
  ObjectTemplate.SetFlareTexture
  ObjectTemplate.SetFloatMaxLift
  ObjectTemplate.SetFloatMinLift
  ObjectTemplate.SetForwardMod
  ObjectTemplate.SetGearChangeTime
  ObjectTemplate.SetGearDown
  ObjectTemplate.SetGearDownEngineInput
  ObjectTemplate.SetGearDownHeight
  ObjectTemplate.SetGearUp
  ObjectTemplate.SetGearUpEngineInput
  ObjectTemplate.SetGearUpHeight
  ObjectTemplate.SetGoBackOnRecoil
  ObjectTemplate.SetGroup
  ObjectTemplate.SetHasCollisionPhysics
  ObjectTemplate.SetHasMag
  ObjectTemplate.SetHasMobilePhysics
  ObjectTemplate.SetHasPointPhysics
  ObjectTemplate.SetHasRecoilForce
  ObjectTemplate.SetHasResponsePhysics
  ObjectTemplate.SetHasTarget
  ObjectTemplate.SetHasTurretIcon
  ObjectTemplate.SetHealth
  ObjectTemplate.SetHealthBarFullIcon
  ObjectTemplate.SetHealthBarIcon
  ObjectTemplate.SetHeatBarType
  ObjectTemplate.SetHudAmmoType
  ObjectTemplate.SetHullHeight
  ObjectTemplate.SetInAirAnimOverride
  ObjectTemplate.SetInAirAnims
  ObjectTemplate.SetInputFire
  ObjectTemplate.SetInputId
  ObjectTemplate.SetInputToPitch
  ObjectTemplate.SetInputToRoll
  ObjectTemplate.SetInputToYaw
  ObjectTemplate.SetIsFirstPersonPart
  ObjectTemplate.SetKitAccelFactor [Vietnam]
  ObjectTemplate.SetKitActiveName
  ObjectTemplate.SetKitIcon
  ObjectTemplate.SetKitName
  ObjectTemplate.SetKitSpeedFactor [Vietnam]
  ObjectTemplate.SetKitTeam
  ObjectTemplate.SetLensFlareCount
  ObjectTemplate.SetLiePointUpDownAngle
  ObjectTemplate.SetLodValue
  ObjectTemplate.SetMaxRollGroup [Vietnam]
  ObjectTemplate.SetMaxRotation
  ObjectTemplate.SetMaxSpeed
  ObjectTemplate.SetMinDev
  ObjectTemplate.SetMinimapIcon
  ObjectTemplate.SetMinimapIconSize
  ObjectTemplate.SetMinRotation
  ObjectTemplate.SetMiscDev
  ObjectTemplate.SetName
  ObjectTemplate.SetNetworkableInfo
  ObjectTemplate.SetNoPropellerEffectAtSpeed
  ObjectTemplate.SetNumberOfGears
  ObjectTemplate.SetNumberOfWeaponIcons
  ObjectTemplate.SetObjectiveDelay
  ObjectTemplate.SetObjectTemplate
  ObjectTemplate.SetParachuteDrag
  ObjectTemplate.SetParachuteSpeed
  ObjectTemplate.SetPassiveAcceleration
  ObjectTemplate.SetPcoId
  ObjectTemplate.SetPitchOffset
  ObjectTemplate.SetPivotPosition
  ObjectTemplate.SetPointUpDownAngle
  ObjectTemplate.SetPoseCameraPos
  ObjectTemplate.SetPosition
  ObjectTemplate.SetPositionOffset
  ObjectTemplate.SetPrimaryAmmoBar
  ObjectTemplate.SetPrimaryAmmoIcon
  ObjectTemplate.SetRadioLanguage
  ObjectTemplate.SetRandomGeometries
  ObjectTemplate.SetRecoilForceLeftRight
  ObjectTemplate.SetRecoilForceUp
  ObjectTemplate.SetRegulateToLift
  ObjectTemplate.SetRotation
  ObjectTemplate.SetScopeIcon
  ObjectTemplate.SetSecondaryAmmoBar
  ObjectTemplate.SetSecondaryAmmoIcon
  ObjectTemplate.SetSightIcon
  ObjectTemplate.SetSinkingSpeedMod
  ObjectTemplate.SetSkeletonCollisionBone
  ObjectTemplate.SetSniperSight
  ObjectTemplate.SetSoldierCrouchIcon
  ObjectTemplate.SetSoldierExitLocation
  ObjectTemplate.SetSoldierProneIcon
  ObjectTemplate.SetSoldierStandingIcon
  ObjectTemplate.SetSpawnAsParaTroper
  ObjectTemplate.SetSpawnDelay
  ObjectTemplate.SetSpawnId
  ObjectTemplate.SetSpawnPositionOffset
  ObjectTemplate.SetSpawnPreventionDelay
  ObjectTemplate.SetSpawnRotation
  ObjectTemplate.SetSpeedDev
  ObjectTemplate.SetStartOnEffects
  ObjectTemplate.SetStrength
  ObjectTemplate.SetSubmarineHudDepthModifier
  ObjectTemplate.SetSubmarineHudDirModifier
  ObjectTemplate.SetTakeable
  ObjectTemplate.SetTargetName
  ObjectTemplate.SetTeam
  ObjectTemplate.SetTeamFlagIcon
  ObjectTemplate.SetTeamGeometry
  ObjectTemplate.SetTicketIcon
  ObjectTemplate.SetToolTipType
  ObjectTemplate.SetTorque
  ObjectTemplate.SetTracerTemplate
  ObjectTemplate.SetTrigger
  ObjectTemplate.SetTurnDev
  ObjectTemplate.SetTurnLeftRightAngle
  ObjectTemplate.SetType
  ObjectTemplate.SetUseRollingSpawnGroup [Vietnam]
  ObjectTemplate.SetVehicleCategory
  ObjectTemplate.SetVehicleIcon
  ObjectTemplate.SetVehicleIconPos
  ObjectTemplate.SetVehicleType
  ObjectTemplate.SetVisibilityAngleDeg
  ObjectTemplate.SetVisibleDummyProjectileTemplate
  ObjectTemplate.SetWeaponLink
  ObjectTemplate.SetWingLift
  ObjectTemplate.SetWingToRegulatorRatio
  ObjectTemplate.ShowInFirstPerson
  ObjectTemplate.ShowInThirdPerson
  ObjectTemplate.ShowPCOCockpit [Vietnam]
  ObjectTemplate.SightIcon [Vietnam]
  ObjectTemplate.SinkInToLandAfterDeathSpeed
  ObjectTemplate.Size
  ObjectTemplate.SizeModifier
  ObjectTemplate.SizeOverTime
  ObjectTemplate.SkinIcon [Vietnam]
  ObjectTemplate.SniperSight [Vietnam]
  ObjectTemplate.SoldierCameraPosition
  ObjectTemplate.SoldierCrouchIcon [Vietnam]
  ObjectTemplate.SoldierProneIcon [Vietnam]
  ObjectTemplate.SoldierStandingIcon [Vietnam]
  ObjectTemplate.SoldierZoomFov
  ObjectTemplate.SoldierZoomPosition
  ObjectTemplate.SonarPos
  ObjectTemplate.SongId [Vietnam]
  ObjectTemplate.SpawnDelay
  ObjectTemplate.SpawnDelayAtStart
  ObjectTemplate.SpawnDistance [Vietnam]
  ObjectTemplate.SpawnGroupId
  ObjectTemplate.SpawnOffset
  ObjectTemplate.SpeedMod
  ObjectTemplate.Speedmodifier [Vietnam]
  ObjectTemplate.SpinWhenNoEngineInAir [Vietnam]
  ObjectTemplate.SpreadAngle [Vietnam]
  ObjectTemplate.SrcBlendMode
  ObjectTemplate.StartAtCreation
  ObjectTemplate.StartEffectTemplate
  ObjectTemplate.StartingMag [Vietnam]
  ObjectTemplate.Startoneffects
  ObjectTemplate.StartProbability
  ObjectTemplate.StartRotation
  ObjectTemplate.StayAsDestroyed
  ObjectTemplate.StickModifier [Vietnam]
  ObjectTemplate.Stiffness [Vietnam]
  ObjectTemplate.StopAtEndEffect
  ObjectTemplate.Strength [Vietnam]
  ObjectTemplate.SubDev
  ObjectTemplate.SubDevCrouching
  ObjectTemplate.SubDevLying
  ObjectTemplate.SubDevStanding
  ObjectTemplate.SubmarineData
  ObjectTemplate.SubPos
  ObjectTemplate.Team
  ObjectTemplate.TeamFlagIcon [Vietnam]
  ObjectTemplate.TeamOnVehicle
  ObjectTemplate.Template
  ObjectTemplate.Texture
  ObjectTemplate.TicketIcon [Vietnam]
  ObjectTemplate.TimeDelayOnOverHeat
  ObjectTemplate.TimeLimit
  ObjectTemplate.TimeOnEndEffect
  ObjectTemplate.TimeToGetControl
  ObjectTemplate.TimeToLive
  ObjectTemplate.TimeToLiveAfterDeath
  ObjectTemplate.TimeToLoseControl
  ObjectTemplate.TimeToNotAllowChange
  ObjectTemplate.TimeToReSpawn
  ObjectTemplate.TimeToSpawn [Vietnam]
  ObjectTemplate.TimeToStartFadeAfterDeath
  ObjectTemplate.ToggleMouseLook
  ObjectTemplate.ToolTipType [Vietnam]
  ObjectTemplate.Torque [Vietnam]
  ObjectTemplate.TowingInfluence [Vietnam]
  ObjectTemplate.TracerScaler
  ObjectTemplate.TriggerRadius
  ObjectTemplate.TTLDependentOnHeat [Vietnam]
  ObjectTemplate.TurnsInMovingDirection
  ObjectTemplate.Type [Vietnam]
  ObjectTemplate.UnableToChangeTeam
  ObjectTemplate.UnZoomBetweenFireTime
  ObjectTemplate.UpAngleMultiplier
  ObjectTemplate.UseAsBone
  ObjectTemplate.UseButtonRadius
  ObjectTemplate.UseMipMap
  ObjectTemplate.UseMipMaps
  ObjectTemplate.UseMMOnEndEffect
  ObjectTemplate.UseScope
  ObjectTemplate.UseSkeletonPartAsMain
  ObjectTemplate.UseUVRotation
  ObjectTemplate.VehicleCameraShake
  ObjectTemplate.VehicleCategory [Vietnam]
  ObjectTemplate.VehicleFov
  ObjectTemplate.VehicleIcon [Vietnam]
  ObjectTemplate.VehicleIconPos [Vietnam]
  ObjectTemplate.VehicleType [Vietnam]
  ObjectTemplate.Velocity
  ObjectTemplate.VelocityDependentOnHeat
  ObjectTemplate.VisibleBarrelTemplate
  ObjectTemplate.VisibleDummyProjectileTemplate
  ObjectTemplate.WaterDamageDelay
  ObjectTemplate.WingLift [Vietnam]
  ObjectTemplate.WireLinkTemplateName [Vietnam]
  ObjectTemplate.WorkOnSoldiers
  ObjectTemplate.WorkOnVehicles
  ObjectTemplate.XYSizeRatio
  ObjectTemplate.XYSizeRatioOverTime
  ObjectTemplate.XZAccelerationFactor [Vietnam]
  ObjectTemplate.YModOnExplosion
  ObjectTemplate.YOffset [Vietnam]
  ObjectTemplate.ZOffset [Vietnam]
  ObjectTemplate.ZoomedAccelFactor [Vietnam]
  ObjectTemplate.ZoomedSpeedFactor [Vietnam]
  ObjectTemplate.ZoomFov


Renderer

  Renderer.AmbientColor
  Renderer.AnimatedMeshAmbient
  Renderer.AnimatedMeshAmbientColor
  Renderer.AnimatedMeshDiffuseFactor
  Renderer.BeginGlobalCluster
  Renderer.DiffuseColor
  Renderer.FogColorVec
  Renderer.Fogend
  Renderer.FogLinearEnd
  Renderer.FogLinearStart
  Renderer.Fogstart
  Renderer.GlobalAmbientColor
  Renderer.GlobalLodPercent
  Renderer.GlobalLodRadius
  Renderer.GlobalLodRadiusScaleFactor
  Renderer.PlayBink
  Renderer.SetFogColorVec
  Renderer.SetViewDistance
  Renderer.SpecularColor
  Renderer.VertexFogEnable


ScoreManager

  ScoreManager.Attack
  ScoreManager.Capture
  ScoreManager.Death
  ScoreManager.Defence
  ScoreManager.Kill
  ScoreManager.TK


ShaderManager

  ShaderManager.SetDefaultShaderSolidColor
  ShaderManager.SetTextureParam


Shadow

  Shadow.ShadowColor
  Shadow.ShadowSamplingCullY


Sky

  Sky.ChangeOfsCloudDist
  Sky.ChangeOfsCloudHeight
  Sky.ChangeOfsSkyHeight
  Sky.SetCloudFog
  Sky.SetRotAngle
  Sky.SetSun
  Sky.SunLightDirectionVec


SoldierSound

  SoldierSound.AddMaterialToSound
  SoldierSound.SetCrawlFrequency
  SoldierSound.SetCrouchFrequency
  SoldierSound.SetHitDamageFrequency
  SoldierSound.SetLadderFrequency
  SoldierSound.SetRandomCrawlFrequency
  SoldierSound.SetRandomCrouchFrequency
  SoldierSound.SetRandomHitDamageFrequency
  SoldierSound.SetRandomLadderFrequency
  SoldierSound.SetRandomRunFrequency
  SoldierSound.SetRandomSwimFrequency
  SoldierSound.SetRandomWalkFrequency
  SoldierSound.SetRunFrequency
  SoldierSound.SetStandFrequency
  SoldierSound.SetSwimFrequency
  SoldierSound.SetWalkFrequency


Sound

  Sound.RelaxHwReservations
  Sound.Reserve2dStereoChans


SpawnPointManager

  SpawnPointManager.EnableToChangeTeam
  SpawnPointManager.Group
  SpawnPointManager.GroupEnableToChangeTeam
  SpawnPointManager.GroupIcon
  SpawnPointManager.GroupStatus
  SpawnPointManager.GroupTeam
  SpawnPointManager.OnlyForAI
  SpawnPointManager.OnlyForHuman


Terrain

  Terrain.ShadowAmbient
  Terrain.ShadowBorderFadeTime
  Terrain.ShadowSamplingCullY


TextureManager

  TextureManager.AlternativePath
  TextureManager.Mipmaps


TreeRenderer

  TreeRenderer.Billboardlightscale


Water

  Water.AddblendEnable
  Water.BaseTex
  Water.BumpTex
  Water.BumpTile
  Water.Color
  Water.DeepColor
  Water.EnvIntensity
  Water.Envmapcolor
  Water.LightDirection
  Water.NormalMap
  Water.ScrollDirection1
  Water.ScrollDirection2
  Water.ScrollDirectionNormalmap
  Water.ScrollLayer1
  Water.ScrollLayer2
  Water.ScrollNormalmap
  Water.Shallowcolor
  Water.SpecularBumpmapFactor
  Water.SpecularColor
  Water.SpecularEnable
  Water.SpecularStreakFactor
  Water.TexLayer1
  Water.TexLayer2
  Water.TileLayer1
  Water.TileLayer2
  Water.TileNormalmap
  Water.WaterAlphaDepth
  Water.WaterColorDepth
  Water.WaterShallowAlpha


WeaponTemplate

  WeaponTemplate.Burst
  WeaponTemplate.Create
  WeaponTemplate.Deviation
  WeaponTemplate.ExitVelocity
  WeaponTemplate.Healing
  WeaponTemplate.Indirect
  WeaponTemplate.IsThrown
  WeaponTemplate.MaxRange
  WeaponTemplate.MinRange
  WeaponTemplate.Precision [Vietnam]
  WeaponTemplate.SetSoundSphereRadius
  WeaponTemplate.SetStrength
  WeaponTemplate.UseAimerOnly
  WeaponTemplate.WeaponActivate
  WeaponTemplate.WeaponFire